[hider=Ria][center][img]https://cdn.discordapp.com/attachments/719264280863572069/720094477569490944/15917542860224710024404340244044.jpg[/img][/center] [b][color=Aqua]Name:[/color][/b] Astoria Hycantha Ocenade [b][color=Aqua]Age:[/color][/b] 17 [b][color=Aqua]Guild Mark Location:[/color][/b] Just below her collar bone on the left side, [color=Aqua]Aqua[/color] [b][color=Aqua]Magic Type:[/color][/b] Water Magic, Water-Maker Magic Both magics allow the user to manipulate the element of water, and most other forms of liquid based on water. Both magics can utilize water preexisting in the area, but also can utilize magically generated water too. [b][color=Aqua]Spells:[/color][/b] (Not a complete list of maker-spells, but at least her most used ones.) [hider=Support] [color=Aqua]- Water Bubble:[/color] The user creates bubbles of water with oxygen trapped inside that enable those who put their heads in the bubbles to breathe underwater. [color=Aqua]- Water-Make Dome:[/color] The user creates a dome of water around themselves, camouflaging them with the surrounding water, if present. [color=Aqua]- Undertow[/color] Water thickens the air and pulls at the target(s) making it more difficult for the target(s) to move and stay upright. This can even affect the ability to cast magic, and at the very least slows the target(s) down. [color=Aqua]- Water-Make (structure)[/color]: This is mostly used as an unnamed spell. User is able to create structures out of water, the top layer of which is condensed to be solid enough to support weight. [color=Aqua]- Water-Make Decoy:[/color] User generates realistic looking facsimiles of a person/persons out of water. Decoy(s) cannot move or make sound, but can be generated in any pose. If physically interacted with, Decoy(s) will disperse into a puddle of water.[/hider] [hider=Defensive] [color=Aqua]- Water Lock[/color] The user creates a large sphere of water that can be used to attack their target while they are trapped inside it. [color=Aqua]- Water-Make Barrier:[/color] Whereas Water Dome is for camouflage, this spell creates a barrier out of water that remains in place and carries an extreme current. The current is strong enough to prevent weak magical attacks from penetrating it, and makes it extremely difficult for things to cross the barrier. It is not impossible to break through, and it requires dedicated magical energy to maintain. If the caster falls unconscious or runs out of magical energy, the barrier will fall. Barrier can be made into many different forms, but generally seen as a wall or dome. [color=Aqua]- Obscuring Mist:[/color] Through concentrated focus on condensing the water molecules in the air, the caster creates a fog cover to obscure vision around them and their allies. Range grows with practice, use, and magical force applied and can vary from a 20 foot radius to a 50 foot radius. With effort, the caster can allow individuals the ability to see through the mist clearly, but it is extremely strenuous and exhausting to do so. Mostly used as a diversion to escape dangers. [color=Aqua]- Water-Make Cage:[/color] User creates a cage out of water sized to trap the target(s). The bars are extremely high current water cycling around the structure, making it difficult to break out and can lead to injury if one tries to escape.[/hider] [hider=Offensive] [color=Aqua]- Neptune’s Dance:[/color] Two or more waves of water rotate around each other and form a helix that blast the opponent into the air with tremendous force. [color=Aqua]- Water-Make (weapon):[/color] User concentrates water into the form of a weapon. Water weapon can deal damage like a normal weapon of that type, but only for as long as user has hold of the weapon (in the case of bow/arrows, user must continue contact on the bow). If contact is lost, weapon disperses. [color=Aqua]- Geyser:[/color] User shoots boiling hot water from hands at target, which can hit to cause blunt damage and potentially scold the target. [color=Aqua]- Water Slicer:[/color] By swiping their arm, the user sends scythe-like blades of water at their intended target, which are powerful enough to cleanly slice through solid rock. It can also be used as a form of defense to intercept an attack. [color=Aqua]- Cyclone:[/color] The user forms a circular torrent of water in front of their hands and uses the cyclone of water to attack their target. The size and power of the cyclone is dependent on how much magical energy the user puts into the attack. Attack can knock the target off their feet, but is mostly aimed to do blunt damage. [color=Aqua]- Tsunami:[/color] The user curls in on themselves, drawing water from the area around them, and even themselves. After a few seconds, they unfurl, raising their arms up high. A wall of water rises before them and moves forward in a massive wave of destruction, knocking over and washing away anything in its path. This spell consumes a lot of magical energy and has the potential to level small towns. Users beware to only use as a last resort as it may leave caster unconscious.