[center][hider=Menzai Isanami][h1][color=0072bc][b]Menzai Isanami[/b][/color][/h1] [hider=Menzai][img]https://cdn.discordapp.com/attachments/318150881545682945/729161635062612068/0dfca3962f3af34fe4c0a18c0e024a701403114178_full.jpg[/img][/hider] [h3][b]Age[/b][/h3] 18 [h3][b]Guild Mark Location[/b][/h3] On the back of his left hand [b][h3]Magic Type[/h3][/b] Barrier Magic- A defensive type magic that allows the user to form protective magical energy in varying shapes, size, thickness and durability and more advanced users are even capable of altering their texture and creating more complex barrier structures. The strength of the barrier varies and depends on the user along with whether the user simply forms them through the mind and concentration while more reliable barriers are created by specially made seals on or around the designated location. Master barrier mages have found even instilling seals over their body enhances their durability and capabilities of creating more and even more so by using blood enriched in ethernano to further boost their strength. By placing barrier marks on the body allows for greater control and reliability but using spells with these active uses up the user's magic power more than the other methods and is normally used in difficult situations or when mastered enough to be able to use less mana to create and maintain. Using blood as expected comes with the risk of bleeding though small samples or writing seals in blood add short-term boosts or has the risk of being easier to scrub away the blood created seals on locations. The strength and durability of the barrier will be indicated by the established color classes. (Menzai is currently up to red level while use of his ethernano rich blood and seals pushes up to purple) (Barrier Classes color-White->Blue>Green>Red>Purple>Orange>Gold) The strength of the barrier as example- White: The weakest and flimsist of barriers normally only able to take minor small hits and attacks like regular attacks from non magic users. Blue: Subpar barriers that can handle attacks from non-magic type weapons and attacks while handling a bit of stress. Green: Where Barrier becomes stable and can start withstanding attacks of magical nature in magic attacks or weapons though normally doesn't last long. Red: The barrier class that barrier mages aim to reach as red barriers is when they are skilled enough to create very solid and stabilized barriers that can withstand a lot of moderate types of magical attacks and magical weapons. Purple: Reaching the level of expert with barriers that are highly flexible and strong that can start handling assaults of big or condensed types of magic. Orange: Upon the mastering of barriers that so few have reached with barriers capable of withstand highly destructive levels of attacks magical and non magical and can resist against types of magic normally able to bypass like time and space and magic nullification to a certain degree. Gold: A class that less than 5 has been reached with a barrier capable of taking onslaughts of extreme class attacks and highly resists the usual bypasses greater than orange but unlike other classes uses much more magic to use and maintain. Being nigh unbreakable but for the most deadly of attacks. [hider=Spells][b][h3]Spells[/h3][/b] Barrier Texture changes- Rubber: Gives the barrier a rubbery texture that allows it to take in attacks and after weakening them bounce them back though not at the level of rebound barrier. Fabric: Gives the barrier a soft fabric texture like wool made for lessening impact. Good for someone falling or to carry something delicate. Sandpaper: Gives the barrier a rough texture like sandpaper made to work on a trapped or pinned target/enemy who are resisting too much. Spike: Less a texture and more add-on to the barrier creating sharp spikes on either the inside or outside for protection or to inflict damage. Works well in tandem with compression barrier though uses up twice the amount of mana. -Bubble Barrier: Creates a small bubble barrier around the user to withstand physical and magical attack. Mainly an emergency skill to protect against sudden attacks. The barrier symbol etched on the underside of his left arm allowing near instant use as long as the user notices or senses the attack in time. Can also etch/draw the symbol on others to form the bubble around though have to be within a proximity of 25 feet of the user to activate or stay maintained. Unlike on him the bubble barriers do not last long on the others with markers and normally takes one or two hits as it is meant for emergency cases as it can activate instantly to protect against an attack that is sudden or unavoidable as the strength of the barrier depends on the colored class. -Wall Barrier: A rectangular wall barrier of 5 inches thickness that can be drawn up in front of the user or on set locations that markers or tags are set to block an attack or to activate as a trap to surprise and stun an enemy. Does not require set markers and can be called and formed in the spaces of the surrounding area of the user. Can be formed nearly instantly though larger sized walls can take several seconds. Does not require markers to be set and one of the few types that aren't static and be moved. -Multi Layered barrier: Creating a stack of wall barriers to withstand vicious and piercing type attacks though stacking more than the user is able to handle makes the later layers flimsy and weaker and thinner. Can be done with most barrier types At current level capable of stacking up to five. -Cube Barrier: Summons up a cube shaped barrier of varying sizes depending on the amount of magical power is infused into it. Can be used wrap around allies to protect against physical and magical attacks or summoned by set markers tags to envelope enemy