[h2]Character Sheet and Instruction:[/h2] [sub]Please feel free to simply take the basics, and create a sheet of your own design - be as creative as you like! Character sheets to be finished by 25/07/2020 for review [/sub] [hider=Character Sheet] [B]Name:[/B] Full name, and any aliases/nickname used. [B]Race:[/B] Nord/Imperial/Breton/Redguard/Altmer/Bosmer/Dunmer/Argonian/Khajiit [B]Age:[/B] [B]Birthsign:[/b] [B]Family Origins:[/B] Place of birth, where they live/grew up etc. [B]Appearance:[/B] Pictures allowed, [b]no anime[/b]. Try to keep lore friendly images. Pinterest is a great tool. A detailed written description is also necessary. [hr] [B]Personality:[/B] I want to know who your character is. What makes them tick, what do other people think of them? Of all sections on this sheet, this should be the most thought out and detailed. [hr] [B]History:[/B] A brief history of your character. How they got to where they are now, examples of 2 or 3 notable events. A glimpse of who they were to become who they are. Don’t be too hung up on it, part of Days of Night will be allowing players to reveal and flesh out the backstory through flashbacks in each episode. I don’t really want to know what they were doing at 5 years old unless it was really important. [B]Biggest Regret:[/B] This is incredibly important, it can be an event you didn’t cover in the history. But I want to see what has crippled your character, what decision has stayed with them since they made it. [B]Character Name ‘s Goal:[/B] Equally as important, if not more so than anything else on this sheet. This is how I will craft my story around you, and find you an arc in an episode. What is your characters dream [i]now[/i]? If this was a solo adventure and your character was the hero - what happens to them? Do not write this section based on other characters submitted. Be selfish, tell me what [b]you[/b] want. The dream of your character may well change, and that is also fine. [hr] [B]Skills:[/B] This section gets a bit more complicated. Using the main skills of the game (two handed, smithing, destruction, illusion, lock picking, pick pocketing, shield, et cetera) things are rated by proficiency. You may have 1 expert skill, 3 adept skills, and 3 novice. You may, however, move up a class at the expense of another skill of the level below it (e.g. you pick 1 expert at the cost of 2 adept). Likewise, you can gain more skills if you downgrade a skill (1 adept becomes two novice, for example). Explain why your character is good at each skill in a brief sentence. (Thank you [@Dervish] ) If in doubt, ask! [b]Expert:[/b] [b]Adept:[/b] [b]Novice:[/b] [b]Spells:[/b] Please note, a max of 7. Must match the level you’ve put as the school of magicka. No Wall of Flames for a novice destruction mage, for example. [B]Equipment:[/B] [B]Misc. Possessions:[/B] [/hider]