[quote]Yep, I think matters like this are kind of why I like GMs that involve more the characters and other content players bring to the table. I don't think it's good to just move my characters because "oh that's what the script says", but if you pull the strings that I weave into my character's personality, goals and backstory I will play along and probably go wherever you want me to XD[/quote] Last time I ran a game no one introduced outside ideas as they rp'd. They were mostly reacting. This is what I usually expect and am prepared to accommodate. Because if you were making all the ideas, then wouldnt you run your own thing? That being said, I always encourage players to bring in their own elements and control npcs that I didn't make to craft a story. That being said, I may prod you and force you into a corner. But you're always welcome to surprise me or set things up. For instance I may corner your character, but my ic villain might be killed by archer fire from his flanks. Because even though I know theyre there as the gm, my villain is working on the knowledge he knows. So feel free to be as creative as you want within the bounds of dnd. I'm not a purist, but can be. trust me, half of what I just said would be heresy on dnd beyond. where do I put the ooc lol