and targets to entrap them. Requires markers on set locations to form making it static(can't not be moved unless the entire area, markers included are affected and moved) The more markers set up the more durable the barrier becomes while erasing or destroying markers can make them less stable and weaker. Can use the markers placed over his body to use for emergency cases if unable to set up proper marker. This forms the barrier with him as the nexus though the barrier remains static and comes with the risk of being broken by forcing him unconscious though can be maintained for a few seconds if he regains consciousness quickly or offering last second protection. Using body markers to maintain the barrier uses more magical power and can put strain on the user adding further risk. -Dome Barrier: A stronger form of cube barrier allowing it to spread out over a bigger area and capable of withstanding attacks better. Requires set Markers and the more markers set up increases the durability of the barrier. Like with cube barrier can use markers on the body to create and maintain with his body as the nexus and remains static over the designated area once set. Comes with the same added risk and cost. -Platform Barrier: Small near flat barriers the user summons up to use as platforms in order to get to higher ground or summon beneath the feet to get up to the air for strategic lay of the ground or surprise attacks. Uses markers set on the soles of the user's foot/shoes to create these small platforms. Due to this unlike wall barriers these become static and remain in place where they are in formed which can allow others besides himself to use as stepping stones for as long as the user decides to maintain them. Advised not to create too many as they gradually eat up magical power even if only a little maintaining them. -Advanced Barrier techniques requiring purple class and up- -Rebound Barrier: Barriers that are capable of rebounding back magical and projectile attacks and causes physical attacks to bounce off. Such barriers being much more sturdy and difficult to break than normal. -Absorption Barrier: Unlike rebound barrier, this barrier absorbs most magical attacks and the energy from physical and projectile attacks which can be taken and used to enforce the barrier or refresh its user's mana source. Used properly allows the user extended summoning of the barrier but incapable of using other barriers when in use. The magical energy taken from attacks only returns half from magical attacks and a quarter from physical attacks making it overall not cost effective to use on single target or small groups. Best used against large group attacks to receive a large array of attacks and gain enough magical power to sustain it properly. Otherwise not advisable to use unless in emergency against an attack that other barrier types can't fully take or rebound. Compression Barrier- A barrier that allows the user to shrink the barrier around a target and unlike suppression is used to crush and squeeze the target. Capable of hurting or killing the target with enough pressure. Larger the target more magical power is used. Has a higher cost than other barrier type skills. [/hider] [h3][b]Magic Rank[/b][/h3] B [h3][b]Equipment[/b][/h3] Elemental Haori: A haori made up of materials from various rare and dangerous beasts and monsters that makes the haori very resilience and capable of withstanding a lot of stress and sharp objects without tearing. Due to materials infused offers moderate protection against the basic elemental attacks whether magical or physical such as water, fire, wind and ground. The baggy sleeves affords him to hold a few small objects within them to hide and safekeep. Seal Tags: Tags to scribe symbols for barriers to be placed on designated spots and are made of resilient material that lets them withstand simple attacks. [h3][b]Strengths[/b][/h3] -Enhanced Hearing: Due to being a wolf classed canine beastkin gains him the hearing that of a canine allowing him to hear at far farther distance and to detect sound at close range affording him to react faster than humans. -Enhanced Smell: Has the smelling strength of a canine which gains him the capability of tracking and noticing scents normally too faint for humans that could be harmful or helpful. -Magical Knowledge: Due to being from a tribe that focuses their lives on the studying and understanding of magic has afford him the capabilities to learn and understand how magic can work which can be used to create countermeasures and adjust according with his barriers to compensate. [h3][b]Weaknesses[/b][/h3] -Enhanced Senses drawback: Sounds or smell that normally harm or are uncomfortable to human are far more intense on him and can possibly incapacitate him depending on the intensity. -Lacks the understanding of most outside customs having lived and grown up in a very seclusive tribe which can have him use certain objects or such incorrectly and misunderstand conversations or concepts. - The claws on his fingers and toes sometimes make handling things and very precise motions difficult at times or accidentally harm someone by unintentionally scratching when trying to help forcing him to have to be careful with how he touches or handles things. Often leaving him to keep his arms held within the sleeves of his haori besides doing so out of a comfortable habit. [b] [h3]Personality[/h3][/b] Menzai is a very calm and straightforward person who tends to speak in a very formal and polite manner. He does not take nor handle well to joking around and rather stay on the subject or point, rarely deviating. He holds great respect towards magic and a desire to study and learn all the sorts and types of magic out there, studying how they work and how they're used as like most of his tribe find magic to be