[center][h3] Potential Servant Ideas [/h3][/center] [hider=Assassin, Needs Revamping][b]Class Name:[/b] [indent]Assassin[/indent] [b]Nicknames:[/b] [indent]The Mysterious Beauty at Court [/indent] [b]Alignment:[/b] [indent]Lawful Neutral[/indent] [b]Servant of:[/b] [indent]Placeholder[/indent] [b]Weapon:[/b] [indent]Unarmed combat outside of her Noble Phantasm[/indent] [b]Wish:[/b] [indent]"Whatever that my master wishes of me."[/indent] [b]Abilities:[/b] [b]Skills:[/b] [indent] Foregone Dreams, a Curse Dispelled (A): Originally intended to be a curse brought upon Assassin through the ire of a Goddess that allows for this iteration of her to be summoned. From her nature, such things even a curse may hide fortune for Assassin, preferring this life of being a simple attendant that was simply gazed at for being a beauty. Separating herself from the attention of her original life for the year that this curse was placed upon her. Like how events played out, she may voluntarily activate this skill to release the curse placed upon herself, sealing all the skills she received in this class container and allow her to switch over to the Archer class iteration of herself. Suppression of Oneself (-): The ability usually possessed by assassins that lets them hide their killing intent until they are ready to strike. In the case for Assassin, they possess this skill as a part of her disguise that allows her to hide her strength and instincts as a warrior. Enemies will perceive her abilities up to how much she exert their full capabilities, reaching to a maximum of one rank below their original values. Divinity (B): : The measure of whether one has Divine Spirit aptitude or not. At high levels one is treated as a mixed race of a Divine Spirit, and the level declines when the Heroic Spirit's own rank as a Monster raises. It can also decrease due one's dislike for the gods. It also has an effect which reduces special defensive values called "purge defense" in proportion to the Divinity's Rank. It can break through Skills such as Protection of the Faith and Enlightenment of the Sacred Fig. Mysterious Beauty (A): Upon adopting this name, Assassin's original skills aided in assuming this false identity of hers, allowing her true identity to be hidden. With questions such as 'who is this woman?' and 'where did she come from' will be impossible to answer, while any attempts to discover her identity will result in a fog-like confusion filling one's mind. Even witnessing her Noble Phantasm will not be enough due to this excess of a blessing. The only way for Assassin’s identity to be revealed is if she willingly discloses it herself. It could be said that this skill, rather than any real talent for assassinations, is the reason for Assassin’s to be place in any other class outside of her original. [/indent] [b]Class Skills:[/b] [indent] Presence Concealment (D): A low ranking of Presence Concealment unbecoming for an Assassin. Suitable only for low level spying that a cautious Servant is able to detect her without much difficulty. Assassin only possesses this skill because it is a Class Skill. [/indent] [b]Base Parameters:[/b] [indent] Strength: B Endurance: B Agility: B Magical Power: B Luck: A++ Noble Phantasm: A+ [/indent] [b]Noble Phantasms:[/b] [indent] [b]Name:[/b] Agneyastra [b]Title:[/b] The Smouldering Gaze of the Fire God [b]Quote:[/b] "To so casually meet someone gaze can be dangerous, remember that..." [b]Rank:[/b] A+ [b]Type:[/b] Anti-Unit Noble Phantasm [b]Range:[/b] 1 - 50 [b]Description:[/b] The mystery that lies behind the veil, with dozens of stories to put to her name. Those pair of fiery eyes that glances and scan throughout the court. To meet her gaze in an instant... your heart would be destroyed in a blaze of passion. For her voice is divine. Her dance is enthralling... You are hers, forever bewitched... Or perhaps not. In reality, this weapon is of the fire god, Agni. Being able to be released from a variety of mediums that the wielder may desire, in Assassin's case who would possess no weapon in court, she simply releases such a gift from her eyes. For those who come upon Assassin's gaze when met with this Noble Phantasm is activated are enveloped in a pillar of consuming pyre. As it is a magical effect, Magic Resistance can lower the damage, but even the highest ranks cannot fully protect from the fire god’s curse. Due to its nature, one could mistake this ability for something similar to Mystic Eyes. [/indent] [b]True Name:[/b] [indent][url=https://en.wikipedia.org/wiki/Brihannala]Arjuna - Wikipedia[/url][/indent] [b]Note:[/b] [indent][/indent] [/hider] [hider=Caster, Needs Revamping] [h3][sup][color=SteelBlue][b][u]SERVANT [/u][/b][/color][/sup][/h3][indent] [color=DarkCyan][b]Name:[/b][/color] Maria Anna Mozart, the Lost Symphony [color=DarkCyan][b]Class:[/b][/color] Caster [color=DarkCyan][b]Gender:[/b][/color] Female [color=DarkCyan][b]Appearance:[/b][/color] [center][img]https://images.alphacoders.com/672/672167.jpg[/img][/center][/indent][h3][sup][color=SteelBlue][b][u]BIO [/u][/b][/color][/sup][/h3][indent] [color=DarkCyan][b]Personality & History[/b][/color] Summoned as a Caster that is said to rival her brother in every way possible, or at least close enough that only the most astute artist could tell the difference between the two of them. Caster is a servant whose future could of been just like her brother as a dazzling musician that enthralled the audience that came to his performances. However, this fate was cut short by the obstacles placed in her way that prevented her from ever truly reaching the pedestal that her brother was placed on by both her parents and the people around him. How far her career could have been as a muscian the world would never know, for she married when she turn the age of eighteen and became eligible for such a proposal. Despite both her brother and herself trying to object to the decision that was given to her, she eventually relented to her father and allowed herself to be wed. Causing another gap in the relationship she had with her brother who she used to be very close to until he started to become recognized for his own skills. She was an inspiration for her little brother when the two of them were children and served to reinforce the lessons that her father gave to both of them. Tending and caring for the love of music that her little brother had and shared, it would surprise her that despite the promise she showed, the position of being the head of the family was given to him. In the end after her marriage, she became removed from her brother's life and only saw him for the last time when he was dead, also meeting his family as well at that time. Of course she regretted the isolation that the two were in but was helpless to do anything about it in their separate worlds. There would always be the time that she remembered while she grew old about how she spent her days with her little brother playing music together. [color=DarkCyan][b]Weapon:[/b][/color] Her Music [/indent][h3][sup][color=SteelBlue][b][u]PARAMETERS [/u][/b][/color][/sup][/h3][indent] [color=DarkCyan][b]STR:[/b][/color] E [color=DarkCyan][b]CON:[/b][/color] E [color=DarkCyan][b]AGI:[/b][/color] B [color=DarkCyan][b]MGI:[/b][/color] A [color=DarkCyan][b]LCK:[/b][/color] D[/indent][h3][sup][color=SteelBlue][b][u]CLASS SKILLS [/u][/b][/color][/sup][/h3][indent] [color=DarkCyan][b]• Territory Creation D+:[/b][/color] The creation of an area that is advantageous for Caster, it manifests itself as a Performance Venue for her to use. Within this space, she is capable of altering its properties that highlights her music, making her sound-based magecraft more effective in this area. She could fully unlock the potential of this skill if she only had her brother performing alongside with her as well that would provide the positive multiplier. [color=DarkCyan][b]• Item Creation E:[/b][/color] The ability that a servant has of creating mystic codes and other magical items. At this rank, she cannot make anything else besides the music pieces that she has written which are mundane objects.