[hider=Wayne][center][color=blueviolet][h2]Wayne Coleson[/h2][/color] [color=blueviolet][h3]Alias[/h3][/color] Meta-Alias: Force [color=blueviolet][h3]Age[/h3][/color] 32 [color=blueviolet][h3]Appearance[/h3][/color] [hider=Civilian] [img]https://i.pinimg.com/originals/c2/15/27/c21527afbd344ae3230db2a51a40ec99.jpg[/img][/hider] [hider=Force] [img]https://static3.cbrimages.com/wordpress/wp-content/uploads/2018/10/Hawkeye-concept-art.jpg?q=50&fit=crop&w=740&h=1143[/img][/hider] [color=blueviolet][h3]Alignment[/h3][/color] Disavowed (aka, Whomever is paying *and the greater good on a whim, but only when it comes to Meta-humans*) [color=blueviolet][h3]Powers[/h3][/color][u][b][color=blueviolet]Powers[/color][/b][/u] Pscionic [list] [*][color=blueviolet] Telekinetic barriers[/color] - he can manipulate them to do a lot of stuff from shielding him and others, to using a shield to suffocate someone or even a bubble of invisibility. The more manipulative types of barrier (like invisibility) the more it drains him to use. [*][color=blueviolet] Telekinesis[/color] - the movement of objects through thought. The larger the object, the more it drains him to move (i.e. moving a tank is more strenuous than moving a bicycle.) Moving himself takes less effort than moving someone else. [*][color=blueviolet] Suggestion[/color] - the use of touch and/or eye contact and a verbal cue to try to get someone to do what he wishes. It is not so much mind control as it is more trying to overpower a desire of someone else with what he wants. Things that contradict what a person normally would do (such as a pacifist being commanded to attack someone) would have more resistance than someone being told to do something they normally would. Combining eye contact and skin to skin contact helps overcome it, but doesn’t bypass a person’s will power to resist; weak minded individuals have trouble resisting, whereas people that have a strong sense of self tend to have an easier time shrugging off attempts at the suggestion. (Jedi Mind trick, pretty much)[/list] [u][b][color=blueviolet]Mundane Abilities[/color][/b][/u] [list][*][color=blueviolet] Black Op/Spec Ops[/color] - trained for stealth, infiltration, assassination, and advanced combat training beyond standard military operations. Specialized in black op missions to eliminate high profile targets and recover prisoners from extreme situations. [*][color=blueviolet] Excellent hand dexterity.[/color] - skilled at sleight of hand to palm objects, misdirect, and otherwise do extremely fine motor skills like picking locks. [*][color=blueviolet] Multilingual[/color] - speaks several languages, some he can just get by in while others are near fluent. [*][color=blueviolet] Skilled Pianist[/color] - years of practice has given him a lot of skill at playing piano, and a love for music. [/list] [color=blueviolet][h3]Personality[/h3][/color] [color=blueviolet]Civilian[/color] Wayne is generally laid back, or at least that’s what he wants everyone to believe. He’s always seems willing to take things in stride, but it’s also very obvious he’s always planning at least a half dozen escape strategies in case things go south. Because in his experience, they always go south. Even when things do, he still maintains a calm, almost carefree persona. The dangerous mind beneath comes to the surface when he feels threatened, showcasing a willingness to do anything and everything it takes to protect himself and those he cares about. He tends to have a way with words, and enjoys trying to convince people of a wide range of things from what may lay in his past, to what he is actually capable of. It’s not readily clear why - whether he’s afraid of letting people know the truth about him, or he is doing it for fun, or if he really can’t tell what was true about his past from what files say about him. He can be quite manipulative when he wants to be, and tends to always be watching those around him; this study of others helps him pick up on things that can be used to get what he wants without having to use his Suggestion. He doesn’t like to give up, no matter what the circumstance. If something peaks his interest, he will give it his all to see it completed. And there is nothing that he won’t do for those he cares about. May fate look kindly on someone that sees to get on his bad side, for there is little that will stop him from enacting vengeance for transgressions against him or his loved ones. [color=blueviolet]Force[/color] As Force, he is stern and quiet. He takes his jobs seriously and prefers unnecessary chatter be held to a minimum. He operates as a deadly force, looking to complete jobs swiftly and quietly. It’s uncommon for him to crack quips, and is known to respond with unnecessary force in order to ensure the job is successful. He will not tolerate failure, and has sidelined people that mess up. [color=blueviolet][h3]Status[/h3][/color] No one knows about his alter-ego. [color=blueviolet][h3]Background[/h3][/color] While born with his powers, they weren’t something that was readily active in his life until he was a fair bit older. He and his sister grew up under the strict thumb of their mother. She used them as trophies to show off when having rich clients over for dinner and such. It was her that started him learning skills that would come to influence his later life, including foreign languages, how to manipulate others to do what he wanted without his powers, and combat training. The older he got, the more he chafed from the constant pressure to excel. He did fine in school, but he was developing a rebellious nature against helping showoff for his mother to praise. After graduation, he went into the military as an escape - a way to make something of himself with what he had without needing her money. He excelled there, and was recruited out of training for clandestine missions. Most of his history from the age of twenty to twenty-eight is redacted, with information sent home as misdirections to hide where he actually operated. It was when he was 28 that he did the most impulsive thing he had ever done. In the years leading up to it, Wayne worked with another meta-human named Alexandra “Alex” Reed who had a brother back home. The two got word through an anonymous informant that their siblings ended up taken by a facility that experimented on meta-humans. It didn’t take long for the two to end up back on home soil to infiltrate the facility and rescue their family. The pair were burned as operatives immediately after getting their family to a safe location. In the years that followed, Wayne purchased a bar he named The Red Door, and slowly started using it as a front for the mercenary group Disavowed, run by a shadow figure named Jack Smit. He and his friends run it as a safe haven, and he takes pride in using it as a way to network with the city’s “meta” scene. He’s even opened up a “patch up” clinic that runs out of a backroom, where injured heroes and villains alike can come to get fixed up (sometimes for a price) without having to worry about hospitals asking questions, or fear of their identities being revealed.[/center] [/hider]