[hider=Mag Launcher] [b]Name:[/b] Mag Launcher [b]Game Origin:[/b] Evolution: The World of Sacred Device [b]Appearance:[/b] [hider][img]https://cdn.discordapp.com/attachments/419487079290896384/740001251629989948/Mag_Launcher.png[/img][/hider] Mad Launcher is a short teenager (he stopped growing at 10 years old) with blue eyes and long spiked brown hair. He’s well toned with lean muscle but looks soft, and his strength is easily underestimated when his small frame is combined with his baggy clothing. He wears a tan set of cargo pants and a matching jacket to maximize pocket space and carry capacity for his tools and any potential artifacts he’ll find on the job, as well as thick boots and steel plated gloves. Goggles are placed over his forehead and worn on the eyes when necessary. Of course the most striking feature of his is the airacomet, his cyframe, a bionic third arm attached to his right shoulder. [b]Personality:[/b] Mag Launcher is usually a cheerful, kind, and innocent young man despite his adventurous spirit and occasional hot headed brashness. He enjoys making spontaneous jokes even in dire or otherwise inappropriate situations, enjoys cute things like giant teddy bears, and is an overall very friendly person, perhaps to a fault as it leads to him always speaking his mind. Despite owning a manor with a butler, he has little knowledge of etiquette, failing to recognize the proper way to address royalty or that he should even bow to show respect. He’s extremely knowledgeable about food, a fantastic cook and able to identify most foods and ingredients by smell alone, though he absolutely [i]detests[/i] bell peppers. He’s extremely protective of his friends, especially Linear, and won’t think twice about charging in to fight an entire army single handed for them. He’s brimming with confidence in his abilities, and isn’t the least bit self conscious about his small height, though he’s completely and hopelessly oblivious to love and romance. All in all he’s a good kid with a good heart ready to take on any challenge thrown his way. [b]Background:[/b] Mag Launcher was born the only child to the prestigious Launcher family of adventurers, mentored in the family business from a young age by his father, Asroc. From their manor in the small town of Pannam they spearheaded many adventures into various ruins all around the country in search of ancient artifacts from bygone civilizations, including cyframes (bionic attachments from a long dead super advanced people). They and their rivals, the Gun family, both hit hard economic times and became deeply in debt to The Society, the organization that licenses and offers services to Adventurers. The Guns eventually sold their estate to pay off the debt and began living in a refurbished bus, while the Launchers worked to slowly wiggle away at the enormous sum of money. One day when Mag was 13 his parents left on an expedition and failed to ever return. Gone off the face of the earth. One month later a mysterious selectively mute girl name Linear Cannon showed up on the Launcher doorstep with a note from Asroc that simply read, “Protect this girl with your life.” She couldn’t, or wouldn’t, tell what happened to Mag’s parents and that note was the last he ever heard from them. From then on Linear became his adopted little sister, and the family butler Gre Nade became the caretaker to two children. But of course there was still food to put on the table, bills to be paid, and an enormous debt to work off, so Mag took up the family business himself. He became a licensed adventurer and spent the next three years searching for his parents while pulling artifacts from deadly ruins filled with traps and monsters. At first he wasn’t very good at it, constantly getting bested by his rival, Chain Gun, but eventually he grew into the role. At age 16 he was really finding his stride, conquering ruin after ruin. During this time he met with Prince Eugene of the Eighth Empire, who was using the vast military power of his country to search for something called Evolutia, the ultimate cyframe. After Linear used her mysterious powers to resurrect a dead plant, Prince Eugene took a special interest in her, believing she was Evolutia, or at least connected to it. He later returned to Pannam with full military force and kidnapped Linear, knocking out Mag with a tank cannon. When Mag came too, he gathered together his friends and allies to prepare for battle. With his butler Gre Nade, friend and rival Chain Gun, and recent addition Pepper Box, they took his plane the Sea Otter to storm Prince Eugene’s flagship and rescue Linear! Only, before they could land, a wave of light swept across the horizon… [b]Specialty:[/b] Adventure Archeologist [b]Level:[/b] 1 [b]Experience:[/b] 0/10 [b]Powers:[/b] [list] [*]Airacomet - Hand Parts: Mav’s cyframe is called the airacomet, a big mechanical hand coming out of what looks like a Swiss Army knife, which is appropriate considering its potential variety. It can be installed with various parts to alternate the abilities of the hand, switching out modes (of which only one can be active at a time). Right now it only has the basic hand parts installed, which is used for combat punches strong enough to put holes in rock, lifting and throwing large heavy objects, and general purpose stuff you would normally do with your hands. [/list] [b]Strengths:[/b] [list] [*]Adventurous Archeology - Mag is used to putting his life on the line in ancient tombs filled with monsters and traps, both of the archaic and technological variety. He knows how to spot a trap and disarm it, how to avoid dangerous situations, can think quickly on his feet, and can pinpoint a valuable artifact and understand its worth. [*]Tactician - Mag is used to leading a team in dangerous situations and calling the shots. He’s got a good head for tactics, which means he knows how to analyze an opponent and how to beat deploy his allies and make use of their skills. [*]Fist Fighter - Due to the nature of his cyframe, Mag has had to learn how to fight with his fists (since the airacomet can work independently but is more effective when it mimics his right arm), which means that not only does he have a giant machine hand capable of punching through stone, he knows how to hit with his normal hands too. [/list] [b]Weaknesses:[/b] [list][*]Only Human - Despite his knowledge and mastery over his cyframe, Mag is ultimately an ordinary 16 year old human boy and as such is just as susceptible to harm as any other in his situation. If he can’t guard with the airacomet, it’s gonna hurt. [*]Eternal Debt - The Launcher family just can’t catch a break. Mag always seems to owe [i]somebody[/i] for [i]something[/i] whether it be cash, favors, or something else. He almost never gets to keep any of the spoils of his adventures, having maintenance and repairs for his seaplane, contractors to pay, licensing fees from The Society to operate as an Adventurer, and every time he pays off one major debt something [i]always[/i] comes up after it. In the World of Light surely some of these debtors would be unsavory?[/list] [b]Spirits:[/b] [list] [*]N/A [/list] [b]Kindred Spirits:[/b] [list][*][url=https://evolutionworlds.fandom.com/wiki/Linear_Cannon]Linear Cannon[/url] - Mag’s adoptive sister and the mysterious girl that showed up with a note from Mag’s father after his disappearance. [*][url=https://half-life.fandom.com/wiki/Gary]Gary[/url] [url=https://half-life.fandom.com/wiki/All-Knowing_Vortigaunt]The All-Knowing Vortigaunt[/url] [*][url=https://legendofdragoon.fandom.com/wiki/Dart_Feld]Dart Feld[/url][/list] [b]Inventory:[/b] [list][*]Airacomet - Cyframe designed as a Swiss army third arm. [*]4 Escape Incense - Allows you to leave a dungeon early, then return at a later time to the same location. One time use. [*]5 Naolin Gold - A potent variant of the naolin healing herb that heals a moderate amount of health. [*]1 Minnaolin Gold - A potent healing herb that affects everyone in the party. [*]Juuuuust enough spending money to cover basic cost of living.[/list] [/hider]