[/indent][h3][sup][color=SteelBlue][b][u]PERSONAL SKILLS [/u][/b][/color][/sup][/h3][indent] [color=DarkCyan][b]• Protection of the Music God (False) A+:[/b][/color] Coming from her own great skill in music has caused the manifestation of this skill. While the true version of this skill denotes the divine protection from the Muses who were the gods of music. Caster's skill in music have achieved the levels of something that can be called otherworldly beautiful whenever she plays. From her immense experience, she can distinguish any type of sound and play any instrument masterfully and in addition, the effects of music magecraft are ranked up. While the rank of this skill is inferior to her brother, she can reach near a similar level should she follow the path of selling her soul to music. [color=DarkCyan][b]• Uncrowned Mastership (Music) A:[/b][/color] A skill that comes from her skill in music that was not recognized by others due to various reasons that had affected her during life. It all began when she was held back by both her parents and society's restrictive concepts of gender roles and was not allowed to reveal her artistic talent. With both her dedication and work left unknown to the world, any evidence of her music compositions simply never existed in history or never discovered. To those who do not know the true identity of Caster perceives her parameters as one rank lower than what they actually are and her skills that are related to her music are invisible as well to them. [color=DarkCyan][b]• Battle Continuation C:[/b][/color] There is a slight variation of this skill that makes it more akin to [ Performance Continuation ] than what is traditionally thought of. It allows her to continuing to cast spells after receiving wounds that may hinder such action normally. This can be thought of as the willpower to keep on playing until the final note, and can push her body even when her own magic reserves when they are low, resulting in damage being applied for how much she overexerts. [/indent][h3][sup][color=SteelBlue][b][u]NOBLE PHANTASMS [/u][/b][/color][/sup][/h3][indent] [color=DarkCyan][b]Name:[/b][/color] Nannerl Notenbuch [color=DarkCyan][b]Title:[/b][/color] Symphonies from Within [color=DarkCyan][b]Rank:[/b][/color] C [color=DarkCyan][b]NP Type:[/b][/color] Anti-Unit [color=DarkCyan][b]Range:[/b][/color] 1 - 35 [color=DarkCyan][b]Maximum Number of Targets:[/b][/color] 100 [color=DarkCyan][b]Description:[/b][/color] The one thing that she inherited from her family when she wasn't chosen to become the next head. It is a notebook of music that has many pieces among the pages that are bound in the book, being around fifty pages long and containing short pieces for Caster to facilitate her musical magecraft. Originally designed for children by her father, both Caster and her brother's later work were included in this edition of the notebook that details more complicated and difficult scores that showed others the talent the siblings had resting within them. Even when she was held back by the world, Caster still continued to play and keep up with her brother, who occasionally sent her pieces of music to play and listen to as a little taste of what could be. The Notebook is also a medium that can be made to offer Caster's own soul and dedicate it to a certain cause. It can be said that it is expected of her to offer her soul up for music and in exchange be granted her wish of creating music. This secret function of her Noble Phantasm is sealed unless Caster willingly allows the process to happen to her and let the changes go through. The same can be said for Caster offering herself up to the Demon God Amdusias since she too is part of the bloodlines that would become agents from them. However, once again this change must be voluntary from Caster's own decision before offering herself but the changes would result in an entirely different servant created in her class retainer. [color=DarkCyan][b]Effect:[/b][/color] In the meantime, this Noble Phantasm allows Caster to play a performance that is enthralling to those in her vicinity, having up to 48 variations that can be played by her. Those who are listening are forced to make a [ Mana ] and [ Luck ] check or fall under a charm-like effect as they listen to her until the end of her performance. The effect that befalls on the listeners can be abated so long there is a will to resist and complete evasion by means of a Magic Resistance Skill is possible. This Noble Phantasm is less of an intrusive skill on a person's mentality but is instead a more dazzling display of skill from a music prodigy putting her all in it. [hr] [color=DarkCyan][b]Name:[/b][/color] Kingdom of Back [color=DarkCyan][b]Title:[/b][/color] Dichotomy of my ephemeral dreams and stagnant present [color=DarkCyan][b]Rank:[/b][/color] B [color=DarkCyan][b]NP Type:[/b][/color] Reality Marble [color=DarkCyan][b]Range:[/b][/color] 10 - 60 [color=DarkCyan][b]Maximum Number of Targets:[/b][/color] 100 [color=DarkCyan][b]Description:[/b][/color] A reality marble that was built from the combination of two individuals to create one thing, without them both together, it would only result in something incomplete. In their combined effort, they created the Kingdom of Back, a place where during their childhood they had crowned themselves as King and Queen that allowed them to escape their daily lives. Once originally a beautiful place that was vibrant with color during their stay as children, has only rotted into a dingy and dirty place. Over time, this once pristine place had been warped by Caster's longing to escape her dull life as she fell farther and farther from her dreams. Manifesting itself as a rundown castle surrounded by a town that it is eerily quiet as it rains soot and ash over the land. Everything about the place feels wrong as sound is warped and even the dark colors from the shadows seem instinctually 'off'. This Noble Phantasm is the representation of what potential Caster had within herself, its original purpose was to create musical magecraft of unparalleled skill that would be indescribable by any words at the height of their artistic abilities. Without her brother, the process to heal and restore this Noble Phantasm back to its initial condition is impossible. At the end of her life, it has instead turned into a Noble Phantasm that brings a pollution that suffocates the light of those that are within the reality marble. Once easily activatable by playing any kind of music from Caster and her brother, it is something that she prefers not to play due to bitter memories attributed to the place. The startup time to this Noble Phantasm is abysmally slow, requiring at least a minute and half before it finally sets itself up and binds itself to the world. It is easily stopped by disrupting her performance both before the reality marble is activated and when in effect as well. [color=DarkCyan][b]Effect:[/b][/color] Those who are inside the Noble Phantasm will find their parameters reduced by two ranks and their skills by a single rank as their shimmering existence as heroic spirits are dulled temporarily. Servants who are classified not as [ Heroic Spirits ] are faced with less scrutiny as only a single rank down are applied on their parameters when inside the space. Noble Phantasms that are in the reality marble will also be temporarily reduced in power by a single rank due to the nature of how it affects the servants. They will be affected without scrutiny unless these objects are supreme in quality, befitting