[hider=Port Europa (WIP)] [centre][img]https://i.imgur.com/PxFR3rZ.png[/img] [sub][i]”Quand tous les républiques et fédérations sont passées, la monarchie dure.” “When all the republics and federations are in the past, the monarchy persists.”[/i][/sub][/centre] [hider=Government Type] Port Europa is an absolute monarchy - the moon of Europa’s placed firmly under the rule of the House of Rosenkranz-Monsoiller, a royal family with ties to the old empire back on Earth. Since the collapse of the Terran Empire, Europa has served as a refuge and tax haven for Terran nobles and aristocrats. The royal family has overall control of the moon, but most everyday management is delegated to the princes(ses) one level down. Europa is divided into sixteen principalities, each ruled by a prince or princess either of house Rosenkranz-Monsoiller or an allied house.[/hider] [hider=Demographics] Port Europa has a diverse population consisting of both humans, demihumans and uplifted animals. The population numbers 11 million. Notable groups are as follows: [list] [*] [b]Humans:[/b] While they once were, purebred humans are now far from common on Europa. The ones that remain are almost automatically brought up to higher living standards than others, and are typically born into the royal families or adopted into them. A shortage of purebred humans in certain principalities has led to inbreeding among the upper class, as a last resort over interbreeding with demihumans. [*] [b]Serengetis:[/b] The Serengetis came to be as a result of a need for foot soldiers during the fall of the Panhuman Empire. When Europa turned out to become less and less relevant in the wars that followed, the Serengetis were left to their own devices, and soon became a began to take up a larger and larger percentage of the demographic. Originally bred to be aggressive and simple in order to more easily control, the Serengetis have only recently managed to claw themselves out of poverty on a noticeable scale, helped by aid programs and increased recognition of their civil talents outside the military. Still, they are heavily discriminated against in royal circles. [hider=Appearance][img]https://cdnb.artstation.com/p/assets/images/images/015/170/195/large/shari-chankhamma-lionman.jpg?1547333791[/img][/hider] [*] [b]Orcs:[/b] So named for their similar appearance to Old Earth fantasy creatures, the orcs are humans modified to handle the immense gravitational pull of Jupiter while working on mining stations around it. They had hard, reptilian with colours ranging from radioactive green to bark brown and coal black, and often sport broad, powerful builds. They are rarely very tall, however, growing only to be two metres at the very tallest. Males and females look largely similar, distinguishable moreso by fashion standards than actual bodily traits. Specimens on Europa are typically much lankier and frailer than their Jupiter counterparts. [hider=Appearance] [img]https://cdnb.artstation.com/p/assets/images/images/026/721/837/large/circus-painter-kakaotalk-20181210-223127254.jpg?1589541138[/img] [/hider] [*][b]Diwas:[/b] Some of the humans who first arrived on Europa found refuge from the terribly cold surface by journeying under the ice to settle. There, they tried to alter themselves biologically to adapt to the undersea world outside their glass domes. The result would be the Diwas, a piscine demihuman adapted to be able to survive in the waters of Europa for up to four hours. [hider=Appearance][img]https://cdnb.artstation.com/p/assets/images/images/009/886/627/large/fernando-acosta-facosta-bhw-char-femalealien003.jpg?1521415063[/img][/hider] [*][b]Yetis:[/b] After the failure of the Diwas to become wholly adapted to the subsurface seas of Europa, and in light of the failure of the Lebensraum Project, the settlers of Europa made another attempt to breed suitable life, this time on the surface. The result would be known as the yeti, and is considered an abomination by the rest of society. It looks to many like a mixture between a human and an ape, standing two metres tall on average with a gruesomely unkempt suit of white fur. Their appearance got them banished from most principalities, and most now either live short, cold lives on