worth knowledge kept for future generations. Besides discussing subjects on magic he is mostly a quiet individual who keeps to his own business and is capable of handling and withstanding insults without losing his calm and will not hesitate to help those in need. Along with having a habit of lounging and sleeping up on a high tree branch when out traveling or hunting. [hider=Backstory]Backstory/History The beastkin Race A race of humans with varying animal features that originated in the Alvarez empire that lived in one of the few region with lands rich in ethernano. Set within the forest at the strongest source of this mythical magic power where they lived peacefully with nature and the animals. Over the years, the potent ethernano had a strange effect on a tribe with their affinity and close bond to the creatures that worked together with them had caused them to gain a few characters of the varying species that lived alongside them in the forest. How it affected them or why only to a certain point was unknown to even them and took years to adapt to these changes that thankfully did not go much further than typical characteristic features and gaining the senses of the species they shared with. A peaceful race who desired to learn and study ethernano which had become sacred and saw it to be a force made to be used for good and to help though alone their methods of using were limited. Only able to use the most basic types of magic without a specific type like the mages of the outside world though they could feel and manipulate the magic in the air as if giving the energy physical being to make doing tasks and daily lives easier. The Alvarez Empire, having received reports of this strange and mysterious race sought them out. Intrigued at their affinity with magic in thanks to living their lives in such a rich environment of it; wishing to learn how to gain the ability to control and manipulate pure ethernano in the manner they as it has the potential to vastly improve the potency and capabilities of their magical power extending the smaller magical storage humans have. Studying them has shown the tribe were able to unlock a greater storage within them compared to humans which in turn gave them potential to surpass most human magical users. And thus a deal was made to share knowledge and through the empire, the beastkin race were taught all different sorts of types of magic and that not only could it be used as tools but offensively, for battle. They were interested and intrigued though mostly on the concept and less on the usage of such magic. Yet not all thought the same and as time passed, beastkins became proficient in using types of magic like human mages and were hired into the empire while they worked along with the tribe learning their ways using ethernano. As expected, those that left to join the empire were discriminated and looked down by the humans. Seen as freaks with cruel rumors of them cross-breeding with animals while others were jealous at the power and speed of their magic that normally takes humans several years to master while for them months. For a time this truce went well as the beastkin tribe were content in getting to learn and study the magic of outsiders. Seeing it as precious knowledge to be enjoyed and protected but over the years the Empire kept asking for more and had been slowly encroaching onto the lands trying to make it theirs and draining the lands and even the blood of tribe members which were very rich in ethernano to use for their weapons and tools due to its much more pure potency. Eventually the tribe, worried they may kill the land and their homes voiced their worries and started resisting but as things were already strained and the Empire having been planning to do away with the tribe ended the truce with sudden attacks. As those within the tribes weren't battle mages like those at the empire and were of peace they could not fight back. Forced to retreat and flee, using their capabilities to use the ethernano to aid in their escape and if not for the protection of the grand protector and his barrier magic they might not of survived. Left with no other choice but to flee the nation, unsure of what became of their kin back at their nation and found themselves in Fiore. Weakened and scared, the tribe wanted to avoid such a situation happening again with humans. And so, they chose to seclude themselves within one of the more thick and dangerous forest humans avoided. One that unfortunately was not nearly as rich in Ethernano as their old lands as the grand protector concocted his most powerful illusionary barrier at the cost of his life as those of the tribe offer bits of their magical power to keep it maintained. Over the years, their deep affinity with ethernano had lessened but still retained some allowing them to still become proficient mages. Yet, they feared humans being ever the curious adventurers may one day find their home and possibly find a way to break their barriers. Thus, they chose to teach and train those with potential to become mages and sent them out to seek the leaders of the outside world and through this they learned of the magical council and sought a meeting. This meeting ensured a truce between his tribe and the council requesting that they allow their tribe's location and people a secret. And in return, the scholars as they called themselves would offer their aid and knowledge of magic to those of the nation as they only wished for peace and safety and to study magic that they could take home for future generations to enjoy reading. And so beastkin scholars traveled forth joining guilds hoping to build relations and help in quests and were often powerful mages that became sought after. As time passed they came to find Fiore to be a bit more accepting though discrimination