[@Sigma]I'm interested in this, since you seem to still be looking for folk, so I wanted to ask about something and throw around a concept with you. In the opening to the OOC you mention the Jump Gates that allowed for faster-than-light interstellar travel, with their loss being significant. I wanted to ask if you had anything in mind on an equivalent system of interstellar infrastructure for faster-than-light communication, and if so, would it be possible to play an organization acting as the impartial mediators keeping that system operational in the wake of the collapse of the Empire and the years following? Essentially I'm thinking the same core concept as ComStar from BattleTech([url=https://www.sarna.net/wiki/ComStar]Click Here For More[/url]) but with a distinct setting-appropriate spin on the idea. No AI, I don't wanna step on SolSec's toes with the idea of an AI remnant of a government service, but essentially the idea of an organization holding an apolitical infrastructure service "hostage" for the ability to operate politically and independently of any other nation-state.