At the behest of Big Red, Druid Girl took the torch she had hanging on her hip and, with a practiced move, allowed a fresh new blazing star to be born! ... Or, well, a new source of limited light anyway. She also began to move along the edge of the oval-shaped chamber, sending her little fairy in the opposite direction, while Big Red seemed content with just wading into the hay and swinging his goblin-corpse-broom from side to side. It was a bit... Macabre to watch, and while she had begun to understand that this big lumbering lizard was of a very practical mind-set, he seemed to be lacking in the whhole, common sensibility-department. They'd have to have a talk once they got out of this place, or so she thought. Her search was interrupted though, as the voice of their archer-friend, sounding rather panicked and frantic, rang out across the underground locale. She urged them to fall back and that this place was a trap, which seemed likely enough. Calling out to her fairy, which turned around and tilted its head quizzically, before then zipping on past the Steppe Archer and back and up a bit in the sloping tunnel they had arrived from, Druid Girl began making her way back towards the entrance of the cavernous room. She did not get far though, as Big Red's sweeping suddenly met with an abrupt stop and a very noticeable '[i]Bonk![/i]'-sound, that sounded far too much like something wooden and far too little like rock or dirt. Neither of the three adventurers had much time to respond though, as almost as soon as the wooden... Whatever... had been disturbed, a series of shrieky cries were heard. NExt thing they knew, a set of three planks went flying out from underneath the hay in the center-most part of the room, and the three goblin archers from before suddenly popped out like jacks-in-a-box. Two of them let loose arrows aimed at Big Red, while the third was aiming for the stationary Steppe Archer further away. But the ambush didn't end there, for another set of squealing was heard, and four more little green gremlins soon followed out of the hole, each wielding slightly more intimidating weaponry than those before, including an actual hatchet, a longsword and what looked like quality hunting knives for the last two. Without letting a moment after their marksmen had fired go to waste, the four new melee-combatants charged ahead, two on each side, at Big Red straight infront of them - apparently dead-set on bringing the big hulk down first. Druid Girl let out a mixed gasp of surprise and horror at the sudden attack. Amusingly, the pixie who had flown back up the tunnel didn't encounter any goblins at all... It seemed that these little bastards had hidden themselves under the hay, and then just waited to attack as soon the adventurers got too close. The thing Big Red's goblin-broom had clunked into must've been some sort of primitive alarm or signal that told the goblins when their enemy was close enough! Still, this was very bad, seven goblins were now attacking them all at once! Grabbing the hilt of her sickle tightly, Druid Girl was unsure what to do... If Big Red got injured or knocked down, he might drop his torch, which would set all of the hay on fire - and probably kill everyone here. Even if Steppe Archer and herself didn't get incinerated, the smoke would likely choke them before they could get out - especially since the distance back out out of the cave wasn't insignificant. On the other hand, if she charged ahead and tried to help her lizard-friend, the archers would have an unobstructed path to shooting her down, and she had neither shield nor armor to withstand a volley of arrows, nor any defensive spells. What was she to do?!