the true title of a Noble Phantasm which is the crystallization of a heroic spirit's existence in the world, meaning that those that are equal in rank or superior to this Noble Phantasm will function normally. Should the medium used is based upon sound and has artistic accents, it is affected more by the reality marble, losing two ranks in its effectiveness without the previous limitations being applied. [/indent][h3][sup][color=SteelBlue][b][u]ALIGNMENT [/u][/b][/color][/sup][/h3][indent][color=DarkCyan][b]Alignment:[/b][/color] Neutral Good[/indent] [/hider] [hider= WIP Assassin, Needs Rework][color=LightSlateGray] [center][img]https://i.imgur.com/TloUxZt.jpg[/img] [color=Brown][b][u]Assassin[/u][/b][/color] [hider=Theme Song][youtube]https://www.youtube.com/watch?v=m9DO3zpdWqw[/youtube][/hider][/center] [color=brown][u][b]Alias:[/b][/u][/color] "Old Man of the Mountain" "Hassan of Depravity" [color=brown][u][b]Alignment:[/b][/u][/color] Lawful Neutral [color=brown][u][b]Servant of:[/b][/u][/color] [color=brown][u][b]Weapon(s):[/b][/u][/color] His Voice is the most prominent weapon he uses Formally trained in daggers and other small blades [color=brown][u][b]Wish:[/b][/u][/color] Assassin's wish is to figure themselves out and repent their sins but not with the Grail [color=brown][u][b]Abilities:[/b][/u][/color] None [color=brown][u][b]Class Skills:[/b][/u][/color] Independent Action (A) - As a figure who always worked alone, it is not surprising for Assassin to take action without their Master. Moving through the shadows to set up a web of lies and deceit, it is a skill necessary for someone who schemes such plans and ideas. At this rank, it is possible for them to last a week in this world without any anchor but this is without taking account of any other method of sustaining oneself. Presence Concealment (B+) - At this rank, it is suitable for Assassin to spy on others. However, the skill is tailored more for Assassin to be seen while disguising their presence as a Servant, resulting in receiving an increase in rank to [color=salmon][ A+ Rank ][/color] for this skill. With Assassin hiding essentially in plain sight, it prevents most identification from the senses of Servants unless they have other skills to say otherwise. Allowing Assassin to be seen as a normal person but it still retains the same limitations for when preparations to attack are made, the efficiency of this skill decreases to [color=salmon][ C Rank ][/color]. The only exception to this is when Assassin uses Sound-based techniques. With the way that Assassin uses these attacks, it requires the target being [color=salmon][ willing to listen ][/color] and [color=salmon][ not be cautious or wary ][/color] of Assassin. If these two requirements are met, Assassin can use sound-based techniques to their fullest against them that would not register as 'harmful' or 'suspicious' to them that would normally out Assassin. [color=brown][u][b]Skills:[/b][/u][/color] Espionage (A++) // So long as Assassin does not reveal their true nature or intentions on purpose, it is impossible to discern any hostility or alternative motive from them. With the combination of skills that Assassin has, the ability to detect their nature as a Servant or intentions are close to zero unless their opponents is able to see through it in some way. This skill is lost, however, when attacking a target under this effect and is permanently ineffective for that individual unless something were to change that. Mesmerizing Presence (A) // A skill brought on from [color=salmon][ Self Modification ][/color] that was intended less for combat and more for one's own appearance, resulting in Assassin to be simply charming to say the least. Its drawback is that the changes are permanent but allows him to manifest his appearance as a strong mental interference magecraft-like effect on others. With even his mundane actions being enchanted with poise that he simply has to him, it is becomes more prominent when exerting the specialized talents he has with his voice and movement if he so desires. One could call this a captivating force of personality and gravitas that surrounds Assassin that draws people to him. While partial evasion is possible with [color=salmon][ Magic Resistance ][/color], as a skill surrounding his personality affecting others, a skill like [color=Salmon][ Charisma ][/color] or any other mental pollution could provide defense against this ability. However, even without [color=Salmon][ Charisma ][/color] or any other protection, one can abate it to some extent so long they maintain a will to resist. Those who willingly fall prey to this skill receive a negative debuff when trying to resist this skill unless something otherwise changes it. At its core, this skill cannot go against the fundamental beliefs that an individual has but can try to persuade them over time, with the results varying, against the most fool hardy individual it can reaffirm their own beliefs even. Magical damage and effects can be transferred through his actions and even his words that latches onto them, being entirely focused on mental interference. It is a skill incompatible to improving on Assassin's physicality due to his focus unless converting ranks to [color=salmon][ Self Modification ][/color] from this skill with partial efficiency. Guile and Subterfuge (B+) // A skill that Assassin had picked up during the years that they operated, moving through the many different courts and echelon of power made them accustomed to the many different natures of people. With eyes in every shadow and tongues carefully held, they learned the unspoken language that people communicated even if they didn't recognize. It is a more sophisticated version of [color=salmon][ Human Observation ][/color] that came from the training granted to Assassin allowed insight not only during combat but outside of it as well. Upon studying an individual for a day, Assassin gains [color=salmon][ Eye of the Mind (True) ][/color] against them at [color=salmon][ A Rank ][/color] and treats their physical parameters as one lower for Assassin so long it is not directly contested. If preparations for this skill is not met for a Servant or individual, the buff they have against them does not trigger and their [color=salmon][ Eye of the Mind (True) ][/color] is kept the same rank as this skill. Outside of combat this skill also as the [color=salmon][ Instinct ][/color] skill when navigating social and diplomatic conversation. If the individual has not been studied before hand by Assassin, this skill becomes [color=salmon][ C Rank ][/color] , that allows Assassin to roughly feel the way of how a conversation is going. Allowing him to get a general feel of the intentions of those that he is conversing with during this period of intermission between them. Should Assassin complete the criteria of studying his opponents before speaking to them, this skill increases to [color=salmon][ B Rank ][/color] which allows an even finer sense of the flow between him and the conversation that is happening. Giving him the chance to preemptively change his own tone and responses to elicit the result that he desires or try getting as close to it as possible with this skill. After studying his target, it allows some capability to pass through mental defenses a person may have such as [color=salmon][ Mad Enchantment ][/color] or [color=salmon][ Mental Pollution ][/color] and have some understanding to a degree. Should any of his techniques of mental interference be used against opponents with these unstable mental states, unsavory and twisted results may occur for Assassin should he risk it. [color=brown][u][b]Base Parameters:[/b][/u] [/color] Strength: (筋力, Kinryoku?): D Endurance: (耐久, Taikyū?): D Agility: (敏捷, Binshō?): B Magical Power: (魔力, Maryoku?): C