[h3][u][b]How to Write a Collaborative Mystery[/b][/u][/h3] As long time Pennyphiles will know this is my third attempt to get his rp up and running. In the past one of the problems with it was how can we present a mystery in a way that lets players interact with the mystery rather than I as the GM doling out all the intel? Fortunately I have recently played an RPG called Lovecraftesque which has given me a potential solution. I'm going to allow players to introduce clues, and then have players formulate their best guess as to what is going on in the OOCs to steer the whole thing towards a coherent narrative. I may ask you to rewrite occasionally to facilitate this, or your character may simply be wrong or deceived about events you have describe. This is somewhat experimental and may change. [h3][u][b]Pacing[/b][/u][/h3] As my Father is fond of saying 'We didn't come here to fuck spiders.' What does this mean? I honestly don't know, but the tone of this RP will be active. I don't mind a certain amount of the internal life of the character being presented but wherever possible do something rather than picking up a cup of coffee and taking four paragraphs to do it. Quality is not quantity ect ect ect.