the Europan surface or in hidden enclaves in the underbellies of the more criminal domes. [hider=Appearance][img]https://cdna.artstation.com/p/assets/images/images/018/717/444/large/alfonso-de-la-torre-alfonsodelatorreyoungyeti-02.jpg?1560436575[/img][/hider] [*] [b]Simmies:[/b] The Simmies are the least human inhabitants of Europa, though many still hold higher offices than some demihumans. They are great apes (including chimpanzees, bonobos, gorillas and orangutans) brought along by humanity to Europa for experimentation. Eventually exposed to a brain-altering serum, the apes developed an almost human-like self-conscious and understanding. While they are only 100 years old as a new subgroup of great apes, they possess an almost eerie level of civility, having adopted a great deal of cultural norms from humanity. They still separate themselves in a number of ways, particularly by means of language, which they convey through hand signs and grunts, or using translating programs. Simmies commonly work as mechanics, electricians, drone operators and construction workers on account of their agility and dexterity, or administrators and managers if wealthy. Their numbers are few, only making up 6% of the population. [hider=Simmie Appearance] [img]https://cdna.artstation.com/p/assets/images/images/000/455/562/large/maarten-verhoeven-maarten-verhoeven002.jpg?1423232098[/img] [/hider] [/list] [/hider] [hider=Leadership] The planet is ruled by Archduchess Aurora Saint-Mary Rosenkrantz-Monsoiller, first of her name, and matriarch of house of the Rosenkrantz-Monsoiller. Supposedly, her lineage harks all the way back to Old Earthen royal lines that have lasted millennia. Other notable houses include the Machiaveli-Tepises, the Lovenskiolds, the Kong, the Nehgus Dengel, the Guptas, and the Mansas. [/hider] [hider=Economy] The Europan economy is entirely reliant on the unity of the principalities in producing goods and resources for local consumption and export. The history of Port Europa has seen many different approaches to settlement and industry, and as such, there is a great level of diversity in the manners in which the principalities live and produce. [h3]Principalities:[/h3] Surface principalities (built atop the ice sheets): [hider=Typical surface regions] [img]https://cdna.artstation.com/p/assets/images/images/008/147/992/large/j-c-base-europa-modificada.jpg?1510776749[/img] [img]https://cdna.artstation.com/p/assets/images/images/000/658/464/large/jan-van-de-klooster-dome.jpg?1430076068[/img] [img]https://cdnb.artstation.com/p/assets/images/images/003/243/475/large/jakub-grygier-futuristic.jpg?1471540152[/img] [/hider] [list] [*] [b]Europa Centralis[/b] - principal capital: Port Europa. Lunar capital as well as economic centre. It is the main spaceport through which the majority of imports and exports are shipped, and serves as the resident principality of the royal family and the majority of centralised institutions, making it also the political capital. [*] [b]Granbourg[/b] - principal capital: Weissgreude. Dome region situated under vast arrays of orbital mirrors that concentrate solar rays down on the vast hydroponic farms spanning much of the principality’s area. Granbourg is one of the largest farming regions on Europa, as well as an energy producer, generating solar power around its dome. [*] [b]Versailles-Blanchesse[/b] - principal capital: Fidelité. Industrial dome region focused on metal, silicate and ice processing, the latter funnelling large volumes of its production primarily to agri-domes like Granbourg and Ostrava. Versailles-Blanchesse produce most of their own food, as well as consumer technology for the rest of the moon’s population, particularly cars and household appliances. [*] [b]New Gotenland[/b] - principal capital: Aaland. Industrial dome region focused on shipbuilding, weaponry and armour - the headquarters of the royal navy. This dome also contains bunker networks that reach into the sea underneath, as well as large radio stations that monitor nearby space. The region is largely devoted to supporting the military sector, but also engages in their own separate industries, such as forestry, agriculture, food processing and furniture