Good luck: (幸運, Kōun?): E Noble Phantasm: (宝具, Hōgu?): B [color=brown][u][b]Noble Phantasm:[/b][/u][/color] Name: Zanbanyia [ Ichor of the Reverie - To Act with One's Heart, Mind, and Soul ] Quote: "Ssshhhh... Take a moment won't you? Let go of the weight that you burden yourself with and close your eyes." Rank: C++ Type: Anti-Unit Range: 1-10 Description: Compared to No Name Assassin's application of this Noble Phantasm, there is more depth to it than being simply being the assassination technique for Hassan of Depravity. It can be said that her usage of this Noble Phantasm showed the inadequacy of her inheriting the title of [color=salmon][ Old Man of the Mountain ][/color] but who are they to judge? A similar technique to The Hundred-Faced Hassan in more ways than one, it was an inborn quality of Assassin that they had, but what is useful of a beautiful voice for a person who killed for their entire life? Not to mention what would make it worthy enough for the others to accept it as an technique suitable of being named [color=salmon][ Zanbaniya ][/color] and compete with the others. The answer would be through a method only they would be able to do, a technique that utilized the soul of Assassin to not only harm but heal, it can be thought to be similar in a way to Spiritual Healing and Material Transformation. This Noble Phantasm is a technique that opens the doorway to the 'soul' using the body as a medium. Being a two way relationship, the connection between Assassin and their target can be said to be very intimate with what it entails. As the soul is the record of a person at their core, Assassin if given time can read through the entire history of a person through this medium and if so desired, could alter it to affect their physical body. It is a powerful enough technique to even scramble the Magic Circuits of those who possesses them in a short time as seen when [color=salmon][ No Name Assassin ][/color] used them and when specifically directed Servants, could bring them down to their knees. By altering the records that are pertained in a person's soul or the history in a object, the body that they are reside in are also affected by this fundamental change in their being. The reverse can be said that the foundations that a person is built on can also be reinforced upon that solidifies their existence or purpose that can change their capabilities. Giving it the capabilities to potentially ignore the preset qualities of the flesh and body, it instead becomes harder to impose change on a object that is resistant to magecraft or have a substantial amount of mystery behind them that makes it incompatible to this Noble Phantasm. Making it possible be resisted with [color=salmon][ Magic Resistance ][/color] to reject the attempted change or something like [color=salmon][ Divinity ][/color] which offers resistances as they become less human. Making this Noble Phantasm working more against mundane opponents like humans or if they are servants, wraiths such as Assassin himself and those closer to modern day who lack substantial mystery. In the right situations however, these setbacks can be mitigated with several criteria that can be met which improves the effectiveness of this Noble Phantasm if Assassin has the chance. It first starts off at [color=salmon][ C Rank ][/color] with its potency, but allows multiple targets to be effected at the same time in exchange for the potency of the change. Should it target a single entity, the effectiveness of this Noble Phantasm increases by a single rank to [color=salmon][ B Rank ][/color] as there is more precision and dedication involved to achieving the desired change but now limited in targets that it can affect. The final criteria which can allow Assassin to be at his full capabilities is when he touches another person's body which allows the most intimate connection. Allowing this Noble Phantasm to increase another rank to a maximum of [color=salmon][ A Rank ][/color] that gives Assassin the opening should the conditions align. [color=brown][u][b]True Name:[/b][/u][/color] Hassan-i-sabbah [/color][/hider] [hider=Potential Servant 1] [hider=Servant] [center][img]https://mangahelpers.com/forum/media/victor-nikiforov-full-2059711.22054/full?d=1513196704[/img][/center] [list][*][u][b]Name[/b][/u]: Socrates [*][u][b]Class[/b][/u]: Avenger [*][u][b]Appearance[/b][/u]: [*][u][b]Personality[/b][/u]: [*][u][b]Stats[/b][/u]: [list][*][u]Strength[/u]: D [*][u]Endurance[/u]: D [*][u]Agility[/u]: D [*][u]Mana[/u]: C [*][u]Luck[/u]: E [*][u]Noble Phantasm[/u]: A[/list][/list] [list][*][u][b]Class Skills[/b][/u]: [list][*][u]Avenger:[/u] [color=firebrick][b]C[/b][/color] [indent]Accepting the misfortunes that fell upon Athens and making himself as the scapegoat to cleanse the city from the strife that it was suffering from. He sought to hone his fellow citizen's sense of righteousness and ability to question all throughout his life, accepting their resentment in order to better themselves. The more hatred he gathers, the more persuasive he becomes rather than increasing in physical strength.[/indent][/list] [list][*][u]Self-Replenishment (Mana):[/u] [color=firebrick][b]E+[/b][/color] [indent]When engaging in any kind of offensive action, a minuscule amount of magical energy is generated from Avenger, the debate and challenge of idea strangely qualifies for the activation of this skill. When Avenger operates toward the promotion of order and maintenance of the law, he gains a bonus modifier that allows magical energy to slowly generate autonomously into his reserves.[/indent][/list] [list][*][u]Memory Correction:[/u] [color=firebrick][b]C-[/b][/color] [indent]A skill that generally increases the damage of an attack from a critical opening that a target may have from forgetfulness. For Avenger, it instead serves as something for him to always remember his opponent's argument, secondarily used to increase the damage against them when contradiction occurs that results in the negative modifier.[/indent][/list][/list] [list][*][u][b]Personal Skills[/b][/u]: [list][*][u]Innocent Creation:[/u] [b][color=firebrick]EX[/color][/b] [indent]There is absolutely nothing that has been recorded about Avenger from himself personally or even anything that was created by him, being an individual that would've have disappeared into the past had it not been for others who recorded his legacy. Influenced greatly from his pupil Plato, Avenger was known to be a Lover of Wisdom who fully dedicated himself to seeking the truth and was one of the founders for Western Philosophy.[/indent][/list] [list][*][u]Single-Mindedness:[/u] [b][color=firebrick]A+[/color][/b] [indent]The ability for an individual to immerse themselves in something subject, exhibiting a superhuman degree of focus. Avenger himself is a special case, as his origin was revealed to himself from the Oracle of Delphi, fueling his eternal search for the one singular truth that was hidden beneath everything. In this case, it manifests itself as a version of mental pollution almost absolute in nature which prevents people from truly understanding Avenger or affecting him in any meaningful way.[/indent][/list] [list][*][u]Connection to the Root:[/u] [b][color=firebrick]D[/color][/b] [indent]At the end of his life, during the last fading moments of his life was where he saw the end of all things, the truth that was the origin of all things. Momentarily glimpsing at the Root connected Avenger to that 'source' of wisdom that influenced him as a Servant, most noticeably causing pure magical damage to be inflicted with his voice as ideas and concepts are attempted to be understood by lesser minds. With a luck check, Avenger can attempt to haphazardly recall information from the Root, most likely failing in the process and inflicting damage onto himself. But as a side effect, this skill also provides a large resistance against illusions, allowing Avenger to ground himself and see the truth of things, discerning their properties.