[center][img]https://i.imgur.com/y0x4lKR.png[/img][hr][hr][/center] [hider=Abridged Tyrant Shell lore for smoothbrains][center][img]https://i.imgur.com/5RCifM9.png[/img] [img]https://i.imgur.com/y58VEZQ.png[/img] [img]https://i.imgur.com/dP9rgMv.png[/img] [img]https://i.imgur.com/8fpWxRK.png[/img][/center][right][img]https://i.imgur.com/mpXVmnA.png[/img][/right][hr][table][row][/row][row][cell][img]https://i.imgur.com/h6MCmM8.png[/img][hr] [b][url=https://www.roleplayerguild.com/posts/5176387]Click for more detailed explanation.[/url][/b][color=2e2c2c]...............................................................................[/color][/cell][cell][indent]In the Tyrant Shell universe, the world is dominated by the big three corporations. [b]Paragon United:[/b] Paragon is an organization that is a combination of several different smaller companies with the grand goal of everyone else getting ahead in the current status quo. They have managed to compete with the heavy hitters in the industry and have established themselves as a versatile company. Unlike the other companies, they have no real specialization but produce a wide range of technology from cybernetics, biomedical, to war machines such as Shells. They have functionally declared war on Murakumo Robotics over control over America and Europe. Paragon is controlled by a council of sorts that are headed by the various smaller companies, and they all vote on what decisions to make. Other than that, each organization is free to do as they please long as they don't compete with the other organizations within Paragon. As a result of this, one major issue the Industries sees is that their organization is too chaotic and that there's too much conflict of interest that halts Paragon from getting ahead. The other issue is that they're the largest and they have far too much ground to cover and not even enough men. They're forced to use obsolete and outdated technology at times.[/indent][/cell][/row][/table][indent][b]Murakumo Robotics:[/b] Rising out of Japan, Murakumo Robotics has added other East Asian countries under their control such as Korea and China. They quickly established themselves as a superpower among the corporations, and have gone relatively unchallenged until they attempted to push into Europe. Which brought them into conflict with both Grand Union and Paragon United, and there are talks that they may clash with the Remnants of the Russian Federation. Murakumo, as their name suggests, specializes in robotics and is the leader in robotic technology. In cities owned by the company, they have robot servants doing menial tasks for the citizens and have lasers and other technology we deem "futuristic" as household items. This extends to their armies, as Murakumo has the lowest population, they have delegated their entire armies to machines. They have an automated army that is controlled by a network of "Operators" that give out orders as if they were real soldiers. This goes from basic footsoldiers, to even having automated Shells and Bastions. However, they are forced to use these robotic soldiers only because they have a much lower population than the other corporations. [b]Grand Union:[/b] Born out of the remnants of NATO, the Grand Union is both the remnants of America and Western Europe. They boast the highest living standards despite how miserable their people are (due to poverty, hunger, and more). The Grand Union is a force to be reckoned with, having an army of foot soldiers and drones that are easily the most numerous and dangerous. Grand Union has a fleet of Bastions that are feared worldwide, and their Shells aren't too shabby, either, as they're the lead in producing Shell technology. Their entire culture is based around war and hero-worship so they don't have a shortage of soldiers - but they do have a shortage of weapons and end up using weapons from other corporations. Grand Union's government is somewhat based on the United State's; with a Senate that elects a CEO. This CEO has control of the company until he either dies, steps down, or is impeached, and then the process begins anew. [b]WOLFHOUND ENFORCEMENT LLC:[/b] When the wars ended, many soldiers took to becoming mercenaries to put food on the table for their families. They worked for whoever paid the most, and soon a man formed WOLFHOUND, the world-famous mercenary group. They act as an arbitration group between mercenaries, and corporations, and anybody else that wishes to hire a WOLFHOUND. They consider themselves to be strictly neutral and will take jobs for anybody long as they pay. WOLFHOUND is notable for having many Shells at their disposal that make many corporations nervous, but many of their forces are combat cyborgs. The mercenaries themselves are practically given free will to do as they please but are responsible for maintenance, ammo, travel, and anything else along those lines. [b]Human Plus:[/b] The very lead in cybernetics, the Human Plus (Stylized as H+) is a neutral entity in the corporate world but they have links to each of them. Almost all of the cybernetics in the setting are made and distributed by them - as they've aggressively pushed out other corporations. They offer a wide variety of cybernetics at a wide variety of different prices... but their practices are extremely predatory and exploitative. The H+ advertisements are seen in almost every major city and media.[/indent][hr][center][img]https://i.imgur.com/h5exlbI.jpg[/img] [img]https://i.imgur.com/8YKjs0P.jpg[/img] [img]https://i.imgur.com/WCHIa7c.jpg[/img] [img]https://i.imgur.com/xqzVr1y.jpg[/img][/center][right][img]https://i.imgur.com/IV1TQrO.png[/img][/right][hr][table][row][/row][row][cell][img]https://i.imgur.com/F6G7zwu.gif[/img][hr][b][url=https://www.roleplayerguild.com/posts/5176386]Click for more detailed explanation[/url][/b] [color=2e2c2c]....................................................