[hider=Mortirmir] [b]Name |[/b] Mortirmir [b]Age |[/b] 29 [b]Gender |[/b] Male [b]Appearance |[/b] A young-looking, rail-thin man with bookish features and heavy spectacles. His skin is olive-dark and moderately tanned. He has dark brown hair, green eyes, and a light scattering of stubble across his chin and upper lip. He gives off the impression of an erudite, as if he'd be at home with his nose half buried in a tome of some sort. [b]Attire |[/b] He is presently wearing a long scarlet kaftan made of damask, coupled with a pair of muted blue silk trousers. A sash is lashed around his waist, and all manner of baubles are stuck in it. Mortirmir will typically don whatever clothes his companion recommends, though he has become partial to his current style of dress. [b]Armament/Gear |[/b] The closest thing to a weapon on his person is his eating knife. He carries a fine pipe, numerous writing utensils, his coin purse, spare parchment and other items stuffed in his sash. [b]Alignment |[/b] Social Moral [b]Personality/Habits |[/b] A usually reserved man, Mortirmir is driven by an unquenchable and rapacious thirst for knowledge, as well as a curious wanderlust. Lately he has been content to travel the land with his wife, but originally he was quite introverted and his interactions with people besides his wife make this obvious. He is prone to speaking cryptically, has trouble picking up on social cues and has almost no concept of tact. Despite this, he is at heart a kind and open-minded man. [b]Affinity |[/b] Ars Invocato; however, due to his situation he is only able to barely use the primal arts. [b]Summons/Abilities |[/b] [indent] ✴[hider="Inoques"] His companion and wife, who he has summoned from another plane and keeps on Praemora at great personal cost. She is a tall woman with nearly brown skin and dark eyes, and is covered head to toe in elaborate, swirling tattoos. She wears black silk trousers, a black kaftan and a black turban, and around her neck dangles a large purple crystal on a black chain. Inoques is daring, mischievous, and extroverted -- very much the polar opposite of Mortirmir. But she is seemingly devoted to him anyway. On her plane she was a being of great power, but on Praemora she is able to manifest little, if any, of her ability. However, her physical capabilities are enough to safeguard against most dangers. She possesses near superhuman strength, and a remarkably sturdy body. [/hider] ✴Various cantrips and spells from the Ars Simplexis, some of his own making [/indent] [b]Other Skills/Talents |[/b] Although unable to cast more than simple and highly efficient spells from the primal arts, Mortirmir is an immensely skilled practitioner of the runic arts. The fineness and precision of his control over even the most rudimentary spells is almost without rival anywhere. He is an expert of the Ars Invocato, and an accomplished scholar and polymath. Still, as nearly the entirety of his power is constantly devoted to keeping Inoques on this plane, he finds himself outgunned by basically anyone in terms of raw runic power at his disposal. He is barely capable of casting even the simplest of primal arts, so he must find inventive ways of getting around this handicap. This usually involves clever shortcuts and more efficient applications of spells in order to achieve the result he desires. [b]Background |[/b] Raised in a family of supremely wealthy merchants, Mortirmir was furnished with the very best education from a young age. The most famed scholars and practitioners in the land were available to him as tutors, and no expense was spared in acquiring him books and rare tomes for his personal study. And Mortirmir made good on these resources, proving to possess a towering intellect and voracious appetite for knowledge. Before he had even reached puberty, he was a noted expert on a vast array of subjects. Greater still were his abilities in the runic arts, where he showed himself to be the equal of even the owners of the most vaunted runic bloodlines. But despite his many gifts, Mortirmir came to realize by the time of young adulthood that none of them were of any use in curing his greatest affliction: loneliness. His parents, of course, made every effort to secure him a favorable marriage. But Mortirmir showed little interest in the hands of pampered noble's daughters or dainty maidens. And so it came as no great surprise when he announced that he was going to travel the world in search of knowledge, and perhaps a life companion. Mortirmir would spend the next decade traversing vast oceans and lands foreign to him in this pursuit. And while during this time he learned much and experienced even more, he would not find himself a wife. So he turned to his true talent -- that of Ars Invocato. After searching throughout the boundless planes of existence for several years, he did succeed at last in finding a companion. Her name was Inoques, and she was Mortirmir's equal in every way. But her original plane was far, and her power was immense, and so Mortirmir could maintain the summon for mere hours before she would be forced to return. He initially despaired, because it would take weeks for him to muster the strength required to summon her again, and so he desperately searched for a solution. After long study, he eventually found one: Sealing, a practice considered taboo by all Invokers, usually employed only by the unscrupulous walking the path of Dread. By Sealing Inoques' mortal vessel to his plane, Mortirmir would bind her to Praemora so long as he maintained the Sealing. And so, with her consent, this is what he did. At the cost of his own power, he Sealed Inoques in the form of tattooing her body from head to toe in runic symbols. Although decoratively arcane to most, any master of the runic arts would be able to see what Inoques' tattoos truly represented at a glance; thus Mortirmir became a pariah to practitioners everywhere. But he cared little, for he traveled the world freely with Inoques by his side. [/hider]