[/indent][/list] [list][*][u]Charisma:[/u] [b][color=firebrick]C-[/color][/b] [indent]The rhetoric of Avenger is extremely compelling and conductive to those who wish to learn more but against those who innately disagree will become more entrenched in their mindset. With some of the most incompatible, they may even become enemies rather than allies when he opens his mouth, which is kind of understandable as he is annoying at times.[/indent] [/list][/list] [list][*][u][b]Noble Phantasm[/b][/u]: [list][*][u]Name[/u]: Phronēsis - Purity of Thought, Sense, Judgement, Wisdom, and Prudence [*][u]Rank[/u]: C+ [*][u]Type[/u]: Anti-Unit [*][u]Appearance[/u]: [*][u]Effects[/u]:[/list] [indent]Avenger believe that if the wrongdoing and behavior that was not virtuous resulted from ignorance, then the one who did it knew no better. Saying that a person who was virtuous in action, thought, and spirit would not be able to be wronged by a person less virtuous than them. He lived up to this standard and in the end, Socrates accepted his death sentence when most thought he would simply leave Athens, feeling he could neither run away or go against the will of the community. His valor was remarkable that manifested itself as a Noble Phantasm that is always active, protecting Avenger from harm so long as he remains virtuous, negating the same rank of damage of this Noble Phantasm against attacks while increasing process of natural healing. Against those that are of the 'Evil' or 'Negative' alignment, the difference in morality between Avenger and the target is so great that this Noble Phantasm gains the bonus modifier. Becoming a potent conceptual defense of 'purity', stating that no lesser individual may harm the virtuous even if physical harm fell upon them, they could not affect the purity of his soul or integrity and where it would go.[/indent][/list] [list][*][u][b]Noble Phantasm[/b][/u]: [list][*][u]Name[/u]: Law of Athens - Daemon of Law, Purity, and Wisdom [*][u]Rank[/u]: B+++ [*][u]Type[/u]: Anti-City [*][u]Appearance[/u]: [*][u]Effects[/u]:[/list] [indent]Daemons are existences founded within the 6th Imaginary Aspect, called forth by human desires and wishes, that materialize as Phantasms formed from the thoughts of humanity. Acting to realize the wishes they come to be invested within by distorted means. Born within the city of Athens, a existence built upon the laws of society that were created by the citizens and wish for them to be upheld and followed allowed for this daemon to be born. 'The Law of Athens' as Avenger described the entity was the designation that was given for the Daemon and in it's prime held substantial power even during its decline where the government of Athens deteriorated and people began to doubt the law's ability to fulfill their needs. It was a daemon that favored a certain individual, almost finding similarity in another being who shared held unshakable faith in the virtue and laws of the people, seeking to improve them so that they could be the best for everyone. To attach itself to Avenger who was the individual it found was almost effortless, being an anchor for such an entity like him was second nature but influenced the world around him. Rather than fully possessing the host and destroying such a compatible vessel, the daemon exerted its powers through Avenger and allowed them to shape Athens with their words. His death planned by his opponents weren't simply to spite the philosopher but aimed to get rid of a host for the daemon, with both following their doctrine to the exact lettering which they took advantage of. Manifested as a servant, being the potential host to the Daemon 'Law of Athens' who has long since past from the Modern World, his existence has been influence from such an relationship. Avenger naturally brings around concept of 'virtue' and 'order' that brings the natural order to fruition even if self-detrimental to the affected individuals. When actively applied, Avenger can manifested the 'order' of the land and impose the native laws and rules upon individual which can affect them in a variety of detrimental and beneficial ways. Toward people, events, and so forth that are already in that direction, a bonus modifier is given to those that qualify. Functioning as a type of conceptual attack that opposes luck, which is the ability to defy fate and avoid the consequences of destiny. The seed to the Daemon 'Law of Athens' still exists within Avenger to be reborn should the chance to cultivate it be taken. The two additional modifiers come from Avenger becoming the active host of the Daemon should the scenario ever occur and the daemonic possession that defies parameters afterward, they stand simply as trivia information for plot points should they ever occur. [/indent][/list] [list][*][b][u]Alignment[/u][/b]: Lawful Good [*][b][u]Changes[/u][/b]: (This section is purely for things such as genderbending. If you make a male historical or mythological figure female, I want an explanation for it)[/list] [/hider][/hider] [hider=Potential Servant 2] [hider=False Lancer] [CENTER][h1][b]H E R O I C S P I R I T - L A N C E R[/b][/h1][/CENTER] [table][row][/row][row][cell] [center][img]https://media.giphy.com/media/3oEdvbRHem1psqd7a0/giphy.gif[/img] [sup]_______________________________________________[/sup] [sub]??? [sup]_______________________________________________[/sup] ??? [b]|[/b] ???? [sup]_______________________________________________[/sup] Lancer [sup]_______________________________________________[/sup] ??? Gender [sup]_______________________________________________[/sup] Physical Profile[/sub] [sup]___________________________________[/sup][/center][hider=] [sub][b] Basics[/b][/sub] _____ [hider=][sub][b]// Basics: • Height[/b] | [i]6 Feet 8 Inches[/i] [b]• Weight[/b] | [i]???[/i] [b]• Build[/b] | [i]???[/i] [b]• Hair Colour[/b] | [i]???[/i] [b]• Eye Colour[/b] | [i]???[/i][/sub][/hider] [sub][b] Parameters[/b][/sub] _____ [hider=] [sub][b]// Parameters: • Strength[/b] | [i]???[/i] | [b]• Endurance[/b] | [i]???[/i] | [b]• Agility[/b] | [i]???[/i] | [b]• Mana[/b] | [i]???[/i] [b]• Luck[/b] | [i]???[/i][/sub][/hider] [/hider][CENTER][SUB]Miscellaneous[/sub] [sup]___________________________________[/sup][/center][hider=] [sub][b]//Notes: • Birth & Death[/b] | [i]???[/i] • [b]Alignment[/b] | [i]???[/i] • [b]Catalyst[/b] | [i]???[/i] • [b]Weapon[/b] | [i]??? [/i] • [url=https://www.youtube.com/watch?v=XHVcxYZFh_0]Theme song[/url][/sub][/hider] [/cell][cell][sub][b] Appearance Details[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [indent]An individual who stands up at a height of around 6 feet that blurs. Wearing a suit of dark blue in a color bordering almost a blackish purple, with many of its features obscured along with the individual who wears it also obscured. While ornamentation on the armor can be vaguely seen and assumed, it is too difficult to clearly be discerned by even the most acute eyes. With wispy smoke surrounding Lancer making it seem like there is an illusion of doubles or triples of them standing in the same spot at times. [/indent] [sub][b] Personality[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔[/sup][/sub] [INDENT]???[/INDENT] [/cell][/row][/table][sub][b] Character Synopsis[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [indent]???[/indent] [sub][b] Class Skills[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [INDENT][sub][b]// Magic Resistance:[/b][/sub][/INDENT] [INDENT][INDENT][b][i]??? Rank[/i][/b] | [/INDENT][/INDENT] [sub][b] Personal Skills[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [INDENT][sub][b]// ???:[/b][/sub][/INDENT] [sub][b] Noble Phantasms[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [INDENT][sub][b]// ???