NOTE: This is a very VERY general interest check. I'm mostly just looking to see if people would be interested as of right now - I have no thorough plot in mind. For those not in the know, Epithet Erased was actually based off of a homebrew tabletop game called Anime Campaign, described in the manual as such: [b] "Anime Campaign is a homebrewed version of an older build of Unforgotten Realms. The game takes place in an alternate reality where people with special powers called “Epithets” live in a slightly more magical world alongside those who do not have epithets, the “Mundies.” Here crazy adventures happen, usually the type you’d see in bad anime shows no one has ever heard of. Most adventures are set in modern times. Anime Campaign is a very simple system. There are no skill modifiers, statistics, or big numbers involved. Everything is a straight d20 roll to see how well you do! If you want to attack something, convince somebody to join your party, dance at the disco, plant a flower, or summon a demigod, you will roll a d20. The situation at hand and general roleplay will let the GM decide how high you need to roll to succeed. The more interesting, in-character, and/or funny your actions are, the more likely it is that they will work. This game is made for more light-hearted and heavily improvised storylines. You can use it for whatever you want, but it works best if you’re willing to be a little silly. Adventures in Anime Campaign should be done as a series of one-shots. That means the entirety of the adventure is played through in one long session that can last anywhere from 3-8 hours. The more different adventures you create, the more opportunities you give players to create cool new characters or bring old characters they like back! The system is all about getting to play as many silly characters as you can think of or replay ones you’ve grown attached to. Sessions can have as much or as little continuity between them as you like. The recommended number of players for a game of Anime Campaign is 4 or 5 players with one gamemaster (GM). 4 players is ideal and, for whatever reason, seems to create the best party dynamics with the best weight distribution between players. 5 players can work as well, but less than 4 and more than 6 is not recommended because balancing combat, roleplay time, and weight becomes very difficult very quickly." [/b] The rest of the manual can be read here: https://docs.google.com/document/d/1FDjPzvwzjypF0LUFjHpHELCMycIL7NA2g5BFPlEdYTo/edit# Would anyone be interested in either running a campaign or joining one? Alternatively, would people rather be interested in a regular text based RP within the Epithet Erased universe? I'm far more interested in looking for a possible tabetop game but I'm not entirely opposed to a text based RP either.