and mistreatment were still common against the beastkin even while well respected for their magical powers and capabilities. But then, unexpectedly and sudden; the scholars stopped venturing out and eventually vanished and as years passed the people could hardly even remember if they existed. Years passed..then decades then centuries.... After hundreds of years since the tribe permanently secluded themselves. Menzai, born of the Isanami family who were at a time one of the clans that produced some of the strongest and capable scholars in the past. The young pup had shown to be one of the first in these hundreds of years to show the potential of the past, ever since the horros of the ethernano sickness unexpectedly spread through the village. A disease not uncommon and normally has a mild effect on humans though to the beastkin who's body had closer affinity with the magical source proved to be more dangerous and deadly that left them crippled with families producing those that could use magic scarce. It took a long time just for them to recuperate while once again barely avoiding being wiped out. Thankfully, Menzai along with a few other children were good examples showing that they were close to returning to what they once were with hopes that another generation or two could be at their prime again and ready to train and educate scholars again instead of simply keepers. -The keepers are those who remain at the village to study and teach magic. Their job is to prepare the young ones and to help train them in controlling and using their magic. As those that remain in the village they also have the duty of protecting the grand library which holds the village knowledge and secrets on magic. -The scholars who were once those that ventured out from the village in order to seek out knowledge on magic and the other races. These wolfkins are often trained and powerful mages whose purpose is to both aid others to prevent the curious and greedy from seeking out the village along with gathering knowledge to be sent back to the village. They do no take by force, however, and often make sure to receive permission before sending such to the village. Thus, these mystic wolves as they came to be called often had sought out a guild or clan or governmental agency and such to offer their aid. Menzai, as he grew thought otherwise upon seeing how well he could control his magical power. Since as a child, he had a great interest towards studying magic and an intense curiousity of the outside world. Yet, when he sought to aim to be a scholar found his family advising against it due him having barrier magic. As most scholars often had offensive type magic, whereas his magical power, a purely defensive one to be better fit for being a keeper. This did not stop the young wolf as he was determined to be the first in hundreds of years to venture forth from the village and seek out the mystery and knowledge that awaited. As the role would not be set until the coming of age of 18, he spent most of his time throughout the years studying and training especially hard with most days spent in the grand library. It was in here within the deeper parts of the library that he discovered various ways of using barrier magic and gaining him some offensive capabilities. Years of spending nearly every waking moment through learning and intense rigorous training had resulted in Menzai becoming a very proficient barrier mage said to have the potential of surpassing the grand protector back when the village was first settled who's barrier still protects it to this day. As most barrier mages were mostly only able to reach green stage, Menzai's skill has proved to be that of a genius being able to reach red class at such a young age of 14 though through testing and experiments found that making the markings with his blood rich with mana is capable of reaching purple class while at the current time somewhat unstable without full concentration. At the age of 18, he attempts the scholar trials even against the misgivings of his family and friend as no one has bothered to attempt them these past several hundreds of years. Due to the ethernano sickness but he remained determined to show the clan they were ready to venture out again for the world had likely changed and became completely different since closing themselves off. And while the trials proved difficult and dangerous that it nearly cost him his life, he succeeded and with it came the title of scholar thought to never be earned again. The council and his parents were reluctant and unsure to let him go but after much discussion and convincing was allowed to leave the village. He was warned that once he left the protection of the village it would he would likely be met with scrutiny and racial treatment. Yet, Menzai knew this and still chose to go, wanting to see how much the world has changed and most importantly all the new types of magic that has since been created. He set out, being told to find and meet with the council to rebuild their trust and truce and show that his tribe were ready to work together again. As he was the first and may have a few others to come not long after. And through this meeting he requested for a small guild; one not too well known as he felt it better to start small, not wanting the general public knowing of beastkin so quickly for the shock might make things difficult. And with the intel given and weeks of traveling and enduring the odd looks and scrutinized treatment of those who didn't understand and saw him to be a freak or dangerous, Menzai found himself at the magic guild of Fenixtear. [/hider] [b][h3]Extras[/h3][/b] -Has sharp canine claws and teeth that can be used for attacking with swipes and vicious bite attacks or more mundane uses such as opening a difficult bag. [/hider] [/center]