[/b][/sub] [/INDENT] [/hider] [hider=Unsealed Noble Phantasm / Information Revealed] [CENTER][h1][b]H E R O I C - S P I R I T[/b][/h1][/CENTER] [table][row][/row][row][cell] [center][img]https://media.giphy.com/media/3oEdvbRHem1psqd7a0/giphy.gif[/img] [sup]_______________________________________________[/sup] [sub]Galehaut [sup]_______________________________________________[/sup] The Knight of Obscurity [b]|[/b] Lord of the Distant Isles [sup]_______________________________________________[/sup] Lancer [sup]_______________________________________________[/sup] Male [sup]_______________________________________________[/sup] Physical Profile[/sub] [sup]___________________________________[/sup][/center][hider=] [sub][b] Basics[/b][/sub] _____ [hider=][sub][b]// Basics: • Height[/b] | [i]6 Foot 8 Inches[/i] [b]• Weight[/b] | [i]237 lbs[/i] [b]• Build[/b] | [i]Athletic / Built [/i] [b]• Hair Colour[/b] | [i]Dark Brown / Black[/i] [b]• Eye Colour[/b] | [i]Dark Blue[/i][/sub][/hider] [sub][b] Parameters[/b][/sub] _____ [hider=] [sub][b]// Parameters: • Strength[/b] | [i]A[/i] | [i]( C )[/i] [b]• Endurance[/b] | [i]B[/i] | [i]( D )[/i] [b]• Agility[/b] | [i]A[/i] | [i]( C )[/i] [b]• Mana[/b] | [i]B[/i] [b]• Luck[/b] | [i]B[/i][/sub][/hider] [/hider][CENTER][SUB]Miscellaneous[/sub] [sup]___________________________________[/sup][/center][hider=] [sub][b]//Notes: • Birth & Death[/b] | [i]Medieval Britain, End of the Age of Fairies ( Late 5th or 6th Century ) [/i] • [b]Alignment[/b] | [i]True Neutral[/i] • [b]Catalyst[/b] | [i]Piece of the Round Table, The Decameron, The Book of Galehaut, The Prose of Lancelot[/i] • [b]Weapon[/b] | [i]His Spear, Sorelois [/i] • [b]Theme[/b] | [i][url=https://www.youtube.com/watch?v=ntuVM3JxZYo]The Rise[/url], [url=https://www.youtube.com/watch?v=_xz10ZNNkoM]The Fall[/url], [url=https://www.youtube.com/watch?v=9_6HNNDvwkE]The Resolution[/url][/i][/sub][/hider] [/cell][cell][sub][b] Appearance Details[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [indent]A tall individual would stands over most people around the height of at least six feet minimum, it guaranteed he would be one if not the tallest in the room. To see the details of this person face is impossible with the only except being the blue eyes that glow through the visor of their helmet, the rest of their body in in a similar situation where the armor that they don is made for the practicality of the battle field. Through those armored pieces that make this suit of armor, it also gently glows with energy that seem to hum of power contained within. [/indent] [sub][b] Personality[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔[/sup][/sub] [INDENT]For some people, the Lord of the Distant Isles is not just a title placed on Lancer but a apt description of who he is as an individual as well. He holds the visage of someone who carries the word of 'Strong' and 'Silent' on their shoulders that anyone would recognize upon looking at him. That weight that he seems to carry doesn't simply come from just his appearance but with a certain pull that is palpable to those within his presence, a sense of intensity and brilliance that could be felt even through that armor. Despite that, there is a distance that he places between himself and others in a reserved and taciturn nature that undoubtedly leaves a chilly atmosphere that wards most individuals away with perceived coarseness. When that individual inside the suit finally does speak to prove its existence, it speaks with a tiredness and wariness that lingers on his words as a fatigued and jaded individual comes out. For the rarity of his spoken words, it is perhaps better to have just a silent companion as he is blunt and sharp with his words, cutting to the heart of any issue that he finds. He'll make it known about his opinions if anything seems dubious or if something needs his attention, that he will immediately convey.[/INDENT] [/cell][/row][/table][sub][b] Character Synopsis[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [indent]The tale of Galehaut, if legends told to be true, was about a man of great prowess and skill that was destined to beat the promised King of Knights. As a figure unknown to the court of the Round Table, he was renown for his honor as a knight and as a powerful figure with land he has taken. He rose up from the unknown ranks into a figure who could challenge the legacy that the Round Table sought to achieve, earning him the moniker as the Knight of Obscurity. It was rumored that he was born from the lineage of phantasmal beasts known as the Giants that were thought to have slowly been slowly dying out, trapped in the land of mankind due to this physical bodies being unable to reach the Reverse Side of the World. By the period of King Arthur, as mystery was disappearing around the world, true giants were thought to be extinct or at the very least, a legend if one was to encounter one. However, outside of his destined legend to defeat the King of Knights, not much is known about Galehaut when looking through the works of the Arthurian Cycle. His only reprieve from this enigma is mostly through his interactions with Lancelot and a few mentions that are sparsely scattered throughout the legends. The only part of his story that has some renown or merit are the different accounts of how he died in his life. Some say that after he heard Lancelot was killed he was distraught and depressed and shut himself away and died of grief, others say he died fighting in the battle of Camlann, others in the peaceful sleep. No one knows´s other than Galehuat, and when asked of his death, he only will give a cold blue eyes look before staying silent never speaking a word. For the reason that he is in this war is once again for a selfish wish that he intended to make for himself. [/indent] [sub][b] Class Skills[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [INDENT][sub][b]// Magic Resistance:[/b][/sub][/INDENT] [INDENT][INDENT][b][i]A Rank[/i][/b] | Lancer possesses a high rank in this skill despite living in a transition of Ages, with his environment being rich in magic and mystery. It comes from the fact that he was raised from his particular parentage and possessing the blood of a Phantasmal Beast, being capable of canceling spells of A-Rank or below, no matter what High-Thaumaturgy it is. Along with the fact that even an army that was backed up by the wizard Merlin was defeated by Lancer, this rank is respectable for such a feat. In practice, he is a Servant who is untouchable by modern magi, so it would not be an exaggeration to title the Servant a 'Magus Killer'. Against magecraft that focuses on taking down phantasmal beasts or even giant-kind, his magic resistance may not function to its fullest until tested due to the rarity of encountering such individuals. [/INDENT][/INDENT] [sub][b] Personal Skills[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [INDENT][sub][b]// Charisma:[/b][/sub][/INDENT] [INDENT][INDENT][b][i]B Rank[/i][/b] | Though unknown to Arthur and his court, Galehaut has already conquered lands and acquired considerable power, loyal followers, and a reputation for being a noble character. Being a composite Skill consisting of a person's charm as well as the natural talent to command or unify an army or country. Increases the ability of allies during group battles. Lancer having a B Rank in this Skill is sufficient to lead a nation as its potential king, with the morale of military forces he or she commands is extremely high. [/INDENT][/INDENT] [INDENT][sub][b]// Blood of The Giants:[/b][/sub][/INDENT] [INDENT][INDENT][b][i]A Rank[/i][/b] | The skill which represents the lineage that flows through his blood, granting Lancer the gifts of