[center] [H3][url=https://youtu.be/prv855MQkCQ]A Certain Scientific and Magical Series[/url][/h3] [img]https://pm1.narvii.com/6169/fb00a507649e83e91a97b291bc2d48ff6d2d2d27_hq.jpg[/img][/center][hr][sub][b][color=gold]Story Overture[/color][/b][/sub][indent][color=silver]The rules of the universe. All high and mighty. No one can defy them, and all must obey. The dead cannot be brought back to life, the laws of physics, number 42, and of course, the rule about nothing is impossible. They said it was impossible to have Dual Skill, or even Multi-Skill. They said Hybrids cannot be produced. Well, they are going to be proved wrong, in this particular academy. An academy that not only achieves the impossible, but brings in trouble as well. Many apply for Hybrid Academy, but only so many can actually get the application. You are here because you want to be in the so called 'best' academy in Academy City. You are here because everyone who came out of this Academy are, in some ways, different to how everyone else are, not just because many of them are Hybrids. You are here to quench your curiosity and explore the very depths of your own abilities. Ways to get into the academy are quite bizarre, as nothing guarantees your entry into Hybrid Academy. Just what is this academy, that does not follow any set guidelines to become a great learning institution? Well, if you want to know, apply to Hybrid Academy, "Where Chaos is the Norm." Welcome to Hybrid Academy, Where Chaos is the Norm. It is the first academy of its kind to band together both Magicians and ESPers. From here, students will learn how to better control their ability, magic, or both. Our teachers here are of the best, possessing proficient skill in the art of teaching. We have espers that can teach the students how to use their ability safely and magicians who will instruct the ways of mana. We even have former students who graduated from our Hybrid program coming back to teach as well. You might ask, why should you enrol into this academy. Well, do days off sound nice to you? Yes, we celebrate all holidays and such, ranging from two weeks for Hanami to Tanabata. Not only that, we have plenty of field trips, funded from the magic and science sides. Our goal is for everyone to have fun and learn with all their hearts. What are you waiting for? Join now, and become a part of this prestigious academy![/color][/indent][sub][b][color=gold]Concept Notice[/color][/b][/sub][indent][color=silver]This Roleplay is remotely an alternate universe continuum of the Raildex Series. Events of the canon are alluded but may have also played out in a similar fashion which won't affect the flow of our established storylines. With the aforesaid facts, our story is one of the rare result specimens alluding Aleister Crowley's influence about hybrid projects but he won't be the head chairman. Our roleplay agenda will be focused on story driven arcs along with character driven focus. We'll be having interactive pacing regardless of free mode or story mode. Don't bother asking me about creating high end characters like the Level 5s and Saints, I will choose people who I want to be a powerhouse like them suitable for the story. Lastly, the current society is not so different from the canon, just more accepting of differences whether you're a Cyborg, Esper or Magician. We will unravel more about our purposes beyond simple reasons why we chose this school. Questions are addressed to GM Team. [/color][/indent][sub][b][color=gold]Character Sheets[/color][/b][/sub][indent][color=silver]Don't confuse the Cyborg class from the canonical iteration of the Light Novels. In this Roleplay, Cyborgs mean two variants: Mark I and Mark II. The first variant are regular humans who utilize hard counter weapons to deter Espers and possibly Magicians although it's difficult to deal with Magicians. The Second Variant is cyberkinetic implants that will also counter Espers. This is to enforce that our characters are not invincible and can be taken down by the right tools and tricks.[/color][/indent][hider=Esper Sheet][sub][b]Appearance[/b][/sub] Insert Name in h3 Gender|Age|Height&Weight|Blood Type [Sub][b]Epithet[/b][/sub] [sub][b]String[/b][/sub] Light Side or Dark Side? This determines your faction. [sub][b]Faction[/b][/sub] Does your character belong in a Faction? If so, be sure to mention it in the biography. Optional. GROUP, Judgement etc. [sub][b]Biography[/b][/sub] [sub][b]Personality[/b][/sub] [sub][b]Skills[/b][/sub]Is the character good in martial arts? Studying? Social Skills? Cooking? [sub][b]Ability[/b][/sub] Level, Limits and extents (For Espers and Gemstones) — PM me and cancel this in the sheet. [sub][b]Extras[/b][/sub] Anything else that is of importance? Type away~[/hider][hider=Mage Sheet][sub][b]Appearance[/b][/sub] Insert Name in h3 Gender|Age|Height&Weight|Blood Type [Sub][b]Magic Name[/b][/sub] Typically a Latin word with three digits following it (ex. Insequor029)(For Magicians) [sub][b]String[/b][/sub] [sub][b]Faction[/b][/sub] Does your character belong in a Faction? If so, be sure to mention it in the biography. Optional. [sub][b]Biography[/b][/sub] [sub][b]Personality[/b][/sub] [sub][b]Skills[/b][/sub]Is the character good in martial arts? Studying? Social