[center][img]https://txt-dynamic.static.1001fonts.net/txt/dHRmLjcyLjAwMDAwMC5VbUY1Ylc5dVpDQk5iM0psYm04LC4w/wellbutrin.regular.png[/img][/center][center][img]https://txt-dynamic.static.1001fonts.net/txt/dHRmLjI0MC4wMzAzMDIuVW1GcGJXVWdRbkpoZFc0LC4w/acid-label.regular.png[/img][/center] [center]HP:[b]100/100[/b] | MP: [b]105/105[/b] | SP: [b]80/110[/b][/center] [hr] The crossbow-wielding man froze as the kappas finally broke through the party's defensive line. Even with the slowed perception of time with [b][Zoned In][/b], he was unsure if he can avoid the kappa's attack. So Raime made the most of the bad situation and took the shot nonetheless, a bolt lodged itself into the kappa...just as the 2.2-meter tall slab of meat tackled the kappa, all the while jamming another bolt into its side. But the kappa lunged to Klein, trying to get a beakful of his face. Raime made a split-second decision to jump to the aid of the massive man...just as Klein shoved his entire arm down the kappa's throat! The crossbow user visibly recoiled as he witnessed everything in graphic ultra-realistic high definition detail. [color=chocolate]"Jesus fucking Christ!"[/color] Jesus fucking Christ indeed. It was a miracle that Raime didn't empty his virtual guts at the sight, but all bravado he mustered in a split second to help Klein vanished just as quickly as it manifested. Despite his horror, he still wished to provide assistance to the giant. Diving back into the fray, Raime uses his slowed perception of time to help him close the distance and get into position with minimal risk. He then raises his crossbow over his head and takes aim at the kappa's ribs; intending to strike at full force with the butt of his crossbow. [hr][hider=Character] [b]Username:[/b] Raime Braun [b]Race:[/b] Human [b]Gender:[/b] Male [b]Height:[/b] 189 cm [b]Weight:[/b] 90 kg [b]Voice Pitching:[/b] 0 [b]Decorations:[/b] None notable. [b]Appearance:[/b] Splitting image of his own physical appearance. Wearing a full set of traveller's clothes. [hider=Attributes] [center]=Points when applied to HP, MP, or SP, each point consumed grants 10.=[/center] [i]HP[/i] – 100 [Determines how much damage you can take before death.] [i]MP[/i] – 105 [Used for spellcasting. Affects magical damage.] [i]SP[/i] – 110 [Used for techniques and skills. Affects physical damage.] [i]STR[/i] – 10 [General physical strength.] [i]AGI[/i] – 11 [Affects perception of time in combat. Partially affects physical speed.] [i]END[/i] – 10 [General toughness and physical defense. Affects SP regeneration.] [i]DEX[/i] – 11 [General skill and accuracy of movements. Affects weapons and tool usage.] [i]LUC[/i] – 10 [Affects item drop rates.][/hider] [b]Classes:[/b] [b]Scout Lvl.2 - [+5% MP | +10% SP | +10% AGI | +5% DEX][/b] [hider=Skills][list][*][b][Ranged Proficiency Lvl.1][/b] = Increase Proficiency with Ranged Weapons. [*][b][Zoned In][/b] - Increase AGI by 20%. Passively Consumes 10 SP Per-Turn while Active. [/list] [/hider] [/hider] [hider=User Experience] [b]Perception:[/b] Realistic [b]Gore:[/b] On [b]Pain Setting:[/b] 100% [b]Clothing Damage:[/b] On [b]Nudity Censor:[/b] Off [b]Profanity Censor:[/b] Off [b]Combat Action:[/b] Manual [b]Spell Incantations:[/b] Manual[/hider] [hider=Inventory] Money: 8 Silver Pieces[hr][list][*] Common Pouch [*] Standard Bolts x ∞ [/list] [/hider][hr]