[hr] [center][img]https://66.media.tumblr.com/tumblr_m9lpoi56vO1qcdjnlo1_500.gif[/img] [h2]๐— ๐—ฎ๐˜€๐˜€ ๐—˜๐—ณ๐—ณ๐—ฒ๐—ฐ๐˜: ๐—ž๐—ถ๐—ป๐—ด๐˜€๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ[/h2][/center] [hr] [indent]In 2183, evidence of Saren Arterius' contribution to the attack on the human colony of Eden Prime was brought forward by Commander Shepard to the Citadel Council. The councilors voted unanimously to revoke Arterius' Spectre status (along with its benefits) and issue an arrest warrant across Citadel Space. And when it became clear that he wasn't going to give himself up, the council made Shepard the first human Spectre in its history. Yet, it soon became apparent that Saren had been prepared. After Shepard's visit to the colony world of Feros, the Network Division of C-Sec stumbled upon one of Saren's former contacts mentioning the planet and Shepard several times. Further digging revealed that insiders within the Council and C-Sec were giving them access to all of Shepard's reports. Additionally, there were two more former contacts still working for the rogue Spectre. The realization that there was a leak within both the law enforcement and governing body of the Citadel terrified the councilors, which made them desperate for a solution. In a classified location, the councilors met up with Venari Pallin, executor of C-Sec, to initialize Operation Kingslayer. It became clear that Saren was using his resources within the Citadel and C-Sec to undermine them and Shepard. Kingslayer's purpose was to eradicate Saren's remaining influence for the space station by taking care of the two contacts. However, it needed a leader. That was when the Council suggested a former CIA agent, Elliot Emerson. Emerson agreed, but only if he personally handpicked the group for the operation. He understood that a group of questionable individuals capable of fighting tooth and nail to complete the objective was required to defeat a former Spectre. With his supervisors' approval, Emerson sent out a cryptic message to four different specialists offering tons of credits for their aid and left for the Citadel.[/indent] [hr] [u][b]Information[/b][/u] [indent]It has been a while since I was in a Mass Effect roleplay. And instead of waiting for one to show, I told myself to make one while I am stuck at home. So, Kingslayer was born. Influenced mainly by Ghost Recon: Wildlands and Narcos. I will admit that it has been forever since I played the Mass Effect trilogy, but I have the basics down. One of the things that bothered me was how the Council behaved in the games specifically the first one. They are supposed to wise and intelligent but instead, they sat on their hands and let Saren read all of Shepard's reports. Kingslayer helps fix that by making small changes to the Council that make sense and act like the ultimate authority they are. And it allows the Council to get their hands dirty when no other options are available. Of course, he and his team have to be aware of where the firefights take place or else face the wrath of the Council themselves. They have to promote the image of peace aboard the station after all. As for what I am looking for, as a GM, I want to keep things small. Only four/six characters will be accepted. The story will be rather short. And almost everything will take place in the Citadel. The reason why is because I tend to notice that roleplays die when there's too much everything. I know that Mass Effect is about the entire galaxy, but I don't want everyone (including me) to forget that I have a story to tell. So if you are looking for a sandbox Mass Effect RP, you should know that its gonna be stricter than usual. [/indent] [u][b]Rules[/b][/u] [indent]I am making some species off-limits because I don't want to see a Hanar or Elcor soldier raining hell. Or a Geth turned good boy. Or a Collector. No overpowered weapons, armor, abilities, etc. Follow all of the Guildโ€™s rules and donโ€™t metagame or powergame. Be kind to others. You know, standard stuff that one should know by now.[/indent]