[center][img]https://i.imgur.com/bxART7H.png[/img][h1][b][color=7ea7d8]K[/color][/b]ress [color=7ea7d8][b]A[/b][/color]lstein[/h1] [sub]15 y/o | Male | 5'1 | 109 lbs[/sub] [/center] [b][u][color=7ea7d8]Personal Information[/color][/u][/b] [color=7ea7d8]Date of Birth[/color]: July 13 [color=7ea7d8]Hobbies:[/color] Studying Magic, Clothes Shopping, Fine Dining, Water Painting, Learning [color=7ea7d8]Personality[/color] [indent]Kress is happy and sheltered, someone who doesn’t really mind or care about the Class C curse at all. After all, while others may be at Avalice to graduate (never mind that the chances of graduating is 5%), he’s just happy to be in school at all. Friends to study and play with, teachers to learn from, and the most fascinating subject of all to study. Who could ask for any more, really? So long as he didn’t fail, Kress was pretty much fine with everything else; after all, he’s set for life just based off interest and inheritance alone![/indent] [color=7ea7d8]History[/color] [indent]Third son of the illustrious Alstein family, a lineage of aristocrat-mages who distinguished themselves seven generations past and had been granted lands and prestige that they cared for and made prosperous ever since, Kress Alstein was the baby of the family, sheltered and cared for by all his older siblings. An adorable, if sickly, kid growing up, Kress’s frail constitution and penchant for getting into trouble had pretty much ended with him never once leaving his family’s estate. Which, to be fair, was 100 acres of orchards, old-growth forests, rivers, and a white sand beach, but to him, accustomed to it all as he was, it still felt confining. His brothers and sisters would head off to Genelogia every week and come back with armloads of new stuff, from good food to fine clothing, and all Kress could do was watch them! So he resolved himself. He studied hard. He exercised where he could. He made it his first conviction to convince his parents to let him out of the estate, away from all those familiar faces and into the great unknown of Genelogia! A boarding school, perhaps? An academy? No, even better…how about [i]the[/i] Academy? With persistence and results of the magical kind, Kress, after much trouble, got his parents to agree to send him to Avalice. It was the greatest school on the continent, after all, and every one of the professors was a wizard or warrior of some fame. Where else could be safer than the Alstein Estate, if not the school that pumped out Legends every year? A generous donation and five letters of recommendations later, and Kress was finally off on his own! He didn’t even mind being placed in Class C; he was just happy to be here.[/indent] [b][u][color=7ea7d8]Combat Information[/color][/u][/b] [color=7ea7d8]Classification:[/color] Magic [color=7ea7d8]Mana Color:[/color] A blue akin to ocean water, in that it’s not really a blue after all. [color=7ea7d8]Mana Characteristic:[/color] Comforting and peaceful, the ebb and flow of the tides, the soft seeping of the spring, the gurgling of the stream. [color=7ea7d8]Equipment[/color] [indent][i]Abacus[/i] – A silvered frame, with nine rods, each containing seven beads. The frame can be altered, lengthened both width-wise and length wise to insert more beads or more rods, but for Kress, his current confirmation is what he’s comfortable with. Each individual rod contains beads that represent the same element, and by moderating the separation and grouping up of the beads, one can cast a variety of magic in a manner more flexible than with book-bound grimoires. The elements Kress currently has are Earth, Fire, Wood, Metal, Water, and Aether.[/indent] [color=7ea7d8]Magic:[/color] Abacus Magic – Creation Calculation [color=7ea7d8]Spells:[/color] [indent][color=7ea7d8]Make Chair[/color] [sup](3 Wood)[/sup] [i][sub]Makes a wooden chair, fit for Kress’s size.[/sub][/i] [color=7ea7d8]Make Clean[/color] [sup](2 Aether, 1 Water, 1 Fire, 2 Wood)[/sup] [i][sub]Makes a sphere of soapy water that floats in the air, rotating at fast speeds.[/sub][/i] [color=7ea7d8]Make Tea[/color] [sup](1 Wood, 1 Earth, 1 Water, 1 Fire)[/sup] [i][sub]Makes hot tea where Kress designates a location.[/sub][/i] [color=7ea7d8]Make Shield[/color] [sup](3 Aether, 2 Metal)[/sup] [i][sub]Makes a translucent barrier, suspended and locked in space.[/sub][/i] [color=7ea7d8]Make Spear[/color] [sup](4 Metal, 2 Aether)[/sup] [i][sub]Makes a sharpened stake of metal, before launching it at a designated target.[/sub][/i][/indent] [color=7ea7d8]Techniques:[/color] [indent][color=7ea7d8]The Kress Alstein Special[/color] [i][sub]Runs away.[/sub][/i][/indent] [b][u][color=7ea7d8]Parameters[/color][/u][/b] [indent][color=7ea7d8]Mana:[/color] 2 / 5 [color=7ea7d8]Channeling:[/color] 2 / 5 [color=7ea7d8]Magic:[/color] 2 / 5 [color=7ea7d8]Technique:[/color] 1 / 5 [color=7ea7d8]Strength:[/color] 1 / 5 [color=7ea7d8]Speed:[/color] 2 / 5 [color=7ea7d8]Body:[/color] 2 / 5 [color=7ea7d8]Intellect:[/color] 3 / 5[/indent]