[hider=Luke] [img]https://66.media.tumblr.com/eee4a5405a796cbb080b1923bb903479/f8901cb4b2713b74-87/s1280x1920/8ca89d46636be1b0a163e56ac8a7e1c51cbbcb4f.jpg[/img] [color=D1FF00][b]Name:[/b][/color] Luke [color=D1FF00][b]Age:[/b][/color] 20? [color=D1FF00][b]Guild Mark Location:[/b][/color] Right on the neck [color=D1FF00][b]Magic Type:[/b][/color] [i]Adaption Magic[/i] - A magic unique to Luke as far as he knows that allows him to modify his body a certain extent. Right now, he can only modify himself and nothing else. He is also incapable of changing his shape to anything that doesn't resemble a human. [color=D1FF00][b]Spells:[/b][/color] [hider=Spells][color=D1FF00]Configurate:[/color] The user streamlines their body for the current task at hand, such as increasing physical strength, durability, speed, or even heightening senses. The spell only artificially improves a certain field by 30% at most and they last for 3 minutes, which can be extended with more magic being put into the spell. Adding different improvements multiplies the amount of magic required by three, making it magic intensive once it there are three different bonuses. [color=D1FF00]Conditional Variance:[/color] The user forces magic through their body to change their structural makeup, temporarily giving them the ability to gain resistances to certain spells, such as fire or binding for three minutes. This spell is a more situational spell because changes cannot be stacked, only overwritten. Also spells with enough power can overpower the temporary resistance granted by this spell. [color=D1FF00]Ouroboros:[/color] A continuous spell that keeps on going without end. It finds the imperfections in Luke's body and smooths them out making him stronger and stronger. It's an extremely slow-acting spell that doesn't contribute in fights at all, yet it's uncontrollable. This spell doesn't heal, only fix what it deems as imperfect. Since each fix births more imperfections as a result, it's a spell without end. [color=D1FF00]Operation Awakening:[/color] Expend nearly all of remaining magic to instantly recover from fatal wounds, though leaving the user in a state of exhaustion. It appears as black wriggling tendrils pouring out of his wounds and covering his body like a cocoon, which reveals an uninjured body, which would be the ideal. The amount of healing he receives depends on how much magic he has left.[/hider] [color=D1FF00][b]Magic Rank:[/b][/color] A [color=D1FF00][b]Equipment:[/b][/color] None [color=D1FF00][b]Strengths:[/b][/color] [list] [*] High Physical Capabilities: Luke is naturally strong, durable, and light on his feet. Combine this with his magic, and those already high capabilities skyrocket. [*] Large Magic Container: Luke's capacity for storing Ethernano is larger than most magicians, which gives him a good amount of magical stamina. [*] Resolute: Once Luke sets off on something, he's staunchly determined to carry it through. Contrary to his countenance, his willpower is strong.[/list] [color=D1FF00][b]Weaknesses:[/b][/color] [list] [*] Zero Martial Skill: Even with his strong body, Luke is clueless on how to use it correctly. His fighting skills are practically nonexistent due to his dependence on his natural physical capabilities. [*] Gullible: Luke's skill at seeing through deception is low, thus he tends to usually believe what even a stranger may tell him. [*] Unfocused: Luke has the nature of a airhead and it's somewhat difficult for him to keep his thoughts straight. This is also why he may talk slow at times. This also means his strategic ability is low.[/list] [color=D1FF00][b]Personality:[/b][/color] Luke is a quiet and gentle person who would be the last person to pick a fight. He's somewhat slow on the uptake and seems to lack any semblance of what a person could call common sense. He's also quite the forgetful person. The strange part about him is that he just doesn't get angry ever. It's almost like he lost that emotion entirely. Actually, most of his emotions are dull and somewhat muted. Because of that, he can take on the role of a mediator. [color=D1FF00][b]History/Bio:[/b][/color] Luke's earliest memory is him stumbling around in a city. He was a textbook amnesiac without a single memory of who he was. That's most likely the reason behind him being mentally slow. Looking at his reflection in a puddle, he could only assume he was a young adult. It was easy to just say he was 20-years-old. He was almost like a newborn lacking any incentive to do anything, so he meandered about for a couple hours until he found some individuals menacing a pair of kids. He stepped in, which caused them to walk away due to their desire to not cause a scene. Because of that act of helping people being the first desire that he acted upon, he decided to take on odd jobs. It was around this time that he discovered the type of magic he wielded. Like a curious child, he messed around with it for a bit before some mages saw what he was doing and recommended him to join a guild. He followed them and joined a guild with a corporate-like aura about it. His first job was a mess. The mission was to clear out a cave so a town could use it as a mine, which sounded simple enough. He got lost and arrived at the site late and then he failed to fulfill the job because it would disturb the wildlife. He was kicked out of the guild for that reason, but he didn't really feel anything towards that. He was swept in a current of joining guilds and