Skills? Cooking? [sub][b]Magic[/b][/sub] Level, Styles, Knowledge, Spells and Mana reserves (For Magicians) PM me your magic. [sub][b]Extras[/b][/sub] Anything else that is of importance? Type away~[/hider][hider=Cyborg Sheet][sub][b]Appearance[/b][/sub] Insert Name in h3 Gender|Age|Height&Weight|Blood Type [Sub][b]Alias[/b][/sub] This is for normal humans with cybernetic stuff. [sub][b]String[/b][/sub] [sub][b]Faction[/b][/sub] Does your character belong in a Faction? If so, be sure to mention it in the biography. Optional. [sub][b]Biography[/b][/sub] [sub][b]Personality[/b][/sub] [sub][b]Skills[/b][/sub]Is the character good in martial arts? Studying? Social Skills? Cooking? [sub][b]Cybernetic Equipment[/b][/sub] Equipment, Implants, Ability Disruptor , Anti-Magic (For Cyborgs) PM me your stuff. [sub][b]Extras[/b][/sub] Anything else that is of importance? Type away~[/hider] [Sub][b][color=gold]Types of Characters[/color][/b][/sub] [color=silver]Beware the teachers... Student:Most of the characters will be this. . There is a limit of 1 OC person (exceptions allowed), but I rather you make one character that you can control freely over multiple ones that will harm individual character development. Please refrain from making them part of the same family or extremely close (ones that you make, not with other people). I will ask for you to remove of some of the characters when that happens. [Limited] Teacher: Most or all the teachers are more powerful than student characters. They will be semi-active and will not be allowed to participate in many battles. They are generally unrestrained in the development of their powers, but the more powerful they are, the less likely they are allowed to participate in battles. They will guide and teach the students new techniques, while many will be connected to certain events. The GM Team or I will probably hold most of the teacher type characters. [Available] Antagonist: Will also be powerful, depending on the type. Returning characters should be weak in the start so there will be room for improvement. Keep in mind that I used the word antagonist instead of villain or bad guy. PM me regarding this. NPC: Like the name says, these characters are NPCs. You may create as many as needed and interact with them all you want, but please do not go overboard. NPCs could be other students, teachers, and Hybrids. Most of the antagonists would probably be NPCs controlled by me. As well, if someone made/has control of a NPC, it is better not to control them yourself, as it can cause confusion when being used back and forth. Other: There probably won't be a lot of characters that fall into this category. Depending on what you want, you might be able to make this type of character. The first four should cover most of the characters you want though.[/color] [hr][sub][b][color=gold]General Rules[/color][/b][/sub] [LIST] [*][Color=silver]No godmodding[/color] [*][Color=silver]No perfect characters (Mary Sue and Gary Stu)[/color] [*][Color=silver]Listen to the GMs and Co-GMs[/color] [*][Color=silver]One-lining not acceptable[/color] [*][Color=silver]Beware the gore. Take whatever smut to PMs.[/color] [*][Color=silver]Respect everyone. Please do not argue (OOC. Do what you need if it is IC). I will kick anyone who break my rules under a three strike rule, don't test my patience.[/color] [*][Color=silver]RPG rules apply.[/color] [/LIST][sub][b][color=gold]Must Factor[/color][/b][/sub] [LIST] [*][Color=silver]Some [B]humor[/B]. As long as you have humour, all the other requirements listed aren't as important. Not really needed but this is lively factor! I'm talking about Player Bond.[/color] [*][Color=silver]Some [B]knowhow[/B] of A Certain Magical Index and/or Scientific Railgun series. It helps in the long run (as long as you have seen the anime and manga, you have just as much canon information as I do ^^ just ask or wiki the rest and novels the better.)[/color] [*][B]Read[/B] [Color=silver]the opening posts, please. It'll help all of us in the long run. A summary is available for those who hate walls of text (guilty ^^)[/color] [*][Color=silver]Do not Metagame even the [B]slightest[/B]. It's easy to use information that is not IC, so tread carefully.[/color] [*]A [B]regular[/B] [Color=silver]posting schedule. I don't expect everyone to post everyday, but if you're going to post periodically and infrequently, it'll only cause problems with the people RPing with you.[/color] [*][Color=silver]Last but not least. Charisma and Cooperation.