Giant-kind, a species of Phantasmal Beasts in the decline towards extinction after the Age of Gods. As one coming from the lineage of a full-blooded giant as his mother, he is effectively a demi-giant in nature and displays a variety of their physical traits. He gains their physical strength and hardiness as a form of [Monstrous Strength] that represents the abilities intrinsic to one as a member of Giant-kind. While Lancer will be weak to those who are monster-slayers or armaments which slays monsters, the innate abilities of his kind makes him stronger than his parameters would otherwise indicate. Allowing him to temporarily increase both his [Strength] and [Endurance] parameters by one rank up for the duration that he is supporting this skill. In terms of his strength when he utilizes the qualities of his blood, it allows for Lancer to go beyond the normal limitations of what a average Servant could achieve he has something superior than A Rank but not close enough to be considered A+ Rank Strength. [/INDENT][/INDENT] [INDENT][sub][b]// Eye of the Mind (True):[/b][/sub][/INDENT] [INDENT][INDENT][b][i]A Rank[/i][/b] | Described as a person who emerged from the foreground to challenge King Arthur for his entire realm, having already 'conquered' lands on his journey as he acquired their immense power, their loyalty, and a noble reputation comparable to the King. In truth though, he did not consider himself to be anyone's liege or leader but felt responsibility for his zealous followers and self-proclaimed vassals when they issued their challenge to King Arthur. Having attracted the attention and provoking the ire of the King and his Knights of the Round Table, he sought to see that no one would spill any unnecessary blood over such a misunderstanding. As such his careful machinations on the battle field weren't just noteworthy as a individual but as a commander of armies, it was a feat of legends as he slowly cornered the Knights of the Round Table. It was there that he ceased the opportunity of finding a peaceful solution to diffuse the situation as he settle the war with as few lives lost as he could manage. To even ensure that peace would be brought, he even surrendered himself to the King of Knights and through Lancelot's recommendation, became one of the very members that he fought against to make sure that even that fates couldn't spurn peace. As such, his prestigious skills at not only being a Knight-errant, but as a leader who was able to take on King Arthur and his Knights of the Round Table provides merit for the level of skill. In terms as a individual, the amount of battle experience he had seemed to be an endless abyss when the Knights of the Round Table faced off against him. He is on a level some-what comparable to Lancelot and Gawain who can be his equals if not his superiors, as they are individuals blessed by the world that he cannot compare to, even with his monstrous blood. Against Lancelot and Gawain, he can only fight defensively against those two knight's overwhelming capabilities until he can seize mistake or opening that presents itself. Even then he is severely lacking a finishing or final move compared to Lancelot's Arondight which is dangerous all the time or Excalibur Galatine which is overkill in most applications. It is only through his death that he received something comparable through the aggregation of his life being crystallized into his Noble Phantasms. Against these individuals who were blessed by the world with their own gifts, Lancer's ability to face each one of them and survive such a period where these Heroic Spirits existed is impressive. As such, Lancer's ability of calm analysis is among the best as he is capable of observing the abilities of his opponents as well as those on the battlefield even if in threat of immediate danger. This allows for him to develop an appropriate plan of action to enact long after he has considered all the possibilities of escape from his predicament should he need it. [/INDENT][/INDENT] [INDENT][sub][b]// Determination of Steel:[/b][/sub] [INDENT][b][i]B- Rank[/i][/b] | A composite Skill, combining the effects of the Bravery and Calm and Collected Skills at the same level, which allows Lancer to ignore pain that is inflicted onto him. With the mentality of avoiding confusion in all situations, he can suppress his own emotion and calmly observes his surroundings, guiding him towards optimum tactics to take during a situation. As the individual who sought to take over Britain from the King of Knights, challenge the entirety of the Round Table, and face the legendary Merlin who backed Camelot. It is simply expected for Lancer to possess a skill that sought to do the impossible and overturn the guaranteed rule of King Arthur. Its negative modifier comes into effect against male servants who possess a charm skill, making it interesting when Lancer is an applicable target to their abilities. Restraint is still possible although the true strength of this skill is significantly diminished under their presence. All it does is proving that Lancelot does indeed have a high ranking of [Protection of the Fairies]... While rallied under his banner, the effects of [Determination of Steel] may only apply to Lancer himself, through [Charisma] he may convince others to follow his tactics and reassure them of any doubts. He was the one that possessed the diligence in slowly gaining ground against Camelot, observing the tides of battle and bringing his forces to defeat their army. Allowing for such a combination of skill in order to solidify his men's beliefs in victory and success, improving their morale more than what [Charisma] may normally offer. [/INDENT][/INDENT] [sub][b] Noble Phantasms[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [INDENT][sub][b]// The Knight of Obscurity - Uncrowned Lord of the Ever Distant Isles:[/b][/sub][/INDENT] [INDENT][INDENT][b][i]B- Rank[/i][/b] | [b][i]Anti-Unit (Self)[/i][/b] | [b][i]Range: 1[/i][/b] | [b][i]Target: 1[/i][/b] That is the the tale of Galehaut, the one who who was going to win against the King of Knights, an event that history would have called as an certain victory for Lancer should the battle been waged between the two. In the end, his life and everything else that he had was given away for the sake of Lancelot. It was a selfish sacrifice that ultimately has been forgotten to the passing of time. Scrubbed from the nooks and crannies of history, that was the price he paid for the time he spent with that knight, throwing away the power he had gathered in the past along with the prestigious potential of his future that served as kindling for those precious moments. This is a Noble Phantasm which represents Lancer's history after he gave up the possibility for prestige and glory. For in that rejection of fame and glory, this Noble Phantasm represents that in the form of the armor he wears, reminiscent of the armaments forged by his giant brethren with techniques and materials now long lost from the hands of humanity. Its durability is worth note taking since it was created by the hands of Phantasmal Beasts, its capable of reducing damage by an D-Rank's worth. It is a set of platemail that he equips, dark blue in color bordering almost a blackish purple, representing the negation of any titles, feats, and designations which can be attached to his name. It ultimately disguises his presence as a mere human and prevents most means to identify him. By doing so, this Noble Phantasm forcibly restricts Lancer's capabilities through the lack of fame and feats that would normally be attributed to Lancer, reducing all of his skills and physical parameters by two ranks except for [Eye of Mind (True)] and [Determination of Steel]. When this skill is sealed due to the activation of Lancer's second Noble