production. [*] [b]Preuzen[/b] - principal capital: Bismarck City. An industrial competitor of Versailles-Blanchesse, this dome region has a deeper history with heavy machinery than their northern neighbours, and likewise produces cars. Additionally, however, they also produce drones and heavy load machinery such as excavators, submarines, surface vehicles and spaceships. This is also an important port tied to the gas mining towers on Jupiter. [*] [b]Ostrava[/b] - principal capital: Principa. Ostrava is another vast agricultural region, larger than Granbourg and more angled towards livestock than their counterpart. The endless plains of Ostrava offer an idyllic experience similar to that of Old Earth, though placed underneath a massive dome. Ostrava is poor compared to its counterpart, and local customs have left many unemployed due to outdated inheritance laws. [*] [b]Translinea[/b] - principal capital: Grigoresti. Educational region centered between Preuzen, New Gotenland and Europa Centralis. This region serves as one of the the university hubs on Europa, and is well-known for its programs relating to information technology, drone technology, gas industry and engineering. [/list] Underwater principalities (build under the ice sheets of Europa): [hider=Typical underwater settlements] [img]https://cdna.artstation.com/p/assets/images/images/008/476/748/large/mauricio-pampin-asset.jpg?1513032934[/img] [img]https://cdnb.artstation.com/p/assets/images/images/004/616/071/large/alejandro-cejudo-duenas-ciudx-aquosus-by-blebot-d5uhvrp.jpg?1485004189[/img] [img]https://cdna.artstation.com/p/assets/images/images/022/293/742/large/alexandr-melentiev-underwater-02.jpg?1574868329[/img] [/hider] [list] [*] [b]Toscania[/b] - principal capital: Forze. Toscania is an subsurface settlement focused on hydroponic agriculture with electronic lighting. They are known for the almost time capsule-like preservation of various wine recipes and Old Earth culinary knowledge, harking back to the pre-emperial Terran sector known as the Mediterranean. Additionally, it is also a well-lit tourist destination for being underwater, so it receives a great deal of visitors all year round. The prince of Toscania, Benito Mezzanine Machiaveli-Tepis, has close ties to the Salvatore family, a local mafia organisation. [*] [b]Terra Blanca[/b] - principal capital: Arsollona. Underwater aquaculture centre, as well as water and oxygen refinery. Well-known for their large-scale fish farming, regional specialities out of Terra Blanca explore the vast arrays of sea life planted in the underice oceans of Europa, born out of strains brought from Old Earth. Originally also a science station devoted to studying native Europan life, it is home to various political movements condemning the exploitation of the local resources and microflora. These movements are centered around the think tank institution Europa Libre. [*] [b]Nova Nubia[/b] - principal capital: Addis Dengel. Nova Nubia is a competitor of Translinea in terms of education, as it, too, seeks to draw students interested in the sciences - particularly biology and oceanology. Nova Nubia serves as a centre of experimentation and scientific projects related to survival on Europa, particularly the development of new demihumans accustomed to either deep sea life or living on the frozen surface. They also dedicate time to studying what signs of original life remain on the moon. [*] [b]Xingzhou-Shintokyo[/b] - principal capital: Xindongjing/Shintokyo. Xingzhou-Shintokyo is often dubbed the Macau of Port Europa. Being a small subsurface principality, it has made a fortune as a casino region, its entire facility dedicated to helping nobles and tourists waste all their life-savings in a single evening. Of all the principalities, this one is the most chaotic, hardly controlled by the local prince at all. Instead, triads and yakuza fight over regional control. [*] [b]Bengal[/b] - principal capital: Pon. Bengal is an energy producer using nuclear energy. Local trade secrets relating to pipework and temperature management are coveted by many of the universities, but Bengal is notorious for closing itself off to compatriots and living rather separate from the rest of the principalities. With the exception