Still not set on a specific character, would want to get a better look at the mechanics, party composition, game focus, etc. as well as how established or not you want characters to be in Independence at game start. [hider] Name: Johannes Law Personality: Bookish and a bit nervous, but charismatic and forceful when it comes down to something he wants. Johannes hasn't been hardened by life in the wastes as much as others, avoiding venturing into them whenever possible and hedging his bets to be as safe as possible. He finds joy in life through the discovery and collection of old-world knowledge, which he meticulously copies and records. Description: Thin with a naturally bony build. Pulled back wiry hair with long face and nose that is somewhat evocative of some sort of bird. Skills: Barter Speech History Science Stats: S: 3 P: 5 E: 5 C: 8 I: 8 A: 4 L: 7 [/hider][hider] Name: 'Darrin' Personality: Gruff with a sick humor streak. Darrin cares most for his guns, his money, and himself in this world, in that order. He'll take just about any job, but after an incident a few years back refuses to do anything with deep dark water. Description: Darrin is built like a steel block, big, square, dense, and tough. His usual wear is a heavy armored coat with gloves, boots, and a wide brimmed hat leaving the only visible part of him to be a narrow strip of his eyes and nose. In more casual situations he usually wears a bandanna and lighter coat. Underneath his armor Darrin if fairly plain, albeit with practically white skin from wearing his armor so often. Skills: Big Guns Repair Explosives Lockpick Stats: S: 5 P: 6 E: 8 C: 3 I: 4 A: 7 L: 7 [/hider]