We're just attracting all the dark and broody ladies. [hider=My Review in Blue] [center][img]https://i.imgur.com/U9wD4PS.jpg[/img][/center] [b][color=9e0b0f]Name:[/color][/b] Lavinia Lucardi [color=cyan]Alliteration never hurt.[/color] [b][color=9e0b0f]Age:[/color][/b] 19 [b][color=9e0b0f]Guild Mark Location:[/color][/b] Right shoulder [b][color=9e0b0f]Magic Type:[/color][/b] [b]Sanguine Grimoire[/b] A Holder-type magic that uses an ancient forbidden tome to create and control blood in various ways. Blood needs to be exposed for the magic to work at full effectiveness; its power over blood in someone else's body is far more limited. [color=cyan]Don't drop the book amirite?[/color] [hider=Spells] [color=9e0b0f]Bram:[/color] Raises a thick protective layer of blood to defend a target. [color=9e0b0f]Impaler:[/color] Extends sharp spikes or blades from the user's own blood or any exposed blood within their line of sight. [color=9e0b0f]Helsing:[/color] Fires blood in a target direction at high speeds. Ordinarily this just blasts a big stream (like a giant water cannon but with blood), but it can also be used in combination with other spells for different attacks (ex: launching spikes created with Impaler). [color=9e0b0f]Strigoi:[/color] The user takes control of their own blood, buffing their speed, strength, and durability. However, in exchange the range of their other spells are cut down by half. Deep red markings appear on the user's skin while this is active. [color=9e0b0f]Nosferatu:[/color] Controls the blood inside a target to hold them in place. Against weak enemies this can be completely immobilizing, but those with trained muscles and/or magic that enhances their physical abilities will only have their movements slowed a little. If the user is able to consume some of the target's blood, however, the effects become much stronger. [color=9e0b0f]Harker:[/color] Controls the blood inside a target to boost their physical attributes. Essentially this applies the effects of Strigoi to a different target, however the caster must consume some of the target's blood for the spell to work. [color=9e0b0f]Carmilla:[/color] Controls the blood inside a target to induce minor physical effects. Examples would be increased heart rate, a sudden blush, a feeling of warmth, etc. Not very useful in combat but can be used as a charm and negotiation skill outside of it. [color=cyan]Does this also require consumption of the target's blood to work?[/color] [color=9e0b0f]Bathory:[/color] Heals an individual's wounds by submerging them in a bath of blood. The regeneration isn't instantaneous, but within five minutes it can get a heavily injured target back into fighting shape. This spell can ever restore lost limbs and body parts, so long as the target is submerged very soon after losing them. [color=cyan]What's the timeframe for critical injuries and dismemberment? I assume its not the generic five minutes but are we talking minutes, hours, days?[/color] [color=9e0b0f]Lilith:[/color] Allows for the transfer of magical power by sinking one's fangs into a person's neck and drinking their blood. This can be used to drain the target of their power and boost the user's own magic, or to give up some of the user's power and strengthen the target's magic. The longer the 'bite' is maintained, the more magical power may be transferred. However, once the connection is broken, both the caster's and the target's magical power will return to normal after a while. [color=9e0b0f]Stave of Blood:[/color] Transforms the Grimoire into a deep red staff for use in close combat. [color=cyan]A walking stick.[/color] [color=9e0b0f]Rain of Knives:[/color] Summons a crimson cloud that rains small, sharp blades of blood over a wide area. Can be maintained as a persistent effect, but doing so drains magical energy extremely fast. [color=9e0b0f]Destroy Sacrifice:[/color] Extremely powerful but extremely dangerous offensive spell that causes part of the user's blood to explode out of their body in a devastating shotgun blast. It's a spell on par with the S-Rank in terms of raw power, but using it even once will leave the user severely injured. [color=cyan]Self-mutilation should be pretty debilitating.[/color] [/hider] [b][color=9e0b0f]Magic Rank:[/color][/b] A [b][color=9e0b0f]Strengths:[/color][/b] - Cunning: Lavinia is a wily magician who's perfectly willing to use dirty tricks to achieve her objectives. Whether it's misdirection, sneak attacks, or simply taunting an enemy to try and provoke them into making a mistake, she'll find a way to get the job done. - Grit: Though it's hard to motivate her to go all-out, when she does fight with her life on the line she becomes insanely hard to take down. Her pain tolerance is almost inhuman, and her willpower strong enough to simply power through injuries that most mages would find debilitating. She's also able to resist magical charms and mental effects quite well, so long as she's aware of them. - Kindness: She'll never admit it, but she's the kind of person who gets a big rush from seeing others smile, and who can't bring herself stand by while innocents are in pain. [color=cyan]Like a secret teddy.[/color] [b][color=9e0b0f]Weaknesses:[/color][/b] - Creepy: Her appearance and magic make her seem like she belongs in a Dark Guild, and her weird personality and lack of social skills don't help much either. Most people tend to get a negative impression just from meeting her. [color=cyan]It really is a running theme here.[/color] - Slacker: Doesn't like putting in effort, and avoids hard jobs. Unless there's something vital on the line, she'll often admit defeat in a fight well before she actually reaches her limit. She mostly does just the bare minimum amount of work needed to stay in Fenixtear, and even that's only because of the Guild Master threatening to kick her out if she doesn't pull her weight. [color=cyan]Luckily for her there hasn't been a whole lot to do anyways.