of electricity and occasional missives to the archduchess, Bengal keeps itself hidden most of the time. [*] [b]Neuve Mali[/b] - principal capital: Musa. Situated next to a large silicate mine, Neuve Mali serves as one of the key producers of silicates. While far from the only one on Europa, Neuve Mali has historically had close ties to Preuzen and Jupitsara, granting them earlier access to heavy machinery and fuel. This has given them an edge that later proved to be essential to their industry. Additionally, the Musa Institute of Philosophy and Humanities is a highly regarded academy attended by both royalty and commoners. [*] [b]Jupitsara[/b] - principal capital: Pyotrigrad. Gas refinery and storage principality built under the ice close to Preuzen. Their abundance of energy, granted by both gas and nuclear reactors, fuels an industrial complex for the development of undersea machinery. Jupitsara submarines constantly battle with Preuzen submarines over prizes and awards. The local Legasov Faire also draws millions of tourists annually to marvel at local technological prototypes. [*] [b]Mitreich[/b] - principal capital: Antwerde. A dome situated between Les Abysses and the upper settlements, Mitreich seems less like a principality and more like a massive storage facility. Elevators running up and down from the bottom to the surface dot the whole dome, and container and tanks fill the dome’s interior. The population is quite low, and the people see little to no benefit to the arrangement despite the amount of traffic running through their home. This has caused Mitreich to often be a place of unrest, strikes and riots against the local authorities, many of whom pocket the gains from the traffic. [*] [b]Les Abysses[/b] - principal capital: Profond. Les Abysses is the only settlement to be built on the bottom of the subsurface seas of Europa, connected to various settlements in Mitreich through pressurised elevators. Primarily concerned with the production of thermal energy to transport back upwards, Les Abysses is entirely dependent on its near-surface neighbours for its supplies. While there are hydroponic farms and the like, Les Abysses is more of a scientific and industrial principality than an agricultural one. [/list] [/hider] [hider=Military] [h3]The Knight[/h3] Perhaps a little old fashioned, Europa sports a wide array of specialised elite infantry and cavalry units called knights. Knights are soldiers selected from dedicated warrior lineages bred for various purposes all over Europa. They are trained from a young age in melee and ranged combat, strategy, courtesy, chivalry, fighting with and without power armour, and piloting various vehicles. The knights form the core of Europan forces, and each type has its own strategic purpose. [list] [*][b]Rosenkranz Knight:[/b] An elite soldier trained from a young age in service of the Rosenkranz-Monsoiller family. They may not look like much compared to their peers, but the Rosenkranz knights come only from the finest lines of warriors stretching back all the way to the days of Old Earth and beyond. Mechanically and biologically augmented to be both ideal bodyguards and untraceable assassins in almost any environment, the Rosenkranz knight is a foe to be reckoned with. They are typically equipped with two Chang medium range blaster pistols, as well as energy shield generators with two hour battery lifespans that can be expanded to include one additional person, typically a VIP. [hider=Appearance][img]https://cdnb.artstation.com/p/assets/images/images/002/809/681/large/brian-matyas-debt-collector-page.jpg?1465976716[/img][/hider] [*][b]Romsoldat:[/b] The romsoldat is a battlefield-adjusted knight from New Gotenland. Also called the Lovenskiold Knight, the romsoldat starts their training from a young age at the Aaland School of War to become shock marines. They specialise in drop pod missions, boarding and manning gun turrets aboard battleships. These form the bulk of forces sent abroad to aid in allies’ missions or protect trade and transport convoys. While not as augmented and powerful per unit as the Rosenkranz knight, the romsoldats turn the tide of battle with ferocity and skill nevertheless. Armed with both titanium sabres