[center] [h1][color=ed1c24] ♦ Raw Potential ♦ [/color][/h1] ____________________________________________________________________________________________________ ______________________________________________________________________________________________________ Welcome to Matsubara Hero Academy...or rather what used to be a Hero Academy. Over the past ten years, its found itself struggling to stay relevant. Agencies and sponsors lost interest after several years of its graduates not being proper hero material mentally. It tried to recover but the damage was done. It lost most of its funding. It lost the training facilities. It lost the on-site dormitories. It started to offer more and more non-hero classes to break even, until over half the student body suddenly weren't even trying to become heroes. It's practically a regular high school now. A regular high school with Hero classes. Last year, the previous Hero class teacher, an old z-list Hero, has finally retired. Every hero is either too famous to take this job, or too busy trying to climb the ranks. Statistically, this school's Hero class mostly produces Emergency Services and Law Enforcement. It's not the place to go if you were a past-his-peak Pro-Hero looking to make a difference to the next generation. But there was one applicant with the relevant experience in the world of Superheroism; Ms. Akane Mako. AKA Madame Obsidian, the famous thief and Supervillain who's reign of infamy lasted close to a year before she got caught. Fresh out of prison, and looking to go straight, she was given the role. She will be your Hero Class teacher this year. You're a first year at Matsubara High. Whether you're here because you didn't quite have the power or skill to make it elsewhere, or you had too much of a vigilante mindset and are looking for somewhere more relaxed . or you're just a local, this is your high school and you were curious, you are part of the Hero Class. If you have grand dreams of fame and acclaim, or you want to be the Number 1 Hero some day, you've started with the king of all disadvantages. ______________________________________________________________________________________________________ ______________________________________________________________________________________________________ [h1][color=ed1c24][i]The School[/i][/color][/h1] Matsubara High is a large albeit regular high school that, on top of the Hero and Support classes, sports all of the regular classes you'd find in a Japanese high school. It has a wide range of extracurricular clubs set up and run by the students themselves. There is also a very large gymnasium that used to be a state-of-the-art training facility and town simulation back when the school could afford to use it as such. They can no longer afford to rebuild fake buildings or create terrains, so it's just a large albeit bare training room and school gym. It is reinforced, which also makes it perfect for Tournaments. Matsubara High keeps the tradition of yearly Tournaments, which are held in winter to distance them from other school's tournaments in the hopes that an agency might decide to visit, which is rare but does sometimes happen. The tournaments are open to all students, not just the Hero Class. However, as they're the ones who have had training, they're usually the ones who make up the bracket. There is usually one non-Hero class competitor at most. As they can't afford simulations, and temping for Hero Agencies is rare. Situational training will sometimes be patrols in the real world, and instead of Temping, students would at second and third year, take a placement with the police or emergency services. First Years are prohibited from using their quirks to do Hero work without the presence of a Matsubara staff member. The punishment ranges from detention to expulsion to an actual arrest depending on the severity of the infraction. There are no dorms. You must commute to the school from where you currently live, which is why most of the student body live nearby. ______________________________________________________________________________________________________ ______________________________________________________________________________________________________ [h1][color=ed1c24]Application Form[/color][/h1] [hider=CS] [u][b]Appearance:[/b][/u] Anime picture is preferred, but description is fine. [u][b]Costume:[/b][/u] [u][b]Name:[/b][/u] [u][b]Hero/Vigilante Name:[/b][/u] [u][b]Gender:[/b][/u] [u][b]Age:[/b][/u] First year students are 13-16. [u][b]Height:[/b][/u] [u][b]Weight: [/b][/u] [u][b]Personality:[/b][/u] What are you like? Anything particular we need to know? [u][b]Background:[/b][/u] Give us a brief summary of your life up until now, along with the reason why your character ended up here instead of somewhere more....prestigious. [u][b]Quirk:[/b][/u] If you'd like to keep your quirk a secret, just mention that on the sheet and PM me your quirk instead. [u][b]Other:[/b][/u] Anything else you'd like to mention.[/hider] [hider=Quirk Creation] Remember when creating your quirk that quirks are biological in nature. They're not strictly the same as magic, or superpowers, or Stands. A quirk will fall into one of the following categories; [color=ed1c24]Emitter Class:[/color] These quirk class grant the ability to either release certain substances, or alter materials around them in certain ways. While most emitter-type Quirk users generally have a handle on their own "emissions", it's also possible for users to hurt themselves from coming into too much contact with their quirk. [color=ed1c24]Transformer Class:[/color] User of this type of quirk are able to take on a temporary alteration of some kind. Transformation quirks allow the user to temporarily "transform" their body in a variety of manners, sometimes enhancing existing features or perhaps adding new features to the body altogether. [color=ed1c24]Mutant Class:[/color] These quirks can have a wide variety of features and abilities depending on the individual, but the common similarity seems to be that these quirks are a part of the user's physicality. As a result, these Quirks are always active, but generally allow the user the greatest degree of control. [/hider] [h1][color=ed1c24][u]Rules of the Roleplay[/u][/color][/h1] -Be nice and respect your fellow roleplayers. -No one for all's or all for one's -No Godmodding without permission from the player. -No Metagaming. -Remember the setting. Characters that would have had no trouble getting into UA are highly discouraged. -Try to keep it PG-13. -No grimdark. If it's too dark or violent to be in an actual MHA episode, it's probably too far. MHA wasn't exactly a light show all the time. -Do not post CS sheets in the Character tab without being approved by the GM/CoGM. -Tag/mention the people you interact with in your IC posts. -No Speed Posting. Give other players a chance to post in the IC tab. Please wait until at least two IC posts have been made since your last IC post. -If you are unsure and have a question ask the Gm or co Gm. -Most importantly, have fun! [/center]