Phantasm, it still retains the defensive properties worthy of armor made from the giants but loses its ability to conceal his identity. With the nature of this Noble Phantasm, it is always manifested as the suit of armor that conceals Lancer, glowing with a dull energy that seeps through the plates like a heartbeat. Whenever he exerts any notable power, mist seems to pull out of the armor as if the ocean was contained within, being cold to the touch if anyone felt it. The only signs of life is the dull blue eyes which glow with a similar ominous energy which peers out into the world while restrained in that cage. [/INDENT][/INDENT] [INDENT][sub][b]// Ephemeral Knight - My Life Given For You:[/b][/sub][/INDENT] [INDENT][INDENT][b][i]B++ Rank[/i][/b] | [b][i]Anti-Destiny [/i][/b] | [b][i]Range: 1 - 99[/i][/b] | [b][i]Target: 1000 people[/i][/b] Lancer's second Noble Phantasm is locked behind [ The Knight of Obscurity ] requiring him to completely seal the first one for the remainder of the war in order to pull out the full potential of this Noble Phantasm. A power resting inside the spear that he wields, being immaculate in quality for it is also a creation of the ancient giants. Forged by those ancient beings that no ordinary human could reproduce in skill, an art form of theirs now long lost in the modern day. A spear that was made to contest against the King of Knights and the Knights of the Round Table, matching the capabilities of Excalibur and Arondight in clash between craftsmanship. The power of an king, destined for conquering an age where heroes and the remainder of phantasmal beasts still held their power, is slumbering within this spear. A sleep brought on by that docile love for a certain knight which placed a seal on Lancer's capabilities in order for him to simply spend with him. By itself, this Noble Phantasm is simply a spear magnificently made, sharper than any kind of sword even if made by the hands of a ordinary master and similarly unable to be broken weaponry inferior to it in quality. The strength of giants imbued within the spear to never waiver or break in a contest of blades, being a testament of the phantasmal beasts who made this spear. Its quality itself serves as a vessel worthy of simply the rank of this Noble Phantasm as its base that can be built upon. A spear that is made out of his feats, ideals, and choices that he made in life which has manifested itself in his class as Lancer. The first modifier can be applied by simply wielding the Noble Phantasm, which stirs the slumbering power that sleeps within the blade. Allowing for the manipulation of fate, to a degree, that is fixated on Lancer himself as the center, which his destiny surrounds and swirls. Being able to shred through the impossibilities and open a path which it is attainable or forever close the door of a future which is attainable, making it impossible to obtain. That was the power imbued into this spear that Lancer possessed, facing off [Excalibur] as the [Sword of Promised Victory] and essentially winning before he resigned his victory towards him. Or at least... that is what it would be at its full potential. While his first Noble Phantasm [The Knight of Obscurity ] has not been sealed, he is only capable of exerting his 'destiny' to manifest itself in small ways. As a Noble Phantasm that begins to overturn fate itself, possessing power to change the destiny of those who are loved by the world, with immutable truths now become something unsure to be observed or predicted. Applying pressure against those who face against Lancer with an high [Luck] parameter which shows their capability to defy fate with their latent ability or abilities which can manipulate fate. Those who possess that potential are easier to be moved by Lancer out of their preordained fate, with those possessing higher [Luck] or [ Fate Manipulation ] skills are easier to be affected. Against Lancer they receive a single negative modifier for each level they go above [C Rank]. The second modifier is unlocked by sealing completely Lancer's first Noble Phantasm for the remainder of the Holy Grail War. Removing the anonymity that he possessed, the Throne of Heroes recognizes the feats and exploits of Lancer which enables him recreate the paramount overturn of destiny just like he did in life. The potential of Lancer's second Noble Phantasm is now fully available to be used, being a wave of change to turn impossibilities into events which can be realized or close the doors to the future, denying the obtainable and creating something impossible to be achieved. However, the usage of this Noble Phantasm is extremely draining for what it tries to overcome. This active use of his Second Noble Phantasm can only be used in reaction to something that has already been enacted or currently in effect, employing the concept of 'Denial of Destiny' in response. Shedding a pale blue light that will counter the applicable target, taking the form it needs while consuming the energy from Lancer to overturn the effect. In what is essentially brute forcing his way through using magical energy to match the output just enough to just cancel out the target. With the Noble Phantasm matching itself toward the current threat that it is facing, it is possible that Lancer may completely extinguish his magical energy reserves before actually nullifying the effect due to how mana intensive this can get. [/INDENT][/INDENT] [hider=Skills under Noble Phantasm's Effect] [sub][b] Class Skills[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [INDENT][sub][b]// Magic Resistance (Restricted):[/b][/sub][/INDENT] [INDENT][INDENT][b][i]C Rank[/i][/b] | When donning his Noble Phantasm [The Knight of Obscurity], even Lancer's class skills are affected as it drops down by two ranks to this level at C Rank. It is still at a rank which is effective enough to cancel out spells with a chant below two verses but it can't compete against magecraft on the level of High-Thaumaturgy and Greater Rituals like normal.[/INDENT][/INDENT] [sub][b] Personal Skills[/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [INDENT][sub][b]// Charisma (Restricted):[/b][/sub][/INDENT] [INDENT][INDENT][b][i]D- Rank[/i][/b] | Perhaps it is justified that when donning his Noble Phantasm, his capabilities for leadership is significantly reduces as it was a symbol he threw away for just one individual. As such, he possesses this skill at the D Rank not for his ability of leadership but instead his personality that is filled with an intensity that could push people away or pull them in if he wanted to. This changes when he attempts to use this skill to command a larger unit, this skill receives a negative-modifier as it becomes near-nonexistent, as only a small fraction of his skill can shine through the shame he has.[/INDENT][/INDENT] [INDENT][sub][b]// Blood of The Giants (Restricted):[/b][/sub][/INDENT] [INDENT][INDENT][b][i]C Rank[/i][/b] | Even the nature of his blood seems to be be placated when Lancer's Noble Phantasm [The Knight of Obscurity] when it is activated, seeming to remember the memories imbued within this armor, dropping it down to C Rank. While dropping this skill's rank doesn't betray the fact that Lancer is still an individual who can be called a demi-giant, he seems to be lacking some of the intensity fitting a battle-harden veteran from such an age. As such, using this skill still provides the same benefits for Lancer but to its upkeep and maintenance for using the qualities of his blood is much more costlier. While it is manageable in quick bursts and short duration, it gorges on magical energy that would makes it difficult for him to maintain continuously for a long fight as his blood is unaccustomed to fighting during what was a time of peace for Lancer. [/INDENT][/INDENT] [/hider] [/hider][/hider]