[center][url=https://www.youtube.com/watch?v=W0_uankpKC4]Einer für Alle für ein'! [img]https://vignette.wikia.nocookie.net/universeconquest/images/f/fc/Warhammer-logo.png/revision/latest?cb=20190522161326[/img][/url][/center] Our story will follow the Black Badges, an organization made centuries ago at the behest of Magnus the Pious of the Empire of Sigmar, Teclis of Hoeth, Alexis of Kislev, and Alrik of Karaz-A-Karak in the final meeting before their parting. The Black Badges receive funding from many sources, though primarily from the Empire. Traveling the breadth of the Old World they are an apolitical force on the watch for the forces of Order to strike against the forces of Chaos, Death, and Destruction. Characters from a wide array of background will be accepted, though they will tend to the golden mean between peasant adventurers yet to take a life and wizards capable of melting hordes of Chosen. [b]The most important thing I'm looking for in players is reliability[/b]. There are only a few truly successful RPs on this website and I intend for this (if it begins) to be added to that collection. [b]If you think you might not be able to dedicate enough time to reliably post once a month then turn back now.[/b] In the past I've been too lenient with people in my RPs, something which I shall try to cut down upon. You don't need to be a super lore nerd about WHFB, but you should be acquainted at least with the very basics of the setting. The RP is advanced, I expect literacy and as much detail as you can add without degenerating into what's oft called "purple prose". The Black Badges are a fairly secretive organization, it’s membership in total amounting to slightly more than a thousand in the entirety of the Old World. Though they receive a considerable amount of funding from the government of the Empire of Sigmar, and a non-negligible list of stipends from other major powers of the Old-World. At the same time however, there is no official position for the organization; Agents of the Black Badge found in an insurrectionist’s hideout in Akendorf of the Border Princes will find Karl Franz denying any knowledge of or relation to the poor souls when they are brought to trial. [img]https://i.imgur.com/XmbEhNq.jpg[/img] But yet they continue in the eternal war against Chaos, Death, and Destruction. Unthanked, spending nights cold and wet, risking their lives they work for the greater good of all. This RP will be set in a variation upon the WHFB universe where we follow an alt history. The End Times are still according to some on the horizon, but they’re delayed compared to official canon. In a sense we will be following the events of a hypothetical campaign of Total War: Warhammer. There will be a fair amount of realism; if you whack someone right in their breastplate with a sword don't expect much more than them getting a faint push. Don't expect to spend days waiting in ambush without rations to keep you upright, etc. etc.At the same time I won't be [i]obnoxiously[/i] anal about stuff, i.e. you won't have to frightened from losing a limb to gangrene just because a pellet of buckshot grazed your thigh. This RP will be in many ways treated like an RPG game. There will be a “hub-world” in a sense, [url=https://cdnb.artstation.com/p/assets/images/images/016/998/487/large/joongho-na-011.jpg?1554262406]our carriage.[/url] This we will use to travel (at least for the party members not currently in possession of their own mount) between assignments and often during them, we will carry supplies in this, equipment for both individual party members and that which is shared between all. As time improves we might start furnishing it with things to make our lives easier; perhaps an extra horse to go faster, or barding for the horses such that in an ambush they might survive. Maybe a small swivel gun for defence, or a stonewheel to help maintain weapons, things of the sort. Perhaps if we gain the budget another cart may even be purchased once the first gets too crowded with embellishments. Player characters themselves will of course see growth. Their experiences will inevitably harden and improve them, they will bring new knowledge and with reimbursements both monetary and otherwise they will be able to improve their arms and armour to a considerable degree. For discussion, questions, comments, concerns, please join [url=https://discord.gg/kux3uNK]the discord.