[/hider] [b][color=Aqua]Magic Rank:[/color][/b] A [b][color=Aqua]Equipment:[/color][/b] N/A [center][b][color=Aqua]Strengths:[/color][/b] [color=6ecff6][b][u]Hydromancer:[/u][/b][/color][/center] Her water magic allows her to manipulate water around her as well as magically generate water. That is not the sum of it though. There are a few water spells that come naturally to her, casted like flexing a muscle. Spells of note for this are mostly just self-impacting ones, that help her swim deeper and stay under for extended periods of time. Water responds a bit more fluidly to her than other water casters, and she can manipulate water cast by other spell wizards; she hasn’t had the opportunity to see if she can manipulate a celestial’s water magic or a Sea Dragon’s water magic, but she’s interested to see if that’s the case too. [center][u][color=6ecff6][b]Friendly:[/b][/color][/u][/center] Ria loves to make friends, and just generally be around others. Whether it’s seeing someone looking down and wanting to cheer them up, or just giving them a person to be with, she doesn’t like seeing others alone. She likes to do things for others, and generally enjoys participating in whatever activity friends or those she chooses to associate with at the moment are doing. [center][color=6ecff6][u][b]Supportive/Helpful:[/b][/u][/color][/center] She likes to help others, whether it be with supporting them in difficult decisions or sticking to getting better with spells. Despite her ditzy/aloof appearance, she understands a lot about the core concept of how different types of magic work, and techniques to make a particular type of magic work better. She’s not as effective at teaching, say, a wook-maker mage at casting as another wood-maker mage might, but she certainly knows enough to help the other wizard improve. She also just generally likes helping out and working with others, whether it’s just dealing with day to day things or a job or whatever. She feels it’s everyone’s job as part of the guild to help one another out, and it’s just being a good citizen to help when help is needed. [center][color=6ecff6][u][b]Upbeat/Positive/Cheerful:[/b][/u][/color][/center] Believe it or not, like it or not, Ria is a metaphorical ray of sunshine. It isn’t just being friendly. She rarely is seen without a smile on her face or a bounce in her step. She always tries to look on the bright side of things even in the most dire of circumstances. This energy she does try to share with others, and is ever willing to help with figuring out what’s good about a bad experience. [center][b][color=Aqua]Weaknesses:[/color][/b] [color=6ecff6][u][b]Ditzy/Aloof[/b][/u][/color][/center] She appears to be an airhead. She generally has a lot of things going on in her head, that she can be a bit forgetful. She means well, and definitely doesn’t want to forget important things, but some things just slip through the cracks. Not just dates and times of important things, but maybe not paying attention to her surroundings (not necessarily to trip, but not notice someone flirting, or being uncomfortable because she got too close, etc). She usually apologizes, but it doesn’t keep it from happening again. So she leaves notes to herself, and - while there is an organizational system for everything she writes down - it kinda looks just as chaotic as her thoughts. [center][color=6ecff6][u][b]Insomnia:[/b][/u][/color][/center] She doesn’t like to talk about it, to the point of refusal if someone won’t allow her to just brush off the concern, but she has trouble sleeping. She’s always had trouble sleeping ever since she was little, and while it got worse since their village was destroyed by demons, Ria refuses to let herself delve too deep into why. But sleep comes infrequently at best. Enough that it’s never physically evident she has difficulty falling and staying asleep. She’d rather deal with insomnia than whatever is causing it. [center][color=6ecff6][u][b]Selfless:[/b][/u][/color][/center] While some would find this a strength, she understands it’s not. She puts others before herself, and sometimes neglects her own wellbeing while being concerned over how someone else is doing. Whether it’s making sure everyone else has eaten before she finally serves herself, or helping someone even if she really should probably sit and rest. Some of this reckless behavior is mitigated from others noticing what she’s doing and convincing her to think of herself first, but often it’s so subtle it’s noticeable. But this is always done with a smile, so does it really hurt anyone? [center][color=6ecff6][u][b]Represses the Bad:[/b][/u][/color][/center] Negative wasn’t acceptable from her; she had to be the good child, the quiet one. The one that no one had to think about twice. Good wasn’t because people were looking at her, good was because there was more focus put elsewhere. So she suppressed sadness. She made herself believe that she was happy. She won’t let herself dwell on the negative and buries anything that makes her feel anything but happy beneath layers of telling herself it’s fine. It’s second nature to her at this point, to shrug off a wrong done against her with a smile and a carefree “don’t worry about it”; what’s one more thing buried deep down? Because of this, she