[u]Name[/u]: Archibald Gideon Prescott. Alias “Digital Centurion” [u]Species[/u]: Lightning Elpo [u]Job[/u]: Mercenary [u]Appearance[/u]: Archibald is robustly built, standing at 6’2” and weighing 210 pounds. He keeps his brown hair short enough to be essentially impossible to grab. Kind, pale blue eyes bely his nature as a seasoned mercenary with numerous kills under his belt. A chunk of his left nostril is missing, with a clear scar showing a blade wound running through it and his lip. His facial hair perpetually remains a five-o-clock shadow. Fully kitted out, Archibald is an intimidating presence. [url=https://i.pinimg.com/564x/c2/7b/1c/c27b1c13d73b0b5e8f3b71a1db399ef7.jpg]Archibald [/url] Without the exoskeleton and face mask, this is roughly what he looks like. The backpack is bigger to fit all the ammo and has extra packs strapped on for his other gear, as well. [u]Personality[/u]: Meeting this guy in a dark alley is every person’s worst nightmare, no matter which side of the law they’re on. Intimidating, ruthless, murderous, all adjectives used to describe ‘Digital Centurion’. On the job, Archibald focuses on getting the job done and getting it done properly. He has little patience for fools and braggarts. He’s utilitarian but not merciless. He doesn’t throw bodies at problems to solve them, he makes problems into bodies. But as we all know, all work and no play makes Jack a dull boy. Off the job, Archibald is much more laid back, but with a lightly hidden tension that shows he rarely if ever truly relaxes. He’s seen some shit, and he knows that he’s just one botched job away from a shallow grave. [u]Background[/u]: Born in the same year that the first Well opened, Archibald has never known the old world. Raised by a career soldier of a father, he moved around a lot from a young age, never staying in one home for more than a few years. As such, Archibald has little attachment to any one nation or culture. His father raised him to be athletic, to treat his body with care, and to recognize the value of his life. He taught him the skills he would need to protect himself, and made him condition his body to be able to utilize those skills to the maximum. Becoming a mercenary at the age of twenty, Archibald quickly made a name for himself as somebody with the skills and the attitude to get jobs done. Despite his reputation as a brutal mercenary, he has a history of avoiding what he considers to be lower-end “hitman” work. He has no problem killing people to get a job done or as a means to an end, but killing as an end itself rubs him the wrong way. When he was 26, Archibald was sent on a job to get a cache of elemental fruits from Areia back from somebody who'd stolen them from a wealthy client. As his payment, he was allowed to take one of the fruits and do with it as he pleased. Knowing what the fruit could do for him, and interested in the idea of becoming an Elpo as a way to expand his talents and his arsenal, Archibald ate the fruit, and developed electrical manipulation powers. [u]Talents[/u]: [b]Minor electricity manipulation[/b]- Has the ability to induce electrical charges in objects (enough to create a magnetic attraction like a weak neodymium magnet, but not enough to say, Static Shock a manhole cover and fly around). This can also work in reverse, if an object has electricity within it, he can drain the charge and leave it a husk. Can also emit a jolt of electricity with similar power to a taser, but rapid repeated use of this ability drain him physically. He can use this ability to fry unshielded electronics, but just zapping a keypad doesn’t always open that high-security door. [b]Firearm Proficiencies[/b]- Able to use with skill most modern firearms. Weapons made with Pendulum tech are a bit trickier, but given time (like with his own weapon) he can learn how to use them just as well as a regular old gun. [b]The Basics of CQC[/b]- Archibald has been taught in more than just the basics of close-quarters combat. In fisticuffs or armed with his knives, he’s a deadly combatant. He knows how to disarm opponents and finish them in quick order. [b]Medical talent[/b]- No good mercenary lasts long without being able to patch up minor wounds on the go. Proper application of bandages, tourniquets, and first aid procedures are no problem for this merc. Given time to stop and think, he can jury-rig a treatment for more serious wounds as well as diagnose them. [b]Gear[/b]- A veteran mercenary, Archibald has a serious kit of gear. He carries military-grade first aid equipment at all times. This kit has bandages, gloves, tourniquets, medical masks, emergency splints, neck braces, artery clamps, scissors, disinfectant, iodine, hand and foot cream, needle and thread, insect bite relief creams, epinephrine, adrenaline, burn relief kits, pain relief meds, you name it! If there’s a medical problem, Archibald can address it. In addition to his medical gear, Archibald carries light sticks, road flares, night-vision goggles, a hunting knife, a folding knife, N95 masks, quick energy snack bars, flash grenades, a straight razor, a 25-foot length of rope, and fresh socks. Lucy Dear- Lucy Dear is an automatic rifle made from Pendulum technology that fires a high-velocity, armor-piercing intermediate rifle cartridge capable of penetrating most lightweight body armors without fail. Heavier ceramic armors tend to hold up to the first few rounds before shattering under the strain of repeated fire. Lucy Dear has an advanced recoil management system that gives her minimal kick, although long-term firing will obviously result in recoil that is still difficult to manage. Lucy Dear is also equipped with a zero-zoom holographic sight. The rifle is also integrally suppressed, with a firing volume of about 120 decibels, the approximate noise level of a thunderclap or a chainsaw. A typical rifle will have a firing volume of about 165 decibels, for reference. In addition to all of the above, Lucy Dear is fitted via a semi-ridged belt-feeder to a backpack containing 750 rounds of ammunition. Assuming no complications, the entire stock of ammunition can be fed to Lucy Dear without the need for reloading, making Archibald a constant threat so long as he has ammo. The primary downside to this is the size and weight of the backpack, which weighs about 40 pounds fully loaded. Handgun- Archibald also carries a double-stack .45 handgun with a whopping 15-round magazine. He carries four reserve magazines for a total of 75 rounds. Body Armor- Archibald wears high-grade body armor capable of stopping most conventional rifle rounds. Anti-materiel rounds will not be stopped by this armor. On his shoulders, arms, and over his groin he wears lightweight armor capable of stopping most handgun rounds. Helmet- Archibald wears a ballistic helmet as well, which can prevent, deflect, or reduce the impact of shots to his head. While he obviously would prefer not to be shot in the head at all, some protection is better than none. Other: