Orchid breathed heavily as she put down the last thug (Or so she thinks), and stabs him through the throat for good measure. She was severly wounded though, more so than she had intended. An unfortunate but inevitable cost of doing battle. Before she could gather her breath and tell the party to move onward, the tiefling girl came up to her and used magic to seriously help alleviate the worse of Orchid's injuries. While still hurt, she was in much better shape than before. [color=firebrick]"Hah! Well, would ya look at that. Thanks kid."[/color] Orchid pat Celeste's head before turning to the rest of the group. [color=firebrick]"Stealth's out of the question for now. They know we're coming and they know this place better than us, so they're going to be ready. Take whatever is important in this room, and let's get going."[/color] Quickly, Orchid would gather up the dead thug's crossbow and bolts. It was an improvement over her light crossbow, though she'll need to attune to it later. Plus it'll be good loot once they get out of here. She also took the extra coin; since they killed the thugs, this basically meant that they weren't going to trade the girl over to whoever runs this place. After plundering, Orchid slaps her face a bit to refresh herself and get ready for the coming battle. She was basically back to full now. Once everyone was packed away Orchid finally grabs her shield from her back, strapping it to her arm while picking up her glaive. It was a bit cumbersome to use a shield and such a long polearm together, until Orchid held her weapon aloft and spoke a magic word. [color=firebrick]"[abbr=Throw]Kasta[/abbr]."[/color] Suddenly, Orchid's glaive felt might lighter, and her blade subtly shifted for it's balance to be better suited for throwing and easier for her to handle with one arm. She did a few test swings with her glaive, making sure that the new balance wouldn't bother her too much. Once adapted, Orchid looked towards the door. [color=firebrick]"Okay, let's go."[/color] [hider=Rolls and Info] Orchid HP: 32/34 Armor Class: 18 (Chainmail and Shield) Weapon: 1D10+3 (Glaive) Status: Ready to move on. Second Wind = [url=https://www.roleplayerguild.com/rolls/19002]7[/url] Orchid casts Alter Armament onto her Glaive, replacing it's Two-Handed property for the Thrown (20/60) property. [/hider]