doesn’t really cope with her own negative feelings. Whenever something starts to creep up, feeling angry or sad, she shoves those feelings down into the “doesn’t bother me” zone. There, all the bad feelings go to - well most would hope - die, but really they just fester. Sure, one day they may break through the carefully crafted cage, but for now - it’s holding strong so no need to try to process the bad. [center][color=6ecff6][u][b]Workaholic:[/b][/u][/color][/center] Perhaps workaholic isn’t the proper term, but Ria doesn’t like to sit idle. She constantly pushes herself to stay busy, whether it’s helping around the guildhall or around town she is looking to do [i]something[/i]. If no one needs help, she strives to socialize, or draw, or read, or garden, or shop. Just anything to keep her doing something. [b][color=Aqua]Personality:[/color][/b] The first thing most people notice about her is that Ria tries to always be courteous and cheerful, loving to be around people almost as much as she likes wide open spaces and anything shiny or brightly colored. A fan of anything upbeat, she can often be seen dancing or heard singing (usually both) out by the shore and around town, and generally moves with a skip in her step. She’s generally reliable, and cares deeply for those in her guild, and those in her town in general, and will do anything for them. She doesn't like to see people upset and will often go out of her way to try to cheer someone up. She often seems like a bit of a ditz - forgetful, aloof, and perhaps even a bit naive. There are still simple things that are common sense to others she often overlooks - like privacy, personal space, and basic decency; some see it as her ditzy ways, but it’s more the childish naivety of not understanding other people may have different comfort levels than her, and her desperate desire to be around others. While not everyone gains automatic trust, if she sees someone she trusts trusting someone else - she’ll be quick to trust that person. It can be easy to manipulate her, a soft word and a bit of kindness goes a long way, especially if presented with options where one choice is clearly going to be best for more. [b][color=Aqua]History/Bio:[/color][/b] Younger, ditzy sister of Gwendolyn Gospel. Where Gwen was forced to follow their father’s demon slayer legacy, Ria was pretty much ignored by their father, she was seen to carry on their mother’s legacy. With a lot of focus being on making sure Gwen could carry out the family’s legacy, the focus turned to her was to be a well behaved child - a fly on the wall, so to speak. She told herself she wasn’t resentful of the attention Gwen got, because the trials her sister went through to prove herself looked so awful compared to the handful of teaching sessions she received for her own spells, but that was just the start of the lies she started telling herself. Regardless of the jealousy she hid from herself, she loves her sister deeply and never let any enmity come between them growing up and playing together when they could. For a long time she pushed herself to grow stronger magically to prove to their parents she was just as talented as her sister. By the time they were teens, she started to fall into severe self doubt over just how powerful she was. All her spells were never good enough. She spent more and more time away from home where she didn’t have the reminder of just being around their parents that Gwen was the better mage between them, that her spells would never be strong enough. Their village being ravaged by demons didn’t change anything for her much. With so much doubt in her powers, she kept making the wrong decisions on which spells to use to help. She unleashed powerful blasts to help chase some of the demons off, but took down a home in the process; attempts to put out fires turned houses into rubble. Just another failure in a long line. And another memory shoved deep down. By the time she and Gwen found each other in the chaos after the demon attack, Ria had told her sister she only just got back to town to see the destruction; she has reiterated it enough to have convinced herself she wasn’t present for the destruction. Joining Fenixtear has made it easier for Astoria to believe her own lies. She has adjusted well to the busy life of assisting around the guild and town. As she is quite content with the status quo of life in the guild, and thinks that the setting is good for her sister as well. [b][color=Aqua]Extra:[/color][/b] Astoria prefers to go by the nickname Ria, just like her sister. She collects shiny stones, and enjoys gardening. She prefers skirts and dresses to pants; in fact, she only has two pairs of pants and two pairs of shorts in her entire wardrobe. Everything else is skirts, dresses, and nice blouses/tops to go with them. She generally avoids dark colors, but not to the point of exclusion. She does wear a hair tie around her wrist despite having short hair; when she is anxious or upset, or even sad, she plays with it even as she lies and says she’s fine with a smile on her face. Her favorite food is strawberries (and you better believe she grows them in the garden!)[/hider]