[/color] [/LIST][hr] [sub][b][color=gold]Useful World Building[/color][/b][/sub][hider=See] [h1]Hybrid Academy[/h1] [i]Chaos everywhere![/i] This is the school where most events will take place and ultimately where most students are in, if not all. The school has gotten a reputation for being 'chaotic', so it gained a nickname, Chaos Academy. A lot of the chaos is caused by fights between Esper and Magician. Within the so called chaos are very capable instructors and teachers, some of which were graduates of Hybrid Academy, so in a sense you could say it is all 'controlled chaos'. Another reputation the school got was the fact that it has raised many high level espers. Will the students be able to climb that high without being crippled? Let us find out. Cuz I can't draw, there isn't an official picture for Hybrid Academy, so I'll resort to something from the web and use words for the rest -_-" [center][img]http://i.imgur.com/gEC6gK5.jpg[/img] In the picture is the main building, which has four floors. Only the top three are accessed though. One would find Homeroom EX-01A in the second floor. The main entrance leads to the second floor (ground floor), with side entrances at the third floor. The third floor is partially underground, with the underground portion 'seen' in the picture. There are no entrances/exits at the first floor (top floor). On paper, the school roof is restricted, but no one ever checks if students are on the roof anyway. The shape of the school is close to a hollow square, because there is a small garden in the centre that the school uses to grow plants for food. Say the main building is in the 'centre' and the façade (front of the building) is pointing north. The student dorms would be to the east of the school and parking lot somewhere in the proximity of the main building and dorms. The dorm building has three floors, but most students live in the top and middle floors. Entrances to the building are located in the bottom floor. The bottom floor has a bathhouse, but it is only big enough to have a 'family' section, not men and women only sections. Thankfully, there are separate changing rooms for the two sexes. Generally, there are set times for when the different sexes take a bath. "Ladies first". Other notable parts of the bottom floor include a living room, small kitchen (nowhere close to the size of the main building cafeteria), and the Dorm Supervisor's room. As that room is located near the main entrance, students trying to sneak in would get caught (in other words, be mindful of your curfew and do not count on the side entrances...). A field of sakura trees and a garden (no foodstuffs) can be found in between the dorms and the school, which is big enough for everyone in Hybrid Academy to be in without overcrowding. Students caught vandalizing this area face dire consequences. To the south of the school is the school yard and field. It is where many students go during break time, since getting permission for fights here is not your greatest concern. Flying robots and modified Security robots are found roaming about. One can attain permission by approaching the robots and inputting the necessary information and perimeters of the combat session. Finally, to the west of the school is the second school building, which houses a bigger gym, auditorium and swimming pool. The gym occupies the better part of the building, and is so big that it requires five dividers (six sections, with each section matching the size of the gym in the main building). The ceiling of the gym is partially made of durable glass, which allows light to stream through without the fragility of regular glass. The auditorium has an outdoor portion to it, which is often used during warm, sunny days. The swimming pool has retractable roofs, with most of the remaining walls made of glass. [h1]Hybrid Academy Facilities[/h1] All facilities are located in the main building unless stated otherwise. Anti-Gravity Rooms: Situated close to the gyms. Open for use only when a teacher is supervising. Auditorium: Located in the east building. The facility for theatre, official ceremonies, and assemblies. Cafeteria: The Chef is always there... Ready to cook up the best meals for the students and teachers at Hybrid Academy. Requests are taken as long as you provide the ingredients. Classrooms: Unlike ordinary Classrooms, these are equipped with Generators that allows AIM and Mana to clash against each other without harm. Most have WiFi connections. Clinic: This might be needed FREQUENTLY Club Rooms: They need this... to have some...."Quality Time" (Most club rooms are just classrooms after school) Dormitory Garden: In between the main building and the dormitory. Is the area where the sakura fields and garden are located. A relaxing stretch of land perfect for naps and photography. Faculty Lounge (Teacher Lounge): Well... Teachers need to relax as well Gym Hall: Like most of the school, This place has those special Generators and is also fully furnished with equipment for the athletic types. Walls are padded to ensure they do not get destroyed in the process. Judgement Office: Where Judgement situated in Hybrid Academy go to Library: BIG ENOUGH to cater to whatever anyone wants to find... also has WiFi connectivity Power Generators: In heart of the School. Restricted access. Basically the 'brains' behind the Generators that govern the school. Second Gym Hall: Located in the east building. is just like the school Gym Hall, but much larger. School Garden: Full of tasty fruits , vegetables, herbs, and dangerous peppers. School Yard: Equipped with the same Generators as the classroom's and thus also free from the dreadful effects of Mana and AIM Student Lounge: Packed full of recreational related stuff, a Wide screen LED TV (Which gonna be replaced again and again), a Fridge for snacks, even WiFi connection... and one Big Comfy Couch Testing Centre: A place where Abilities and Magic are tested of their potency and practicality. Student Council Office: Some rather boring and political stuff happens here... Pity the people who gets to stay here Student Lockers: Hall of Shoe Lockers. For storage of student stuff, shoes, coats, love letters, etc. Located at the front entrance.