[center][youtube]https://youtu.be/37EtZkcKuRM[/youtube][/center] [CENTER][COLOR=SLATEGRAY][B]C H A R A C T E R C O N C E P T P R O P O S A L[/B][/COLOR] [img]https://i.imgur.com/Fp9HkrK.png[/img][h3][sup][sub]E V E C O F F I N ♦ W I T C H ♦ C O F F I N H I L L ♦ B L A C K M A G I C [/sub][/sup][/h3] [/CENTER][INDENT][B][SUP][SUB][H3]C H A R A C T E R C O N C E P T:[/H3][/SUB][/SUP][/B][/INDENT][hr] [CENTER][sup]”Some debts can never be repaid.”[/sup][/CENTER] [INDENT][INDENT][i]The Coffins, founders and original settlers of Coffin Hill, are an old family with their roots in Salem and their hands dipped in blood and muck. They have a history of power, wealth, and terrible secrets. Eve Coffin is the last living branch of her ancestral tree - and she is determined to let it end with her. In 2009, at fifteen years old, Eve and her closest friends delved deep into the woods of Coffin Hill; they went in search of the fabled witch, seeking to strike a bargain. What Eve had failed to understand was that [b]she[/b] was the Witch of Coffin Hill; in those woods lived only the creature that lived in servitude to the Coffin family, the source of their power and status. All they had accomplished with their ritual was untethering it from her bloodline. Four girls had walked into that dark forest that day. Only Eve walked out, and she had been forever marked by what had transpired within the cradle of those trees. She fled from Coffin Hill that night. Neither the town nor her parents would miss her. Ten years later, she returns, discovering that the creature in the woods had hungered in her time away; that hunger and rot had spread to the town beyond the treeline. People had been going missing, nearly always reported near or travelling in the direction of the woods by those who’d seen them last. Only Eve knew the true culprit responsible for the horror that now befell the town more frequently than ever before. A decade to the day, she went back into those woods, ready to do battle. She emerged three days later, not saying a word; Eve collected her things and left Coffin Hill forever, taking the curse of her family with her. It’s been a year since she emerged again from those woods. Eve drifts now, haunted wherever she goes, too scared to stop moving in case she brings ruin and misery to stay with her. She is The Coffin Witch, the last one there will ever be, and she spends everyday repenting for the sins of her forebearers, carrying the burden of her family name with her. [/i][/indent][/indent] [INDENT][B][SUP][SUB][H3]C H A R A C T E R M O T I V A T I O N S & G O A L S:[/H3][/SUB][/SUP][/B][/INDENT][hr][INDENT][INDENT][i]Eve's motivations are fairly straight-forward, even if the work involved isn't: use the witchcraft of her family to undo the damage her family has done, and protect the innocent from the malevolent beings of the occult world, and then eventually die alone with no children or legacy and let her family's sins die with her. She drifts from town to town, city to city, and does what she can to fight back against the ever-encroaching darkness as she travels. My own goals are to use a new character that we haven't seen before in these games to write supernatural/occult mystery and drama stories. I read Coffin Hill a couple years ago, a friend's copy rather than one I picked up myself, and I liked the character of Eve and the horror-occult leanings of the story. As she travels she'll also be very open to crossover stories and community events, something I usually avoid in the endless iterations we churn through, and something that I feel might re-light the spark. If I want to write solo stories, I could just work away on googledocs; if I'm writing as part of a greater collaborative, then I should get involved. So let's get involved.[/i][/indent][/indent] [INDENT][B][SUP][SUB][H3]S A M P L E P O S T:[/H3][/SUB][/SUP][/B][/INDENT][hr][INDENT][INDENT][quote][i]Coffin House was never Eve's home; merely the building she occupied - hesitantly, reluctantly. It had never felt cozy, inviting, or welcoming. It had never felt safe. Even when her parents were absent, and the air was lacking any ambient cruelty or emotional negligence, the sense of being [b]unwanted[/b] pervaded every fibre of Eve's being. The House itself did not want Eve residing within; the feeling was mutual. Eve did little to alter the sense of being rejected by the very brick and mortar. Coffin House was built on bloody foundations, and blood only beget more blood. She stared up at the great oak doors to the manor for the final time, then slung her single bag over her shoulder and spat at the ground, a great glob of spit landing smack on the first step. There was an imperceptible shudder in the brickwork, and a large chunk of moss and mud and dead bugs loosed itself from the guttering and landed at Eve's feet. That was that, then. Farewells made. Eve turned, and resisted the urge to look back. The House watched her go for as far as it could manage. The rest of the town felt no less hostile, but not because of malevolent architecture: this was a far more mundane form of malice. No one in Coffin Hill had forgotten August 13th, 2009, the night Eve had taken 3 young girls into the Woods and never returned them. She had been a pariah ever since; branded a murderer, it was only the fear of retribution from the Coffin elders that saved Eve from vigilantism, or even lynching, in the few weeks that followed. After that, they couldn't reach her from outside the institution anyway. Now, though, as she walked down the main street of Coffin Hill towards the bus ranks, she felt eyes on her from every window, every corner, every car. She lowered her head and fixed her gaze on the cobbles, not daring to make eye contact with a single person. Had any of them even a fraction of the Coffin witchcraft, these hard stares would be enough to entomb her in the stone beneath her feet. As it was, the air was unnaturally cold, and she felt a baleful darkness nipping at her heels. She hastened along. - As the coach pulled away from the stand, Eve stole a final glance at Coffin Hill out the back window. To the far west, she saw the House standing atop the eponymous knoll, some inimical arbiter of the town; behind Coffin House itself, she could barely make out the treeline of the woods. The trees and the things that dwelled in them looked back. Eve watched until the town faded away into the fog, then turned and nestled down in her seat. She could still feel it on the back of her neck, but when they crossed the county line, there was a [b]snap[/b] sensation in the back of her mind, and she knew then that Coffin Hill was gone. She settled into a restless sleep, and dreamt unquietly of a town that never-was. [/i][/quote] [/indent][/indent] [INDENT][B][SUP][SUB][H3]P O S T C A T A L O G:[/H3][/SUB][/SUP][/B][/INDENT][hr][INDENT][INDENT][i]TBC.[/i][/indent][/indent]