[hider=Valerie, Princess of Aurivale, Level 1][i][center][h2][color=pink]Valerie, Princess of Aurivale[/color][/h2][/center][table][row][/row][row] [cell][color=pink][b]Physical Attributes[/b][/color][hr][indent][b]Level:[/b] 1 [indent][sup]Valerie's overall experience. She's still entirely new to combat and adventuring.[/sup][/indent][b]Strength:[/b] 2/10 [indent][sup]Valerie's striking power. She can't rely on her strength against most enemies, and needs to look for weak points to strike instead.[/sup][/indent][b]Finesse:[/b] 4/10 [indent][sup]Valerie's dexterity and speed. She can dodge slower attacks reasonably well while she has mana, and can sometimes hit difficult targets with her attacks.[/sup][/indent][b]Cunning:[/b] 1/10 [indent][sup]Valerie's skill at stealth and underhanded tactics. She had a very formal training, and while she's lithe, she's no good at subterfuge. She's extremely vulnerable to "dirty" tactics.[/sup][/indent][b]Spellpower:[/b] 3/10 [indent][sup]Valerie's magical aptitude. Still a beginner, but she has decent magical talent, and her offensive magic will pose a threat to weak enemies.[/sup][/indent][b]Vitality:[/b] 1/10 [indent][sup]Valerie's tolerance to physical damage. Valerie can only endure a few hits before she weakens significantly, her lack of armor making her all the more vulnerable.[/sup][/indent][b]Fortitude:[/b] 2/10 [indent][sup]Valerie's resistance to mental effects of magic. She can guard against basic spells, but trained mages can easily break her defenses if given the chance.[/sup][/indent][b]Mana:[/b] 2/10 [indent][sup]Valerie's physical and magical energy limits. Until she gains more experience, she'll tire out and become exhausted quickly.[/sup][/indent][/indent][/cell] [cell][center][img]https://img.roleplayerguild.com/prod/users/7494249a-33a1-4d93-ac92-ef8dfa234974.png[/img][/center][/cell][/row][row][/row][/table] [center][color=pink][b]Magical Spells[/b][/color][hr][color=pink]Heavenly Light || Offensive[/color] [sup]A basic projectile spell, Valerie launches a small bolt of light magic at her target, inflicting minor damage if it hits.[/sup] [color=pink]Healing Glow || Defensive[/color] [sup]A weak healing spell, magic glows in Valerie's palm and will heal her over time until she cancels the spell or runs out of energy. If used in combat, no other action can be taken that turn/post.[/sup][/center] [center][color=pink][h3][sup]"Life trapped in a castle isn't for me. I could be so much more."[/sup][/h3][/color][/center][/i][/hider] [hider=Valerie, Lost Princess of Aurivale, Level 2][i][center][h2][color=pink]Valerie, Lost Princess of Aurivale[/color][/h2][/center][table][row][/row][row] [cell][color=pink][b]Physical Attributes[/b][/color][hr][indent][b]Level:[/b] 2 [color=pink](+1)[/color] [indent][sup]Valerie's overall experience. She's defeated a single enemy, and needs to beat many more before she can fulfill her potential.[/sup][/indent][b]Strength:[/b] 2/10 [indent][sup]Valerie's striking power. She can't rely on her strength against most enemies, and needs to look for weak points to strike instead.[/sup][/indent][b]Finesse:[/b] 5/10 [color=pink](+1)[/color] [indent][sup]Valerie's dexterity and speed. She has a natural quickness and elusiveness, and has been able to hit moving targets under pressure.[/sup][/indent][b]Cunning:[/b] 1/10 [indent][sup]Valerie's skill at stealth and underhanded tactics. She had a very formal training, and while she's lithe, she's no good at subterfuge. She's extremely vulnerable to "dirty" tactics.[/sup][/indent][b]Spellpower:[/b] 3/10 [indent][sup]Valerie's magical aptitude. Still a beginner, but she has decent magical talent, and her offensive magic will pose a threat to weak enemies.[/sup][/indent][b]Vitality:[/b] 1/10 [indent][sup]Valerie's tolerance to physical damage. Valerie can only endure a few hits before she weakens significantly, her lack of armor making her all the more vulnerable.[/sup][/indent][b]Fortitude:[/b] 2/10 [indent][sup]Valerie's resistance to mental effects of magic. She can guard against basic spells, but trained mages can easily break her defenses if given the chance.[/sup][/indent][b]Mana:[/b] 2/10 [indent][sup]Valerie's physical and magical energy limits. Until she gains more experience, she'll tire out and become exhausted quickly.[/sup][/indent][/indent][/cell] [cell][center][img]https://img.roleplayerguild.com/prod/users/7494249a-33a1-4d93-ac92-ef8dfa234974.png[/img][/center][/cell][/row][row][/row][/table] [center][color=pink][b]Magical Spells[/b][/color][hr][color=pink]Heavenly Light || Offensive[/color] [sup]A basic projectile spell, Valerie launches a small bolt of light magic at her target, inflicting minor damage if it hits.[/sup] [color=pink]Healing Glow || Defensive[/color] [sup]A weak healing spell, magic glows in Valerie's palm and will heal her over time until she cancels the spell or runs out of energy. If used in combat, no other action can be taken that turn/post.[/sup][/center] [center][color=pink][h3][sup]"Valerie the Bug Slayer? Gotta start somewhere. I know I can do this."[/sup][/h3][/color][/center][/i][/hider]