[/center] [color=92278f][h1]Objects[/h1][/color] [color=00a99d][i]Call them mechanics...?[/i] [/color] [color=2e3192][h1]Factions[/h1][/color] [i]One is bad enough, but a group?...[/i] In Academy City, there are many groups, factions, organizations, etc. Some are big, like SCHOOL and GROUP. Others not as much, like one Misaka tried making in the manga. You may make one yourself, but they must not be some overly powerful group if it is for a student character (at least, not in the start). The groups that have students in them are typically just groupies that share a common interest of some sort, be it their powers or interests. [b]Generator Mark 1.0 Series[/b] The Predecessor This line of Generators allows Espers to use magic by being able to safely mix AIM and magic together without the ill effects. The Mark 1 Generators were the first of its kind to ever allow something like this to happen, with the technology being used in it taken from a certain person that could do this herself. These Generators are now kept under store, ever since the Mark 2 Generators were created. [b]Generator Mark 2.0 Series[/b] The Successor The current running Generators in Hybrid Academy. Mark 2.0 provides the same outcomes, but with different methods to achieving it. These Generators separate AIM and magic, instead of safely mixing them. With this modification, Mark 2.0 is much superior, as the risks of injury/death becomes lower. It is still recommended that Espers be careful when trying to use magic, as the risks are still up there. The greater the amount of mana one tries to use, the greater the risk of things going wrong. [i]Generator Mark 2.5[/i] Planning for the future These Generators are currently in their alpha testing phases, so details cannot be released. What we can say is that compared to the first 2 Generators, 2.5 shows greater potential of being used globally. [color=ed1c24][h2]Level 5 Standings[/h2][/color] [i]Delinquents! ALL OF THEM!!! *Pun Intended[/i] Currently, there are eleven Level 5s in Academy City. This Level 5 listing excludes the previous generation Level 5s, such as Accelerator and Mikoto. You might not see all eleven Level 5s, but at least five level 5s exist. [h1]Club Activities[/h1] Something to stall for time After school, students either fool around or go back to their dorms to do their stuff. Club activities in any school provide fun and excitement for the students. Yes you can make your own club. But I wouldn't count on it. Martial Arts Training Club (Sunday) Member list: *Fine Arts Club (Monday and Friday) Member list: *Flower Arrangement Club (Tuesday) Member list: Special Tactics Club (Wednesday) Club Advisor: Member list: Computer/Hacking Club (Thursday) Member list: 'Special Classes' Club (Saturday) Sign-up not required. Tea Club (Lunch Time) Chairman: Kenobi-sensei Kiyoshi [h1]POWER UP SYSTEM[/h1] We've watched a lot of shounen anime and whatnot, I will be very strict with power ups and I will see it fit to those deserving with the power ups. It is only matter of performance on the RP itself. Development people not just character development. [h2][i]Le Summery for those who do not like things so wordy...[/i][/h2] [i]Really only summarizing the parts that are wordy[/i] [h3]Magic and Esper Abilities:[/h3] - Espers have 1 ability while magicians can have as many types of magics they want - Ability/magic to learn is recommended to relate/correspond with powers you have - AIM field has special properties, but is a nono for Magicians - Hybrids are awesome but you can't start out as one. [h3]Which Class Should I Choose?[/h3] [h3]Normie:[/h3] [b]Pros[/b] - Best fighting skills and true wits - Not restricted to anything that Espers/Magicians are - Usually issued equipment for the situation [b]Cons:[/b] - Learning magic/abilities are more of a challenge - Learning any will remove their non-restriction perks - Almost always weaker than ability/magic users [h3]Esper:[/h3] [b]Pros:[/b] - Specializes on one particular power - Benefits from the Hybrid Program the most [b]Cons:[/b] - AIM Jammers/Capacity Down restrict them greatly; greater the level, greater the restrictions - Learning magic is a hard and painful road for them [h3]Gemstone:[/h3] [b]Pros:[/b] - Most powerful characters in the start - Need not work to increase their capabilities since birth - Greater AIM advantages [b]Cons:[/b] - Greater AIM disadvantages - GM Only - Learning magic is even more challenging compared to Espers [h3]Magician:[/h3] [b]Pros:[/b] - Can choose from a wide variety of magic sects - Can use high level spells, unlike Espers and Hybrids-to-be - Healing magic [b]Cons:[/b] - Affected by AIM fields; can cause serious injury when invoking magic in them - Will have their magic forever hindered upon arrival to their Esper Ability - Hybrid program not technically designed for them [h3]Hybrid:[/h3] [b]Pros:[/b] - Capability to use an ability and magic - All perks that Espers and Magicians have [b]Cons:[/b] - All consequences that Espers and Magicians have - Can never use magic at 100% without help of technology.[/hider]