getting kicked out for messing up a mission in an unacceptable manner. Some periods spent in guilds lasted longer than others. The journey of a man lacking memories lasted for 9 months before he found himself at Fenixtear. With 3 months clocked in as a guild member there, it's the longest he's stayed a member of a guild. It's also been a year since he found himself stumbling in the middle of a street. He still hasn't even come close to getting his memories back, but something did change from back then. Luke is now feeling a very small urge to at least try to reclaim his memories. He realizes he's in a shallow half-baked state; something that can't even be called a full human the way he is now. He's curious about the person he was before. Was he a nice person or a terrible person? Was he strong or was he weak? The urge is there, but it's still very small and building very slowly if not at all. He can comfortably say that even if he doesn't get even a single fragment of a memory back, he'll be just fine. [color=D1FF00][b]Extra:[/b][/color] Always wearing headphones with music playing out of them. [/hider] [hider=Gerard Ignius] [center][img]https://preview.redd.it/q71rr31j0ma41.jpg?auto=webp&s=660efb69f44a4726fb661548215b9210f7927f5f[/img][/center] [color=FFD800]Name:[/color] Gerard Ignius [color=FFD800]Age:[/color] 18 [color=FFD800]Guild Mark Location:[/color] Left Hand: Amber Colored [color=FFD800]Magic Type:[/color] [i]Fire Magic:[/I] A form of Magic that revolves around the use of fire, allowing the caster to conjure, manipulate, and control the element for various purposes. Gerard only has three months worth of experience in this type of magic, so he's not all that experienced with it. [hider=Fire Spells] [color=FFD800][I]Flame Domain:[/I][/color] A spell that instantly surrounds the opponent in a dome of fire. The necessary air to breathe gets consumed to keep the flame burning, leaving those trapped in the flames on a timer until they pass out. There are times Gerard captures himself in this spell, so he got used to the strenuous nature of it and can last longer than most people without air. [color=FFD800][I]Burning Chains:[/I][/color] A spell that creates fiery chains in the users hands. It has a variety of usable options, such as using it to whip something or using it to hook onto something. Since it possesses the quality of flames, it's not really perfect for using it to navigate your way up certain objects because they will burn. For attacking, the spell only deals a moderate amount of damage. [color=FFD800][I]Pure Flaming Sword:[/I][/color] The one true offensive spell in Gerard's arsenal. The spell takes the form of a blade that looks more like a lance than a sword that contains a large amount of magic power contained into it. It takes about 10 seconds to charge up, but it's destructive enough to easily tear through multiple buildings. [/hider] [color=FFD800]Magic Type:[/color] [i]Shadow Magic:[/I] Shadow Magic allows the user to bend their own shadow for various purposes, such as offense and defense, allowing the user a great deal of flexibility. Gerard took it a step further and learned how to manipulate the shadows of nonliving objects. This is the first type of magic Gerard learned, which he's a pro at. [hider=Shadow Spells] [color=FFD800][I]Shadow Control:[/I][/color] User can take control of a person's shadow, freezing them in place if the opponent is weaker than the user. Depending on how strong the opponent is, the magic cost for the spell varies. [list] [*] Once the user fully takes control of the person's shadow, they are able to manipulate the targets shadow and even cause it to rise and attack the person. [/list] [color=FFD800][I]Shadow Form:[/I][/color] User can turn into an ephemeral form like a shadow and move through physical objects. Physical attacks do nothing to the user in this state; only magic can rip them out of it. They are still capable of casting spells in this state. [color=FFD800][I]Deluge:[/I][/color] The user turns the ground as dark as shadows. If there are shadows present, Gerard can use those to spread the ground black. The ground is now usable to boost the potency of Gerard's shadow spells. Tendrils burst out of the ground and swings at the target of the user. This spell is somewhat costly depending on how many shadows are already present. [color=FFD800][I]Slothful Hands:[/I][/color] Dark-purple shadows burst from the user's own shadow and takes the form of hands. They can extend several meters at base, and it costs more magic to increase that length. The strength of the hands can break rock and bend metal. The true ability of these hands are to sap the stamina of whoever it touches. [/hider] [color=FFD800]Magic Rank:[/color] A [color=FFD800]Equipment:[/color] A reinforced knife as long as a short sword. [color=FFD800]Strengths:[/color] [list] [*] Second Origin Unlocked: Gerard already had his second origin unlocked; therefore, he possesses a large amount of magical power and stamina. [*] Indomitable Willpower: The words "give up" don't exist in Gerard's dictionary. He can't be deterred by fear or struggle. Not even pain can shake his mind. [*] Researcher: Gerard has a heavy interest in books that contain droves information, so he knows about many myths and legends about Earth Land. He also has a great knowledge of many different fields of magic. [*] Nigh-Perfect Memory: Gerard has the trait of remembering everything he's read and almost everything he's