[/color][/cell][cell][indent]Cybernetics was the development of technology that melded both man and machine together and has come a very long way. Now a variety of different cybernetics is available, from replacing missing limbs and organs, to giving a person superhuman abilities. Cybernetics are capable of many feats that would be impossible in our modern times. It has become a common sight to see on the street as many people have lost their limbs (to war or mutations or to up their marketability to the corporations), but there are more advanced cyborgs out there. Many of these are known as "Combat Cyborgs" and these are cyborgs who have been given top of the line cybernetics that has turned them into super soldiers. They have superhuman abilities and are given incredibly powerful weaponry (which can range from guns to swords) and can decimate a squad of average soldiers on the battlefield. However, it's not an idealistic dream, as the body rejecting the part is still a real possibility. Drugs have been developed that prevent rejection but they are not infallible, nor are they perfect. Many have to cope with the loss of their body parts, or even up to their entire body.[/indent][/cell][/row][/table][hr][center][img]https://i.imgur.com/juYzwLX.jpg[/img] [img]https://i.imgur.com/q73oBfy.jpg[/img] [img]https://i.imgur.com/XbK8u05.jpg[/img] [img]https://i.imgur.com/GhtCaQn.jpg[/img][/center][right][img]https://i.imgur.com/tJq9r9K.png[/img][/right][hr][table][row][/row][row][cell][img]https://i.imgur.com/taxhrOJ.jpg[/img][hr][b][url=https://www.roleplayerguild.com/posts/5176388]Click for more detailed explanation.[/url][/b] [color=2e2c2c]....................................................[/color][/cell][cell][indent]Shells are powerful robotic war machines that were created by the corporations with the intentions of waging war with each other. They are highly valued and incredibly coveted as a single Shell can turn the tide of a battle. Highly customizable, the Shells come in a variety of different shapes and appearances as they change to suit the needs of the pilot and the corporations. All Shells are about five to fifthteen meters tall. Generally, the Shells have the same components, a head, chest, arms, legs, weapons, and internal systems such as FCs, radiators, boosters, and even a gravity matrix. The gravity matrix is more or less the "heart" of the Shell and prevents it from collapsing in on itself. Shells can have a variety of different weaponry affixed to their being, however, Shells are incredibly expensive and only certain corporations can reliably manage a Shell.[/indent][/cell][/row][/table][indent]Bastions on the other hand are legendary weapons. Bastions are, as the name implies, massive mobile fortresses super weapons deployed by the Corporations after being developed in secret. Once the Corporations began their grand offensive against the nations of the world, they were widely successful with not a single Bastion being destroyed. Since then, the Bastion always saw usage as a means of maintaining control over their territory and persuading other corporations from attacking them. Bastions are incredibly powerful weapons capable of giving a squad of Shells a problem. They are the only form of weaponry above the powerful Shells. However, they are still capable of falling to a well-prepared and equipped team of Shells (with rumors having it that a single Shell once defeated a Bastion). Bastions come in many shapes and sizes and can be ground-bound, airborne, or a sea-vessel. Every major corporation has at least two Bastions, with more being developed. However, they are a point of controversy and contention, as many want a limit placed on the amount of Bastion each Corporation may have.[/indent] [center][img]https://i.imgur.com/K4vH19x.jpg[/img] [img]https://i.imgur.com/xxm1ndp.jpg[/img] [img]https://i.imgur.com/jbEkdow.jpg[/img] [img]https://i.imgur.com/xtJXFbt.jpg[/img][/center][right][img]https://i.imgur.com/kINUwbz.png[/img][/right][hr][table][row][/row][row][cell][img]https://i.imgur.com/ROrkjwE.jpg[/img][hr][b][url=https://www.roleplayerguild.com/posts/5176386]Click for more detailed explanation.[/url][/b] [color=2e2c2c]....................................................[/color][/cell][cell][indent]The Triple-A stands are AI, Automaton, and Android - three different beings that have one common strand: Artificial Intelligence. AIs are self-explanatory but generally, they're used as virtual assistants and planted inside computers. They have varying amounts of intelligence but usually, they're prevented from learning on their own - an AI can be moved from one system to another provided that it can handle their capabilities. Automatons are machines that are not human and come in a variety of different sizes and shapes - some of which are not even bipedal. They are usually assistants but Automatons can be designed to do anything. Androids on the other hand are like automatons, except they are designed to appear human as possible. Usually, androids have the most advanced AI, and some androids are impossible to discern from regular human beings.[/indent][/cell][/row][/table][indent][/indent] [center][img]https://i.imgur.com/7n6Boh7.jpg[/img] [img]https://i.imgur.com/pR2CDLD.png[/img] [img]https://i.imgur.com/M8BuOOE.png[/img] [img]https://i.imgur.com/tocvqg8.jpg[/img][/center][right][img]https://i.imgur.com/ghlXJGV.png[/img][/right][hr][table][row][/row][row][cell][img]https://i.imgur.com/QZy0dPI.jpg[/img][hr][b][url=https://www.roleplayerguild.com/posts/5176386]Click for more detailed explanation.[/url][/b] [color=2e2c2c]....................................................[/color][/cell][cell][indent]The Apex War created a lot of problems that the future civilizations have to come to grips with. The Mutants are on top of that list, as they are either created from pollution or are the leftover bio-organic weapons from the war. Some of which are former humans, but anything organic from animals, to plants, can become mutants. They have varying amounts of intelligence... and aggressive, and they make roaming the Wilds dangerous. The Corporations - usually - never have to deal with them in their territory but there have been reports of mutants in the sewers or being brought in by the criminal factions. The cities on the edges of the wilds have to deal with the Mutants the most. However, not all of the mutants are dangerous, some are kept as pets for people in the wild. The humans that are mutated can get their mutations removed and replaced with cybernetics. However, these mutants are more susceptible to cancer and other genetic diseases. However, some are massive monsters that barely retain intelligence or memory of their old lives, and are dangerous enough to be on par with combat cyborgs. However, they barely go past twenty or so feet in height and are no match for a Shell or a Bastion.[/indent][/cell][/row][/table][/hider]