Knights and dragons, wizards and princesses. Idealistic and romantic, trite and over-used. But there's something to be said about familiarity and going back to old tropes and visuals. I've been thinking about running a campaign that really leaned in to old-fashioned fairy tales and over-the-top fantasy tropes, and wondered how that might be applied to a Nation Roleplay. We often talk about going out of our comfort zones and trying weird new things, and I like doing those things too; steampunk catfolk dictatorships battling squidfolk democratic theocracies with crystal-powered laser guns. Or high concept out of the box thought experiments. But I was wondering if some folks would like to grab their plumed helmets and mount a broomstick with me on a journey of lighthearted conquest and grimm court intrigue. I'd be using some light rules (Some resources, turn-based, number of actions, heroes, that sort of thing), and I'd like to keep posts on the somewhat more casual side. I mean, if people want to write novels dripping with eloquent prose, that's cool too, but I wouldn't want to make it a requirement. Just decent writing, and respect for your fellow roleplayers. Any ideas, thoughts, suggestions, or questions are more than welcome!