seen. It's an almost perfect memory that allows him to take in many things and store it forever. There are minute things like the number of leaves on a tree he passed an hour ago, which are things he won't remember. [/list] [color=FFD800]Weaknesses:[/color] [list] [*] Self-Absorbed: Gerard has a nature that renders him annoying when working with others. He's much more focused and efficient alone in his mind, so he tends to disregard others. [*] Vengeful: He absolutely hates all dark guilds and dark mages, and would stop at nothing to see them receive proper justice. Those who get in his way would receive themselves on the end of an extremely scathing glare filled with malice. [*] Partial-Blindness: An accident rendered Gerard unable to see out of his left eye. He also has no desire getting a new eye, nor does he desired it healed. [*] Prideful: From his experiences, Gerard feels that he's just naturally better than others. This trait of his is the biggest reason why he's basically friendless. [/list] [color=FFD800]Personality:[/color] Possessing a slightly arrogant personality, Gerard is an oddly cheerful type of person who talks to others in a somewhat condescending tone. He always has his eyes wide open and a smile on his face with people interact with him, but his words are at odds with his expression. This contradicting person is a naturally reserved type until someone breaks the ice with him. With people he knows, he'll be pretty talkative. His pride gets in the way of getting along with others. He feels that the things he's gone through puts him at a higher level than anyone else. He's the type of person to compare suffering with others and feels like it's a mark of pride that he's suffered more than others. Positive on the outside, negative on the inside. [color=FFD800]History/Bio:[/color] Gerard Ignius was born to a normal family that weren't mages. For a normal family to have a son of just 9 years of age playing around with magic was an anomaly, but they still accepted him. It was a modern time where magic is very commonplace and ignorant towns are almost nonexistent. Things weren't always all peaceful in his house, but it was a time he wouldn't trade for anything. At one point, Gerard became a little famous in his town for having a great memory. He loved to read and it was fun for him to try and recall the parts of a book he read. Somehow, his memorable trait reached the ears of a low-ranking dark guild that wasn't all that famous. All it took was one little positive quirk of Gerard to turn his positive life to a negative one. They murdered his parents and stole him into their guild, Knowledge Chasm. The reason they forcibly took him was to use his talent to steal information from forbidden libraries. Gerard was filled with despair and hate in equal measure. His parents were murdered and he was forced to work for the very same group that did the evil deed. How could he ever feel any positive emotion again after that? He had thoughts like that, which were proven unfortunately wrong. He was taught magic by them, his grudge gradually disappeared, and he eventually seemed to enjoy working with the guild. He felt it was like Stockholm syndrome, yet he didn't really mind anymore. He felt it was fine to use his talents for a dark guild like this because it wasn't like they were killing anyone. Just taking forbidden knowledge for themselves. He thought he could live like that. Even with the hate that left, the despair still remained. It ate at him and started rotting him from the inside. All he could hold on to was his love of books. Days became months, which passed onto years where he stayed with Knowledge Chasm. When he turned 18, the Guild Master gave him a certain mission. He was never filled in on the exact details, but he was told to meet with some of his allies in a certain city. He was a bit late because he was distracted by the library in the city, so they went on ahead without him. When he tracked down his allies, he found a repetition of his own origin being carried out. A child being taken from their own murdered parents. The despair that lingered on in his body ignited the hatred that turned cold and he slaughtered the two dark mages. He left the child crying around corpses and returned to his guild where he carried out a mass murder. His guild mates didn't go without a fight and neither did the master, but he took them all out. The master hit him with a vicious type of magic that took away all the color from his hair, leaving it a washed out pale gray, and took away his left eye's ability to take in light. The person who he used to be was ruined, so he buried his magic away and decided to take on a new magic. A burning magic that represents the passion he has for his ambition. He has to atone for what he did. He got complacent and let his hatred and disdain for people cool just because they were nice to him and he got along with them. He can never let that happen again. He was stripped away from the light and wandered into the darkness for a while. Now he's walking in a gray zone. He wants to destroy every single dark guild and dark mage in the world. His journey took him to Fenixtear where he assumed they would be getting a lot more missions because of how famous they are. Missions that involved the likes of dark guilds. [color=FFD800]Extra:[/color] Using shadow magic is an absolute last resort to him. He'll only use it if his back is up against the wall. He also needs a hug. [/hider]