Paladros. An ancient city that serves as the hub to the uncharted northern continent. Beyond the farms and villages is nothing but uncharted forests, mountains, and who knows what else. Many people have come to find their fortunes or their dooms, and no matter who they all, they all come through Paladros. It's function as a port hub has allowed it to flourish to such an extent that Paladros itself can rival the power of small nations, and itself holds much authority and influence for grander nations across the sea. But just because it's powerful doesn't mean it's perfect. The nature of man, be they human, elves, dwarves, or otherwise, would ensure even the most purist and kind are susceptible to a kind of corruption. The city has a way of drawing in all sorts of scum and villains who would prey upon the weak and can escape the attention of the strong, and even those with a righteous authority have allowed their own zealotry turn them into the very monsters they fight against. As it is, the city of Paladros has a delicate balance of power that relies on the loose and chaotic structure of daily life to ensure a certain give-and-take balance. Sure, some days a lot of people will die violently, but sometimes that leads to a few years of peace. At least until more people have to die for some petty reason. Better a few than all, right? Indeed, the larger machinations of Paladros is none of your concern. You, as an individual, will begin your story in Central Paladros. The Last Drop pub is a small dwarven pub owned by a retired adventurer named Gilgan Stoutaxe. He has called for you to come to his pub for a job. The details of the job itself is sparse, but he lets you know that it will be dangerous, but the reward will be worth it. It is mid-morning by the time the adventurers would arrive. Gilgan is manning the bar, and there are only a few other patrons here, most of them looking like typical dock workers here for their breakfast beers. Go ahead and introduce yourselves.