for melee and Chang 5.56 caliber assault rifles, Lion Mouth blasters or dragonfire shotguns. [hider=Appearance][img]https://cdna.artstation.com/p/assets/images/images/014/397/038/large/dean-ilango-sketches-template-for-artstation-characters-3.jpg?1543822472https://cdna.artstation.com/p/assets/images/images/014/397/038/large/dean-ilango-sketches-template-for-artstation-characters-3.jpg?1543822472[/img][/hider] [*][b]Preuzen Centaurs:[/b] Elite cavalry units specialising in hit and run tactics, these “mounted” knights are the pride of the Bismarck Academy of War. Practically as soon as they learn to walk, they are outfitted with the Centaur Suit, a robot suit that empowers the soldier’s legs, as well as adding an additional pair which can be moved as one’s own. This gives them incredible speed, stability and maneuverability in a multitude of environments, all while being lighter and easier to command than a separate steed. Their suits can be outfitted with oxygen and battery packs and temperature regulating equipment if they are sent to hostile planets to battle. [hider=Appearance][img]https://cdnb.artstation.com/p/assets/images/images/021/129/897/large/-centaur-latest.jpg?1575295594[/img][/hider] [*][b]The Sons of Solomon:[/b] Perhaps the closest of the conventional knights of old, the Sons of Solomon defy expectations of modern warfare by opting for heavy plasteel armour and melee weaponry like plasma axes, rocketmauls and light claymores. They are often outfitted with enhanced leg robotics and rockets on their backs to speed up their charge, and short-lived magnetic shield generators allow them to shrug off up to ten minutes of direct gunfire. This has limited effect on energy weapons, however. Contradictory to their appearance and barbaric style of fighting, however, the Sons of Solomon are also taught extensively to function as emergency aid and rescuers in times of crisis. Their armour comes with built in pistols that can push collapsed walls and roofs out of the way, and can be modified to add another set of arms to carry more wounded. The Sons of Solomon are therefore also dubbed the Paladins of Nubia. [hider=Appearance][img]https://cdna.artstation.com/p/assets/images/images/010/995/224/large/jin-woo-bae-.jpg?1552310308[/img][/hider] [*][b]Jupitsariates:[/b] These knights from Jupitsara specialise in suited combat, which functions both on the surface and underwater. Schooled in warfare, ballistics, engineering and robotics, these soldiers specialise in quickly switching between roles as artillery, frontliner, ambusher and repairmen. Their suits are incredibly versatile and can be modified in a multitude of ways to best suit the role they’re given. Their education at the Mendeleev Institute prepares them to function as everything from weapons developers to field medics. [hider=Appearance][img]https://cdnb.artstation.com/p/assets/images/images/006/283/545/large/yoon-lee-sf-cuirassier-colored-ex.jpg?1497389833[/img][/hider] [/list] [h3]Mechanised Forces[/h3] While often clunky and underdeveloped compared to other powers in the system, Europan mechanised forced fill the niche of hardy protectors or cannon fodder so that the moon’s manpower is not expended. Most models are afforded little more than basic motor functions, weaponry and enough plating to ward off the first few volleys of gunfire, with a very minor subset of exceptions existing in the experimental stage. [list] [*][b]Coiffeur Drones:[/b] Also dubbed ‘butlers’, the Coiffeur drone was named after the robotics engineer Pierre Saiid Coiffeur and built to function as high-end, yet expendable bodyguard drones for royalty. Standing two metres tall and weighing a little under a six hundred kilogrammes, the drone sports thick plasteel plating with the option to unfold its torso and leg armour outwards to become a rooted riot shield. Powerful hydraulics in their joints make them a powerful adversary up close, but limited AI functionality and joint maneuverability make them predictable. While they are outfitted with two hidden 9mm pistol barrels in each wrist with ammo storage in the forearms, their targeting interface leaves much to be desired. At least it looks very