[hider= S.H.A.D.E.][CENTER][COLOR=SLATEGRAY][B]C H A R A C T E R C O N C E P T P R O P O S A L[/B][/COLOR][hr] [img]https://i.imgur.com/PSrr0Nu.png[/img][h3][sup][sub]F A T H E R T I M E ♦ F R A N K E N S T E I N ♦ R A Y P A L M E R ♦[/sub][/sup][/h3][img]IMAGE/BANNER[/img] [/CENTER][INDENT][B][SUP][SUB][H3]C H A R A C T E R C O N C E P T:[/H3][/SUB][/SUP][/B][/INDENT][hr] [CENTER][sup]"It's a strange world out there. Let's keep it that way."[/sup][/CENTER] [INDENT][INDENT][i]Created under the administration of President Lyndon B. Johnson, S.H.A.D.E. has been operating in some form or another for decades. Initially only a metahuman covert ops team, the scope of S.H.A.D.E. has expanded to encompass a multitude of operations for the US Government, with a particular focus on the catalog and containment of metahumans, aliens, assorted magiks, and other paranormal phenomena. Originally under the control of the spirit of Uncle Sam himself, S.H.A.D.E. would deploy codename "Freedom Fighter" team assets to observe and contain metahuman threats worldwide, as well as to counter enemy metahuman combatants at the various theaters of the United States' military agenda. Uncle Sam would eventually retire from his Director's Chair, passing the role onto Father Time sometime in the mid-80s. Time would retrofit the organization's technology, outlook, and approach in order to properly contend with what Time predicted would be the next great age of the metahuman. Through liason with Checkmate, A.R.G.U.S., and even a close working relationship with Elijah Snow's Planetary, S.H.A.D.E. has established itself as a modern powerhouse of paranormal research, with less focus on active field agents that destabilize local governments, and more focus put on surviellance and containment. Thanks to the efforts of S.H.A.D.E. scientist Ray Palmer, the organization's current base of operations is The Ant Farm, a three-inch micro-city currently hovering a thousand miles over Manhattan, caught in an errant breeze. Father Time, in his infinite wisdom (as he would call it), has long predicted the eventual rise of metahumans to the forefront of global culture. For now, his eyes watch the bays of CCTV monitors that make up the nerve center of the Ant Farm with great interest. Waiting for the next big thing, America's first official "Super-Man", and whatever threats he may bring along with him.[/i][/indent][/indent] [INDENT][B][SUP][SUB][H3]C H A R A C T E R M O T I V A T I O N S & G O A L S:[/H3][/SUB][/SUP][/B][/INDENT][hr][INDENT][INDENT][i]To be completely frank: I'm more or less entirely new to these characters. I blitzed through Frankenstein: Agent of S.H.A.D.E. this week and have done all the reading I can on the gang across every wiki I could get my mitts on, but they're less than well documented. For me, this smacks of opportunity -- the ability to carve out my own little paranormal niche using a mostly clean slate. This isn't to suggest that I'm going to serverely change how these characters are presented in the comics, but ideally I'll be expanding and deepening what these characters have been shown to do. As stated above, they've been in precious few books so far, but this is a team that really has legs, and I'd like to see them run. Ideally, this will read like a rip-roaring Science-Fantasy adventure, steeped at once in the schlocky tropes of old monster movies and in the gothic horror of the darkest corners of the DC Universe. This run is cribbing a lot of notes from Planetary if I'm honest, but I think that S.H.A.D.E. has the breadth of organization that I'd need to accomplish my goals. We're gonna go a lot of places on this ride and meet everyone interesting I could find in DC's bargain bin -- think of S.H.A.D.E. as a toast to the D-List.[/i][/indent][/indent] [INDENT][B][SUP][SUB][H3]C H A R A C T E R N O T E S:[/H3][/SUB][/SUP][/B][/INDENT][hr][INDENT][INDENT][i] [hider= Cast] [b]Father Time:[/b] A mysterious old man who finds himself reborn into a new form on each and every New Year's Day. Currently in the form of a domino-masked Japanese schoolgirl, Father Time maintains his position as Chairman and Director of S.H.A.D.E., a position he will defend zealously, oversight board be damned. Time likes to play things close to the vest, keeping secrets from even his closest allies. What does he have to hide? [b]Ray Palmer:[/b] A brilliant physicist and developer of cutting edge matter compression technology through application of White Dwarf Star material. Palmer is S.H.A.D.E.'s official UN Liason, though as time has gone on, Palmer has more and more found himself personally involved with the science team. [b]Frankenstein:[/b] A man out of time, searching for his purpose. Since his creation at Castle Frankenstein and the defeat of his creator, Victor, Frank has traveled the world, slaying all manner of monster and demon, and learning more than his fair share of Keats while he was at it. [b]Dr. Nina Mazursky:[/b] An expert biologist with an interest in gene-splicing. Mazursky has been a part of S.H.A.D.E. for some time, since the death of her unborn child and her husband's suicide. Within S.H.A.D.E. she is responsible for decoding the metahuman genome alongside Kirk Langstrom. For the past decade, the work, and nothing but, has been Mazursky's life. [b]Dr. Kirk Langstrom:[/b] A biologist and zoologist by trade, S.H.A.D.E. recruited Langstrom due to his ground breaking research on the combination of Steam Cells and Chiroptera DNA. Though still looking to use his research to aid the blind and deaf, S.H.A.D.E. offers Langstorm as much wider array of resources to accomplish his goals, so long as he cooperates with their other efforts. [b]Science Agent Belroy:[/b] By all rights a complete madman, "Science Agent" Belroy is the only S.H.A.D.E. agent to hold the title. He actually has the longest tenure with S.H.A.D.E. of any active operative, having been in the organization since the days of Uncle Sam. Due to inefficent bookkeeping, Belroy is often the [i]only[/i] one who recalls why certain pieces of S.H.A.D.E. tech function at all, or who can offer explanations for certain strange parts of The Ant Farm. it is this utility that lets him keep his tenure as S.H.A.D.E.'s only "Science Agent"... Whatever the hell that means. [b]J.A.K.E.:[/b] One of the holdouts from the Uncle Sam Era, J.A.K.E. is the commander and sole surviving member of S.H.A.D.E.'s Robo-GI program. What GIs were not destroyed in battle were disassembled for parts and melted for scrap metal -- with the exception of J.A.K.E., who has begun to exhibit something that looks almost like sentience... [b]Elijah Snow:[/b] A man whose name can be heard echoed through all the corners of recent history, Elijah Snow heads up the Planetary organization. Planetary's mission objectives tend to align with S.H.A.D.E.'s current operational parameters more often that not, so Father Time and Elijah have developed something of a friendship.[/hider] [hider= Notes] -To all Batman players: I don't NEED Kirk Langstrom/Man-Bat, but I would quite like him. Hopefully, we can work together with it, but otherwise, I defer control of him to you, of course. [/hider][/i][/indent][/indent] [INDENT][B][SUP][SUB][H3]S A M P L E P O S T:[/H3][/SUB][/SUP][/B][/INDENT][hr][INDENT][INDENT][i]A sample post that can be used in the IC if you so desire upon acceptance. This post should provide an example of your vision for the desired character. This sample post should meet all standards outline in the rules and additionally include dialogue, mannerisms and other actions representative of your intended portrayal.[/i][/indent][/indent] [INDENT][B][SUP][SUB][H3]P O S T C A T A L O G:[/H3][/SUB][/SUP][/B][/INDENT][hr][INDENT][INDENT][i]A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.[/i][/indent][/indent][/hider]