[Hider=Kara no Kyoukai isn’t canon to this so I can do what I want with aspects of its setting] [img]https://i.imgur.com/QlVAJIK.jpg[/img] [u][b]Name:[/b][/u] Rumi Fujou [u][b]Titles:[/b][/u] Renegade Priestess [u][b]Team:[/b][/u] Red [u][b]Sex:[/b][/u] Female [u][b]Alignment:[/b][/u] Lawful Evil [u][b]History: [/b][/u] Born as a member of the demon-hunting Fujou family, Rumi spent her youth being trained in her family’s Magecraft of spirit channeling in order to combat the various Oni and Mixed-Blood families throughout Japan. However, as the Four Demon Hunter Houses of Japan began to grow unable to sustain themselves due to the fact that the Mixed-Bloods had integrated into society, Rumi deserted the clan in her teenage years, seeing no future for a practitioner of magecraft in Japan. She came to London and the Clock Tower, where she began to truly advance her own personal magecraft without being restricted by Fujou family tradition. A chance encounter with a specialist in necromancy had her going down that path as well, and Rumi began to carve out a living for herself among the Association, despite its notable prejudice against Asians. These days, she is ever seeking to increase her own personal abilities and power. [u][b]Personality:[/b][/u] Refined, urbane, and calm, Rumi does her best to present as unruffled an appearance as possible at all times. After all, there was no point in exposing any possible emotional weaknesses in the Clock Tower. She seeks personal power above all, always looking to advance her magecraft or her political or financial standing in some way among the Association. While resentful of her fellows’ disdain for Asian magi, Rumi herself bears somewhat of a grudge against the society she grew up in, agreeing that the Four Demon Hunter Houses at least were outdated and backwater relics. Rumi makes an effort to at least appear approachable and personable, not wishing to make enemies if she can’t help it. However, she bears little love for her peers and thinks little of misfortune befalling upon them so long as the same doesn’t occur to her. [u][b]Quality of Circuits:[/b][/u] C [u][b]Quantity of Circuits:[/b][/u] A [u][b]Elemental Affinity:[/b][/u] Earth [u][b]Attribute:[/b][/u] Spirit Channeling [u][b]Magecraft:[/b][/u] [b]General Magecraft:[/b] Taught the basics of magecraft during her training in Japan, further refined upon her entrance into the Association. [b]Spirit Medium:[/b] As a member of the Fujou family, Rumi was trained in the art of seeing into the spirit world and contacting its various denizens. As a result, her ability to detect spirits and negotiate with them is top-notch among Association magi. Her specialty in this field lies in Wraiths in particular. However, the Fujou clan’s talent comes at a price. The more one peers into the spirit world, the more one’s vision in the physical world is impaired. In short, overuse of their Attribute causes blindness over time. Rumi’s specialization in Wraiths is purely to avoid this drawback for as long as possible, given how often Wraiths interact with the physical world. [b]Necromancy:[/b] The art of raising the dead to do one’s bidding. Rumi’s spin on this art involves cajoling Spirits into possessing corpses to fight for her, creating more capable undead than ordinary practitioners of necromancy can achieve. She focuses on the quality of her undead abominations over the quantity, hand-crafting bodies fit for battle for her contracted Spirits to possess and use. Most of her creations in this manner are Wraiths, with Rumi generally having made deals with them such as resolving their lingering regrets or fulfilling their grudges in exchange for their servitude. [u][b]Mystic Codes:[/b][/u] [b]Aulus:[/b] Rumi’s greatest creation as a necromancer: an ancient Wraith from the time of Rome that only ever wanted to see battle again, possessing a body specifically crafted for war and magically-preserved to prevent decay. Rumi spared no expense in stitching together the finest and strongest human specimens she could get her hands upon in order to craft a borderline-superhuman body capable of outperforming the greatest modern athletes alive today. Aulus is outfitted with Mystic Codes of its own, namely an enchanted spear and a full-body suit of plate armor, both of which simply allow the abomination to harm spiritual bodies and be protected against them while on the physical plane. As a result, this combination of body and armament could potentially at least hold off even a Servant in pitched battle, though it stands no chance of actually defeating one or causing major injury. While primarily powered by Rumi’s magical energy, Aulus is still a Wraith, and can sustain itself indefinitely independent of her prana through consuming human souls. [b]The Collection:[/b] Rumi’s menagerie of contracted Wraiths, their spiritual bodies stored in various talismans that she has drawn up. When Rumi requires one to possess a corpse, she attaches a talisman onto the body, giving the Wraith a physical tunnel with which to embed itself into its new home and fight for her. [b]Ephemeral Veil:[/b] A pair of contact lenses enchanted to restrict Rumi’s Fujou abilities, severely limiting the clarity at which she sees the spirit world in exchange for preventing major damage to her eyesight. Used for day-to-day tasks and magecraft in which she needs to utilize and maintain her ties to spirits without needing the full clarity required for harder tasks and exorcisms. [u][b]Non-Magecraft Abilities/Items:[/b][/u] Trained in judo and can hold her own in hand-to-hand combat. [/hider]