[@BrokenPromise] Do you think a PbP with certain dice rolls incorporated would work? Like for combat, certain actions that may need a skill check, rolls pertaining to items, etc? I would much rather have a relaxed system and focus on story, but you and I both know that people can get over enthusiastic at times lol. For combat, just think of like a JRPG video game. Everyone is playing for the story, but the turn-based combat is what keeps it from getting stagnant.