[@Tsar Gatto] I have thought long, though not too long, and hard, super hard for sure, and I don't think that Maggie would be a good fit for this. Magic is an intrinsic part of her that it seems, at least to me, wrong to try to limit her magic or make it a secondary weapon. Out of respect to your vision I think it would be better to just return Maggie to the shelf for the time being. That being said, I would still like to be a part of this campaign. Would you be alright with be crafting a character that's basically that cliche where when told to leave their weapon they pull out an surprising amount.