[/color] - Nearsighted: Her vision isn't good over long distances. She wears glasses to correct this, but if they're damaged or broken she'll have trouble using ranged magic and perceiving distant objects. [color=cyan]"I can't see without my glasses!" - Velma, 1969[/color] [b][color=9e0b0f]Personality:[/color][/b] An evil demon lord bent on taking over the world... Or at least, that's the kind of aura she gives off. Lavinia is a haughty young woman with a mildly villainous streak, the type who'll never miss a chance to pull off an ominous laugh or loudly proclaim her superiority. Snarky and seemingly misanthropic [color=cyan]you made me Google this word btw, thanks[/color], she'll happily trash-talk foes and companions alike all day long, making it clear that she's only playing around with them until she's ready to embark on some grand secret scheme which may or may not involve world domination. Deep down inside, however, she actually likes Fenixtear and wants to be accepted by her fellow Guild members. While she does genuinely have evil plans cooking away at the back of her mind [color=cyan]oof yikes[/color], she keeps procrastinating on ever getting started with them, being happier just staying where she is and living life as a 'good' person for at least a little longer. [b][color=9e0b0f]History/Bio:[/color][/b] Lavinia was born into one of Fiore's most infamous Dark Guilds: a clan of ruthless assassins and mercenaries known as Vampire Mirror. As the child of the Guild Master, the little girl became a sort of mascot for the evil mages, and spent much of her youth around the most devious and devilish types Fiore had to offer. Young and impressionable, she soon began to imitate their behavior, adopting classic Dark Guild habits like calling people 'trash,' acting super overconfident in her own abilities, and using cheap tactics to get what she wanted. She even learned how to stab things good! However, life with Vampire Mirror wasn't all fun and games [color=cyan]what a twist[/color]. Her parents sought to mold her into a successor to their evil endeavors, and started putting her through brutal training almost as soon as she could walk. Their harsh methods were supposed to make her into an unstoppable stone-cold killer, but over time had a somewhat different effect: though Lavinia became extremely tough and able to deal with pain like it was nothing, the trauma of being put through the wringer at such a young age made her averse to fighting in general. Because she'd come to subconsciously equate 'going all-out' with 'pain and suffering,' this would later contribute to her lazy tendencies as an adult. [color=cyan]I'm gonna take a moment here to, instead of make a joke, comment that this is actually a pretty realistic and thought-out product of her training. I really like this explanation of her personality.[/color] Beyond that, however, as she grew older Lavinia found herself feeling more and more uncomfortable with her surroundings. Yes, she got to spend time with lots of powerful and badass mages, but when she came to understand the awful deeds that Vampire Mirror was committing across Fiore, she started to have doubts in her own identity. Her kind and gentle nature had started to flower, but she had to fight to keep it suppressed, lest a good deed be taken as a sign of weakness and lead to her punishment. Then, suddenly, the world as she knew it came to an end. Deciding that Vampire Mirror had grown too large and too powerful to be ignored, the Magic Council hunted down their headquarters and organized a joint assault with some of Fiore's most powerful guilds. The mercenary clan fought viciously, covering every inch of ground in the corpses of their enemies, but they were outnumbered and outgunned. One by one the dark mages died or were captured, until only the Guild's inner circle was left. [color=cyan]rekt[/color] Realizing that the game was up, Lavinia's father hid her away in a secret underground chamber, sealing her out of sight. The last thing he did before he left was apologize that he couldn't complete her training, and make her swear to one day resurrect Vampire Mirror and build it greater than it had ever been before. With tears in her eyes, she watched him vanish from sight. Alone and helpless, she cowered in a dark corner as the earth shook around her, the Dark Guild making its final stand up above. A day later, the young girl crawled up out of the wreckage of the guild headquarters and set off on her own, dead-set on taking her revenge. A plan quickly formed: she would secretly infiltrate Fiore's legitimate guilds, destroy them from within, free the imprisoned members of Vampire Mirror and then [i]take over the universe![/i] However, not only was she still young and inexperienced, she was also a weird little girl whose unique magic made many people turn away in fear or disgust. No sane guild would take her [color=cyan]true story, appearances matter to the major guilds and looking like a bad guy isn't good for business[/color], and for a few years she simply bounced around from town to town, taking on jobs by herself in the hopes that she could build up a resume and eventually secure herself a spot to begin her grand evil scheme. Now that she was free from the constraints of her villainous upbringing, however, she found more and more that she actually kind of... [i]liked[/i] doing good deeds. Most people remained wary of her, but on the rare occasions that someone thanked her for her help, Lavinia's heart swelled with hidden joy and pride. As time passed and good deeds accumulated, she started to think about power and vengeance less and less, though her demon-lord-like demeanor never really changed (old habits die hard). [color=cyan]I get the distinct feeling that this girl would not handle confronting true evil very well.[/color] By the time she found a guild crazy enough to actually accept her into its ranks, e.g. Fenixtear, the would-be world conqueror was feeling downright uncertain about her goal. Yes, she needed to use this opportunity as a stepping-stone to kickstart the downfall of Fiore, but on the other hand the guild members were so [i]nice[/i] and [i]cool[/i] and darnit, maybe if she just waited one more day before trying to pursue her revenge... And so it went. Lavinia has been part of Fenixtear for months now, and she still hasn't put any evil plots into motion. But they'd better watch their backs, because she'll get to them one day, honest! Soon, the world will tremble before her might! UFUFUFUFUFUFUFU! (Sometimes she gets drunk and says that last bit out loud, but nobody really believes her.) [b][color=9e0b0f]Extra:[/color][/b] She's at her happiest when curled up with a blanket and a good book. [color=cyan]Bonus points for actually using this section.[/color] [color=cyan]Overall a very solid character. Blood magic can be quite the trope but having supportive abilities with it is unique, to me. Her personality and history line up very well and she doesn't seem out of line or out of place. I just need some clarification on a few of her spells and she should be good to go. Once you make the edits to alleviate my confusion you can move Lavinia over to the characters tab. This "demon lord" might be in for a shock in the future.[/color] [/hider] [@Anza]