stylish. [hider=Appearance][img]https://cdna.artstation.com/p/assets/images/images/017/733/808/large/rory-bjorkman-f2.jpg?1557152659[/img][/hider] [*][b]Prole:[/b] Proles are workbots repurposed to fight as battle drones. Clunky and often outdated, these serve more as hinderances to the enemy than outright threats. Their combat AI is extremely limited, almost to the point that they will fire upon both friend and foe if pushed in the wrong direction. Previous software also often interferes with combat programming, causing everything from minor bugs to loss of control and terminal breakdowns. Still, they do wonders as cheap, expendable distractions that can keep the enemy busy enough for squadrons of knights to flank around. [hider=Appearance][img]https://cdna.artstation.com/p/assets/images/images/000/970/906/large/rafael-amarante-18.jpg?1443929084[/img][/hider] [*][b]Roller:[/b] A simple tank drone standing three metres tall and clocking in at sixty tonnes in weight. This tank can be modified to function as an APC or artillery, as can be made manual if so desired. Its top speed is 78km/h, and its armour plating leaves very little to be desired. As a drone, however, its AI is anything but intelligent, and it relies heavily on human input to know what to do. Therefore, its AI is usually only engaged when Rollers travel as a convoy behind one manned vehicle, or when going in a single direction where the enemy also exists in that one direction. Their belts and weight make them vulnerable in mountainous regions. [hider=Appearance][img]https://cdnb.artstation.com/p/assets/images/images/009/901/171/large/thomas-laburt-bunker-buster-rs.jpg?1521490646[/img][/hider] [/list] [h3]Navy[/h3] The Europan navy is the pride of the military, even more so than the knights. Its culture extends far back in time to the early days of colonisation, when the imperial cruiser known as the PIN Augustus first brought the Duke of Rosenkranz and his followers to Europa to found an imperial outpost. Spacefaring is considered one of the finer professions on Europa, and many of the senior government staff have a long history in the navy. [list] [*][b]Harald-class Fighter:[/b] [hider=Appearance][img]http://1.bp.blogspot.com/-Sh8uRb8cJAU/Tb2g4A_VrPI/AAAAAAAAAI0/85BPMZba6J8/s1600/Yacht1.jpg[/img][/hider] [*][b]Winsor-class Destroyer:[/b] [hider=Appearance][img]https://cdna.artstation.com/p/assets/images/images/022/498/660/large/elias-stern-morrigan-prequel.jpg?1575640618[/img][/hider] [*][b]Napoleon-class Escort:[/b] [hider=Appearance][img]https://cdna.artstation.com/p/assets/images/images/010/788/294/large/mark-nicolino-dparc02.jpg?1526245255[/img][/hider] [*][b]Arslan-class Cruiser:[/b] [hider=Appearance][img]https://cdna.artstation.com/p/assets/images/images/018/689/842/large/elias-stern-leviathan-06-artstation.jpg?1560336541[/img][/hider] [*][b]Wilhelm-class Ship-of-the-Line:[/b] [hider=Appearance][img]https://cdnb.artstation.com/p/assets/images/images/021/087/969/large/pawel-latkowski-tff-promo2-nologo-4k.jpg?1570363120[/img][/hider] [/list] [/hider] [hider=Culture] [/hider] [hider=History] Failed terraforming project forced everyone into the dome principalities. [/hider] [hider=Characters] Archduchess Aurora Saint-Mary Rosenkranz-Monsoiller. [hider=Appearance][img]https://cdnb.artstation.com/p/assets/images/images/004/782/011/large/leo-martin-portrait-2-v5.jpg?1486228926[/img][/hider] Prince Clement Louis Rosenkrantz-Monsoiller, prince of Granbourg principality. [hider=Appearance][img]https://cdna.artstation.com/p/assets/images/images/011/539/004/large/filippo-ubertino-velasquesfuture1low.jpg?1530096185[/img][/hider] Prince Menelik XVI Solomon Dengel, prince of Nova Nubia principality. [hider=Appearance][img]https://cdnb.artstation.com/p/assets/images/images/000/241/711/large/bayard-wu-lion-king.jpg?1443928084[/img][/hider] Admiral Carl Gustaf Christiansen, commander of the First Fleet. [hider=Appearance][img]https://cdna.artstation.com/p/assets/images/images/000/380/136/large/fabio-leone-sumatra-xsmall.jpg?1420071439[/img][/hider] Admiral Hercules Muhammed Wellsley, commander of the Second Fleet. [hider=Appearance][img]https://cdnb.artstation.com/p/assets/images/images/000/380/135/large/fabio-leone-ceasar-small.jpg?1420071440[/img][/hider] [/hider] [/hider]