[center][h1][u][b]MOBILE SUIT GUNDAM: A N T H E M[/b][/u][/h1][/center] [center][img]https://cdnb.artstation.com/p/assets/images/images/011/037/413/large/giovanni-bianchin-space-debris-wip.jpg?1527543351[/img][/center] [center][h3][b]Universal Century: 0099[/b][/h3][/center] Following the Laplace Box incident and the loss of life it caused, the Earth Federation were concerned by the amount of Zeon remnant forces and the extent of their firepower, resources, and supplies. Fearful of another conflict leading to even greater loss of life after numerous incidents over the last twenty years, and the loss of manpower, materiel and resources of their own, the upper echelons of the Earth Federation Forces were desparate to avoid more incidents. Investigation and intelligence gathering following the defeat of the Sleeves and associated Zeon forces from the Laplace incident and related actions in UC 0096 lead to the revelation that a number of Zeon remnant forces commanded by a Neo-Zeon rear admiral were at large in the asteroid belt, going under the name of 'Rebirth Zeon', and carrying out attacks on Asteroid Mining colonies and facilities, using overwhelming firepower and an array of mobile weapons. Determined to cut off this new faction before they could gain enough power to threaten Earth once more with destructive or devastating attacks like those of the previous decades, and with the impending second century of the Universal Era, the Earth Federation Forces formed a new task force named Anthem to carry out Operation Last Gleaming, the hunting down and destruction and or disarmament and surrender of Rebirth Zeon. Anthem's forces are comprised of experimental, prototype, limited production and high-performance Mobile Suits pulled from storage, mothballs, or otherwise unused roles and places in order to give a heavy dose of firepower to the Task Force, headed for the asteroid belt. Limited by their ability to re-supply and re-arm, the Task Force aboard the [i]Pegasus-[/i]class ship 'Shadowfax' are deployed to the Asteroid belt to hunt down the growing forces of Rebirth Zeon, before they can mount an attack against Earth or its' colonies, or hold the Asteroid belts to ransom. [h3][b][u]Game Details:[/u][/b][/h3] This is a Mobile Suit Gundam RPG set in the [url=https://gundam.fandom.com/wiki/Universal_Century]Universal Century Timeline.[/url] It follows primarily the anime continuity and events, with minimal inclusion of secondary material from manga, video games, etc. The game is set in Universal Century 0099, and will ignore all other events after that point, allowing it to become an alternate universe/setting. It will also involve alternate events concurrently or leading up to the events of the game, allowing the players and the GM to exhibit freedom with their actions and the plot as it progresses. Technical details will follow the general basis of the Universal Century and Gundam as a whole; i.e. remaining relatively realistic and within its' own limitations, but not lingering too much on technical details in favour of character drama, plot, story and action. Canon characters are not allowed as player characters, and they will not be featured to any great extent, most likely restricted only to cameos. The plot will instead follow a group of mobile suit pilots as part of a task force, deployed with experimental or otherwise powerful mobile suits to hunt down Zeon remnant forces in a thrilling and exciting adventure, where they get to be big damn heroes and face down some danger and evil. [hider=Characters:] Player Characters will be members of Task Force Anthem, and pilots of their mobile suit contingent. Well-rounded characters with experience mixed with a smattering of graduate mobile suit pilots with at least a minimum of experience, they are picked for their ability to competent enough to get the job done, and act well enough under the pressures of deep space. Characters may be Newtypes, but their abilities will be limited and low-level - at least at the beginning of the game - and development of them will be through concert with the GM and the storyline as it develops. Characters must be of at least 18 years of age, and older is preferred (though not ancient...!). Also, I would prefer to avoid a group of anti-social loners and borderline sociopaths - there's enough of those boring stereo/archetypes around in roleplaying, and it makes interaction outside of combat deadly boring if all the characters do is sit around sullenly and wait for people to talk about how interesting they are. Your characters may have former Zeon backgrounds (including Neo Zeon), as former Zeon pilots working for the Federation have been seen in the past. Specific background details can be discussed with the GM if you want to have secrets in your characters' background. A blank character sheet can be found in the 'Characters' Tab. [/hider] [hider=Mobile Suits:] As the idea of Task Force Anthem is to use firepower and technology to defeat the Rebirth Zeon forces, their machines have been drawn from wherever possible, and selected for their versatility, firepower, and sophistication. As such, Gundam-type units or other prototype or experimental units can be chosen for your character. The caveat being that they must: [list] [*]1. Have had more than one production model, so as to be available for your character to actually use [*]2. Not have been confirmed as completely destroyed or otherwise unavailable (i.e. the GP-01 and its' other Development product suits, the RX-78-2, the Nu Gundam, The RX-0 Unicorn, etc) [*]3. Not a Mobile Armour or otherwise a 'non-mobile suit'. [*]4. Have a page on the [url=https://gundam.fandom.com/wiki/List_of_Mobile_Weapons]Gundam Wiki[/url] [/list] Obviously, given as this is a UC timeline and set in 0099, no suits from alternate universes (i.e. OO or the Seed timeline) can be used, or ones from after 0099. Federation suits would be preferred, but potentially some Zeon-manufactured units could be used, as the Federation has used or adapted Zeon mobile suits in the past. Mass-production 'Grunt' mobile suits and/or their variants are also fine. I trust people to use their discretion not to take absurdly over-powered mobile suits - although, I will always find a way to counter them... Units like the production Zeta Gundam variants, ReZel etc are absolutely fine of course. If you're unsure: Ask! Obviously ground and aquatic/amphibious mobile suits will not be particularly useful, due to the setting being primarily in space and the asteroid belt. [/hider] [hider=Game Rules] [list] [*]Follow the [url=https://www.roleplayerguild.com/topics/91296-rpers-guide-to-etiquette-updated-may-15-2019/ooc]Etiquette guidelines[/url] for the Guild as a whole [*]Also remember to follow the [url=https://www.roleplayerguild.com/topics/163267-fundamental-rules-of-the-guild/ooc#post-4291608]Fundamental Rules of the Guild[/url] [*]If you are enthusiastic or interested enough to join the game, then I will assume you are interested enough to check for new posts. It is not my job to remind you to post. If you are 'too lazy' to check, I'm 'too lazy' to keep poking you. [*]There is no posting order. Just get replies up as soon as you can after a GM post. [*]I will try to keep the story updated with on GM post a week to advance the story at a minimum, but might move things faster if posts flow well. [*]Swearing and violence are fine, as long as it's not indulgent or excessive, and follows the Guilds' guidelines. [*]Sexuality and the discussion of adult themes is OK, but not to explicit levels of detail. If an intimate moment happens, fade to black [*]Play in the spirit of the game. This is the Gundam Universe, where Mobile Suits are the main weapon of battle. Immerse yourself in the suspension of disbelief, and enjoy it for what it is. Play up to the drama and action, and enjoy it. [*]There will be moments of darkness and danger, but there will equally be moments of levity, lightness and joy. Excitement and action, with some high stakes and drama is what we're aiming for, not grimdark. Being cool heroes kicking ass in giant robots is what I'm aiming for. This is escapism, not self-punishment. [*]If I don't know about it, it doesn't exist: if you want to have character back-stories, or include some bit of technology or obscure knowledge: tell me about it first. And as always, the GM's word is final. [*]Don't be a power or meta-gaming ass. Be a cool badass hero by all means, but don't be a Mary Sue, or hog the spotlight. Every character should get a chance to do cool stuff, and it's not a competition. [*]A sense of humour is not optional (out of character at least), as we're all here to enjoy ourselves. [*]Don't be a dick. [/list] [/hider]