[hider=Pu Karanthi] [B]Name:[/B] Pu Karanthi [B]Race:[/B] Redguard [B]Age:[/B] 23 [B]Birthsign:[/b] Steed [B]Family Origins:[/B] Rihad [B]Appearance:[/B] Pu is a tall younger fellow, with kind brown eyes that can adopt a sharp, deadliness when he gets angered. His shoulders are broad and his legs are long, with strong hands and a trim physique. He has a simple way of dress in the form of long, loose trousers beneath a red sash belt tied about his slim waist. A sleeveless linen shirt covers his torso, however when it rains he's not above wearing his hide jacket he carries in his pack. Pu moves easily and agilely, with a confidence that belies his experiences in surviving dangerous situations. On his left ear, a silver stud gleams in the sunlight, and both of his wrists have bronze hoop bracelets with the signs of Akatosh on them.[hr] [B]Personality:[/B] Pu has simple tastes. Good food, nice drink, and a soft place to sleep are good enough for him. Truth be told, he is somewhat lost in his life. Without his family to look after, he's trying to decide what he wants for himself. He's always had a strong work ethic, but recently he's had a restlessness that takes hold of him. Never in his early life did he think he would make it to the fabled land of Valenwood. Pu tries to keep a lid on his competitive streak, but he usually won't back down on a challenge, likely because he's had to do everything for himself most of his life where most other people haven't. Deep in his soul, he does long for adventure and riches, but not to impress anyone. More to feel fulfilled himself at what he's currently doing. [hr] [B]History:[/B] Pu grew up on a small manorial home outside of Rihad, born the oldest sibling of three. His great grandfather was granted the land for reward for service to the state in a time of war. Pu's father was a yeoman who farmed the land with his brother and his wife before they had children. When Pu was of age he began to work again as well, and he traveled with his father to Rihad and even Skaven to sell his goods far and wide. Pu's uncle was a well known sellsword, and he promised Pu's mother he would never teach Pu the sword at her insistence. So instead he taught Pu how to use his walking staff in self defense, and he gave him an iron dagger as well. When he was eight years old, his two younger sisters were born, named Ajra and Bilne. They were inquisitive youngsters and trouble makers much like their older brother was, and he loved them above all else. Life continued as one might expect for the next few years as the sisters grew into children and Pu was growing into a young man. One day, there was news of a band of marauders from the north moving south, ransacking small villages and towns in their wake. His father went to meet with King Blubamka of Rihad to ask if the King would send troops to protect the surrounding villages. The King offered for his family to take refuge in the city, but Pu's father grew angry, as he knew without the farm his family would have no means to survive. He argued with the King, and the King had him executed in a political sleight-of-hand and announced Pu's father was the leader of one of the many gangs in the city, as the King was trying to quell the crime wave wounding Rihad. With no word from his father, his family was caught unawares as the ransackers attacked and burned the farm. Pu watched his mother be run through with a sword, and ran to get his sisters to safety. He took them both in his strong arms and took one of the family horses, narrowly escaping the bandits and riding hard east until he made it to Cyrodiil. There he found a Temple of Akatosh that they found refuge in, where the priests offered to raise his sisters. He took the priest's offer and then took to the road to find what remained of their farm and what happened to his father. He was gone for three years, having buried his mother and found out the truth of his father's disappearance. Returning to the temple, he stayed there with them for another few years, farming for the priests and helping them around the temple until one day his uncle came to visit, having tracked them down. His uncle asked him if he would like to accompany with him on the road for a job in Eleswyr fighting against a contingent of Thalmor. He did so, and found himself in the life of a mercenary for another two years until he took the road northward, feeling tired of that kind of life. He bid his uncle farewell and decided to go and find what he could from traveling, his soul and mind lost. He was a man without a home and a scattered family. He now finds himself in Valenwood, trapped by dangers and finding himself thrust into an adventure he didn't expect. [B]Biggest Regret:[/B] Not going with his father into Rihad that faithful day. [B]Character Name ‘s Goal:[/B] [list] [*]Finding his lot in life. [*]Making a name for himself. [*]The thrill of adventure. [/list] [hr] [B]Skills:[/B] [b]Expert:[/b] [list] [*]Two-handed Blunt (Staff Fighting) [/list] [b]Adept:[/b] [list] [*]Alchemy [*]Pickpocketing [*]Athletics [/list] [b]Novice:[/b] [list] [*]Acrobatics [*]Marksman [*]Unarmed [/list] [B]Equipment:[/B] [list] [*]Quarterstaff [*]Akatosh Necklace [*]Lore Tomes on Talos, Akatosh, and Ysgramor [*]Rucksack with a water skin and some jerky, and most importantly, a fair sum of gold. [/list] [B]Misc. Possessions:[/B] [/hider]