[/url] With these things kept in mind, the format of the CS can be found below, and an example CS found using my primary character in the CS tab. This character sheet is much smaller than what you might see in a good deal of RPs because I like to operate under the motto of show, don't tell. I will generally trust anyone I accept into this to not have some bullshit up their sleeve, and tell the full extent of their backstory, their personality, etc. through the process of RP. [b]IF[/b] my players are planning on a character that toes the line I will likely ask them for a vague biography of their fella but in general the above applies. [hider=CS Template] [pre][b]Full Name and Aliases (if any):[/b] what it says on the tin can. If for whatever reason you don’t want the party to know the real one, PM/DM me. [b]Race:[/b] The only ones I will likely consider are human, Dwarf, and Elf. Of course we know of Genevieve and other “good” vampires, and halflings do exist, and many many more, but I’m very skeptical about these and if you want a character in these I suggest you PM/DM me and we talk it over. Regardless of if your idea when you pitch it to me is sound, it’ll also have to be eventually accompanied by a truly exceptional CS; luckily that won’t be hard. [b]Homeland:[/b] Just your race doesn’t tell very much about you. I want to know where you were born and raised. In general I’ll only accept for elves those of Ulthuan, and for humans those of the Empire, Brettonnia, the Border Princes, Tilea, Estalia, Kislev, and Araby. Of course we know of Norscans working for/with the forces of order especially if paid enough, but these are rare exceptions and likewise people from Ind/Cathay/etc. Likewise Wood Elves rarely venture out of their homes, so if you want one you’ll have to have a very good explanation for this and I’ll need a superb CS. [b]Faith:[/b] What does your character believe in? Elaborate, i.e. if they follow a multi-theist pantheon like that of Dwarfs or the High Elves what Gods do they give praise to in particular? [b]Sex:[/b] What is on the tin can [b]Appearance:[/b] Likewise. Try to be detailed, add a picture if you like but no anime please. [b]The Bait:[/b] Why was your character motivated in joining the Black Badges? Money? To save their life from execution or imprisonment? Because they simply wanted to do good for the world? Everyone has a reason. [b]The Catch:[/b] What is your character’s job, why exactly is your character good enough to join the Black Badges and/or receive an offer from them? What makes you stand out from the hundreds to hundred-thousands of people in your exact same line of work? Please note, Ironbreakers with full equipment, Waywatchers with full equipment, and young wizards/spellcasters are the absolute limit of what will (for now) be accepted for power-level in the party, though as time goes on more powerful characters will be taken as the party grows in size and experience. Grail Knights, Waystalkers, Irondrakes with full kit, a Demigryph Knight etc. are all just above the accepted power level. I would say the absolute lower limit would be a Veteran Freecompany member, an expert Hunstman, or simple Dwarf Clansman with a full kit. The ideal place is something like a Greatswordsman with many years under his belt, a trollslayer, a Sea-Guard with all the furnishings. [b]Initial Possessions:[/b] What are you bringing into your first assignment? Include everything here that you feel is needed to be noteworthy. You don’t need to include every single colour of string you carry to mend your garments, but list everything important so you don’t end up pulling things out of your ass that you forgot earlier. [b]Current Possessions:[/b] For now, mirrored with the above. As you purchase and obtain new equipment while shedding the old you might modify this list. [/pre] [/hider] With that I’d just like the reader to consider some inspiration for this RP. As you could easily tell from the very name of the RP, story of D’Artagnan and the Three Musketeers was a great inspiration, myself having enjoyed it since I were a boy. Gotrek and Felix Vermintide were also a big ones, though we certainly won’t be playing characters on the level of badassery Gotrek had, we certainly can have a few Felixes. This RP will seek to capitalize upon every theme we can find in WHFB from some low fantasy politicking of Imperial nobles to the very high fantasy of dealing with Chaos Daemons and rogue wizards. Eventually I want to come around to everything that the Old World has to offer from the frigid colds of Kislev and Norsca to the sun-scorched undeath and cold-blooded monsters of the Southlands. I want the bronze-age antiquity of Myrmidens to at some point be seen, contrasted by the 19th century technologies of the Karaz-Ankor. With that all said, get listening to some Schandmaul and get cracking on them character sheets!