[Hider=The False Pharaoh] [hider=My Pharaoh Cannot Possibly Be This Cute][center][img=50%]https://i.imgur.com/nJepmoD.jpg[/img][/center][/hider] [b]True Name:[/b] Apophis; Apepi I. [b]Alignment:[/b] Neutral Evil. [b]Synopsis:[/b] Perhaps the greatest of all the hyksos kings, Apophis was a monarch who ruled over the northern Nile in parallel to the seventeenth dynasty of Egypt that resided in Thebes at the time, which she opposed. Envious, insolent and cunning, Apophis sought to become a pharaoh like her rivals and so she began to worship Seth and Seth alone, the god closest to her people's own and who she held daily sacrifices for. Yet she was a pharaoh in name alone. Not only had she risen to the throne by usurping it once her predecessor had died, but the rites needed to receive a God's blessings were only known by her egyptian rivals. None of her agents sent to retrieve that information returned with satisfying news, if they made it back at all. The spite and frustration of these continued failures drove Apophis into goading the thebeans into war, a drawn out conflict that the hyksos eventually lost and that brought forth the birth of the greatest era in Egyptian history. It was during this war that Apophis attempted a rite to gain Seth's blessing with what little information of the proceeding she could muster, a desperate attempt to turn the tides of the war in her favor and impose her lineage over that of her enemies. Yet it was this haste that proved to her undoing, as the haphzardly done ritual ended up costing the lives of all of those involved. Nevertheless, her devotion to Seth ended up granting her her much desired blessing in her last moments, allowing her to ascend to the Throne for one last chance at making her lineage the true rulers of the Nile. [hr] [center] [b]STR:[/b] E [b]|| END:[/b] D [b]|| AGI:[/b] C [b]|| MAN:[/b] A [b]|| LCK:[/b] B [b]|| NP:[/b] B+[/center] [b]Class Skills:[/b][list] [*][i]Item Construction - B+:[/i] Apophis can only create devices related to egyptian magecraft. Even when egyptian golems, mystic codes and whatnot appear similar in function to those of modern magecraft, the former are more versatile and their magic is darker in color. [*][i]Territory Creation - A:[/i] Creation of a "Temple", which is superior to a "Workshop", is possible. [/list] [b]Personal Skills:[/b][list] [*][i]Divinity - B:[/i] Even with her status as a false pharaoh of people born outside of the Nile, or rather because of it, Apophis earned the right to be called a child of Seth, the god of foreigners. [*][i]Usurper - A:[/i] This skill identifies someone as having stolen other's merits for oneself; Apophis qualified for this skill not only for taking the monuments of previous rulers for herself rather than building her own, but also for taking the throne for herself when her predecessor died. Gives a plus modifier to checks towards taking control of someone else's Bound Fields, Golems, Mystic Codes and the like. [*][i]Rapid Words of the Divine - B:[/i] The ability to speak magical incantations at an accelerated speed. By using a language from the Age of Gods, High-Thaumaturgy can be cast at the speed of single action spells.[/list] [hr] [center][h1]Vermillion Storm[/h1] [h3]Wrath of the Lord of the Red Sands[/h3] [i][b]Rank:[/b] B+ [b]|| Type:[/b] Anti-Army [b]|| Range:[/b] 1-50 [b]|| Max. targets:[/b] 100[/i][/center] [b]Description:[/b] Tapping into her faith and divinity, Apophis channels the merciless force her god commands; the cold brutality the desert shows to those who dare underestimate it, and unleashes it upon her foes. Releasing this noble phantasm's true name allows Apophis to bring forth a violent sandstorm in a nearby area of at most thirty feet around. The howling winds are incredibly strong, scalding and draining, and they carry with them a great amount of sand that severily limits one's sight and smell. Furthermore, hunting within the sandstorm are several vicious [i][url=https://en.m.wikipedia.org/wiki/Set_animal]Sha[/url][/i], powerful Demonic Beasts akin to large greyhounds that embody Seth's cunning, power and evil. They hunt in packs and are unhindered by the storm around them. They don't need to sleep or eat; their hunting is born from a malicious desire to maim and kill Apophis' foes. By performing a ritual sacrifice immediately before releasing its true name, the storm's strength increases dramatically, allowing it to slowly wither away anyone unfortunate enough to be trapped in Seth's fury. Not only that, but the Sha within it also receive a substantial increase to their stats. There's a caveat, though: the same ritual sacrifice must be repeated daily if one's to maintain it in this state. After all, this is the crystallization of Apophis' devotion tp Seth. It only makes sense that the same devotion is needed to maintain the manifestation of his wrathm A high END stat is needed to endure the stoem, but a skill or Mystic Code that protects one from the winds is ultimately prefered. However, this won't make the vision any better; to deal with the other issues presented by the sandstorm one must bring other countermeasures. [/hider]