[b]Ailee Sundish[/b] The Angel [b]Agenda[/b]: Heroic Duty Dive into danger when an innocent is threatened Seeking [b]Fame[/b] [b]Look[/b]: Compact, cute, bookish - anyone who looked at her would correctly identify this Rodine as an apprentice of the Celestial College. Ordinary and nonthreatening, the kind of demure apprentice that clusters around more experienced magi. But as she comes into focus there’s a defiant sharpness to her gaze, a sense of fierceness not normally seen in one as low ranked as her. But then she takes off her travelling cape, revealing the green binding patterns dyed into her fur - her entire body carries the complex alchemical notation of a binding circle. And now those lines of energy ignite in veridian flames and terrible shadows swim into being around her, dragged into a world they have no rightful reason to be in. [b]STATS[/b] Blood +1 Courage +1 Grace +2 Sense +0 Wisdom -1 Pride INFINITE [b]Holy Command[/b] You can speak the language of all things. You can always be understood by anyone you speak to, and can Talk Sense to anything that listens. While this divine language lets you speak to all things, it does not let you understand all things. You can command the natural world to obey you, but you cannot hear what they have to say about it. You cannot Speak Softly with them unless they have the ability to speak back to you. [b]Sky's Limit[/b] You can fly. When you fly with a passenger or a heavy load, you have the Clumsy tag. Clumsy gives a -1 penalty to Get Away, Keep Them Busy, and Finish Them. [b]Words of Power[/b] - Pride - Sword, Melee Piercing 1/1 - Impatience - Pistol, Ranged Burning 1/1 - Judgement - Hammer, Melee Necrotic 1/1 - Waste - Artillery, Ranged Dangerous 1/1 - Curiosity - Spear, Melee Burning 1/1 You know three power words. You do not need to decide what these words are until you use them. As you declare the words you know, write them down. A Word can be any verb or improper noun. Example power words: Burn, Chains, Echo, Fear, Fly, Frost, Gate, Mirror, Open, Rage, Restore, Run, Shield, Sorrow, Storms, Truth, Tunnel, Wall, Wind. You can use a power word to command any natural object or animal to follow that word. For example, you may speak Power Word: Burn to set an animal on fire, or to burn down a door, or to light a campfire. Unnatural things, Threats to the World, and those that mean you harm resist your words of power. You cannot speak a word directly to such a thing - it can only delay them, and it takes power to do so. When you speak a word of power to a threat before you, tell us this word and the threat you speak it to, then take damage. Your word will delay the threat in a way you describe, but it will break free before long. When you Share this Move, the person you share it with knows only one word of power. They can write their own word, and do not need to use one of your words. [b]Worldly Detachment[/b] You can never hold more than 6 Bonds total. When you would write your seventh Bond, erase one of your existing Bonds first. This Move cannot be Shared. [b]What is an Angel?[/b] [b]Messengers from Beyond[/b] Your people are strange and alien messengers whose magnificence is beyond understanding. You know two additional power words, and you gain one extra stat: Pride. Pride is not used for any rolls, and does not have a modifier. It can be damaged and healed just like normal stats. When your Pride becomes damaged, you gain Hope for your next roll. [b]Angel's Custom:[/b] [b]Mightier Than The Sword[/b] Give each of your power words one option from each list: [i]X Melee or Ranged. X Burning, Dangerous, Necrotic, or Piercing. X Ax, Bow, Gun, Hammer, Spear, Sword, or Whip.[/i] Each of your Power Words can be used as a weapon with the chosen tags, in the shape of a weapon from the final list. You can only have one of your Power Words in weapon form at a time, and can only use the tags of your current Power Word weapon. [b]Language Barrier[/b] Your power words gain the tags Useful and Armor. Each word has 1 Use. When you Use a power word, describe the magical way it provides armor or help for you. When you Fill Your Belly, you may restore the Use of one of your words. [b]Smite Evil[/b] Evil suffers in your presence. When facing a Threat to the World, you do not need to pay a price simply to act against them. Damage you deal to a Threat to the World is Necrotic. [b]Angelic Gear[/b] Light Rations (Food, 3/3 uses) A Holy Symbol and a Prayer (Armour 1/1) Kroan (Fickle Flier, Power Word: Heroism) Ancient dictionary (Slow). You can understand the language of anything, translate any text or Speak Softly with foreigners and animals, as long as you have the time to consult this dictionary. [b]The Celestial College[/b] The [b]Bransmuth [/b]is the brain of [b]Great Jelt[/b], the university town that produces the arcane scholars that inform every aspect of Empire. Within the schools for administration, duelling, etiquette, and the lesser forms of sorcery exists a dark and rotting place: The Celestial College, [b]Their Majesty’s[/b] chosen investigators into that which exists beyond even the imaginations of the Monarch. It’s a place of deep caution, of paranoia, madness and backbiting. Academia is a vicious place at the best of times, and with the College’s resources and funding many ambitious souls are drawn to it - but the College’s duty is to interact with secrets that shake the eternal understanding of Great Jelt’s imperial destiny. As a result it has become bound intimately with red tape, royal commissars, constant tests of loyalty and endless watchfulness for signs of weakness. The magic of the College can upend the earth and throw entire cities down into the Heart, and so Their Majesty does not allow it far from Their grip. [b]Ailee Sundish[/b] (Aye-lee Sund-ish) is a third year apprentice to the College. She dreamed when young of exploring the depths of the Heart and dragging the truth back to the surface that it might please Their Majesty. Instead she found herself facing a career path that would keep her behind a desk for forty years. She was a prodigy of the art and yet she was told to waste her talents in idleness, ritual and routine. So she performed that classic wizarding move: She broke into the Tower of Penitents, opened up every forbidden grimoire she could find, and started summoning cosmic horrors from the depths of the Heart and soul-binding them to herself. The elders of the College had claimed that binding even a single Angel was the culmination of a lifetime of exhaustive research. Though they had scoffed at her methods, she had bound six by the time the night was done. In her escape she wielded powers comparable to the Archmages; none could bar her passage as she spoke from the midst of a symphony of terrible vocabulary. And then she was gone into the dark of the Heart before the Royal Commissars could get their boots on, swearing that she would learn more in a single voyage than all the ancient masters had learned in all their lifetimes. So armed, so determined, the fierce mouse-girl set off into the deep and nightmares lit her way. [b]Bonds[/b] [i]I am Lucien Roue's guardian[/i] [i]Lucien is an excellent person but he wouldn't survive a day down here without me looking after him.[/i] Jackdaw and I studied at the College together [i]Not everyone needs to be pushed out of their comfort zone, but her comfort zone is the contents of a cup of coffee[/i] I trust Coleman to get us to the depths of the Heart safely [i]Coleman told me of his journey[/i] [i]I did research into the other train knights and frankly he's the only sane one[/i]