[hider=Caster of Fratricide] [b]Class:[/b] Caster [b]Team:[/b] Red [b]True Name:[/b] Skuld, Wicked Elf Queen of Denmark [hider=Appearance][img]https://i.imgur.com/t0OslIJ.jpg[/img] [url=https://www.pixiv.net/en/artworks/63032165]Art by 爱欧[/url] Caster’s appearance is one that betrays the drops of inhuman blood flowing in her veins, given that her skin is an unnatural pale pallor, and her ears can only be described as elvish in shape. She is 5’6”, and weighs an amount known only to the dead. While her eyes are usually closed shut, when opened they are an unusual rich gold, with pupils that cannot be differentiated from the surrounding iris with only the sclera of her eyes looking as it should. [/hider] [b]Sex:[/b] Female [b]Alignment:[/b] Neutral Evil [b]Attribute:[/b] Heaven [b]History:[/b] Once, long ago, a hideous woman bade a man to give her the boon of staying within his home. She then bade of him the right to his bed, and he accepted. Therein, the hag transformed into a vision of beauty and the man forced himself upon her; Thought to be a dream by the man, the woman vanished only to appear three days after with a baby nestled against her. This was Skuld, the woman who would bring ruin to the Danes, and herself be brought low by vengeance. She would marry Haeroward, slay her own half brother, and cement her terrible power by raising an army, and then raising that same army from the dead to slay all who opposed her. Despite her great sorcery and terrible power, with her husband slain the wicked queen fell apart at the seams. All her waking moments were spent clutching his animated corpse, trapped in her own delusion of their private kingdom paradise. She was tortured endlessly for her betrayal, yet if asked about it, she would say she only regretted the death of her husband and would gladly die ten thousand times the same way if it meant he would have survived. [b]Personality:[/b] Caster is...unusual and idiosyncratic, to say the least. She is prone to being very upbeat, cordial, and incredibly polite when dealing with others, but has been shown to be capricious within her own workshop, often creating something and initially boasting that it was a major breakthrough, only to discard it mere moments later as "gutter trash" before resuming her work. She is most certainly a disturbing individual, very comfortable around both death and the dying, often seeking out those about to die in order to re-purpose corpses, or simply to amuse herself. She is not above using underhanded tactics, thinking that so long as minimal losses are assured for her side, anything is fair game. In spite of her sinister nature, Caster proves to be somewhat...amicable to her allies. Caster, despite her macabre actions and rather sinister methodology of magecraft, is loyal to a fault. Her class of caster as well as her skillset being very unsuitable to a regular type of holy grail war results in her requiring an alliance with others, and, being in such a large one, Caster is more than content to oblige by the suggestions and orders of her fellow members of the ??? faction. [b]Parameters:[/b] Strength: E Agility: D Endurance: C Mana: A+ Luck: C [hr] [b]Class Skills[/b] [i]Territory Creation:[/i] B The capacity for a Magus to establish territory, usually for the purpose of collecting and restoring mana. At this stage, the creation of a "Workshop" is possible, and as such Caster's limit is that of a relatively small sized building or room, in which her mana will gradually restore itself. In her Workshop she is able to cast spells for significantly less mana cost. In addition, she can sense the presence of others within her territory. [i]Item Construction:[/i] B The ability of a Caster class servant to create magical items. Due to her legend in life never detailing her as creating any objects, it is a relatively low rank. With this she can only create the most basic of objects that can serve a magical purpose, basic remedies, and rudimentary weapons. Naturally, none of these are on par with Noble Phantasms. [hr] [b]Personal Skills[/b] [i]Seiðr:[/i] A+ A nordic form of magecraft that originated from the Vanir Gods . The magic itself is incredibly varied to the extent that if given enough time to parse the effects of a spell Caster is certainly able to replicate it with her extensive knowledge of Seiðr. In particular Caster's favored methods of using her magic are in the forms of enchantments, illusions, and necromancy. She is especially fond of the usage of necromancy, reflecting her legend as a literal raiser of armies. The magic itself is shamanistic in nature with a good number of spells requiring time to prepare. One of the most powerful spells she had ever conjured completely hid all of her husband’s army, which amounted to over 10,000 warriors completely masked from senses both magical and physical. While she has nowhere near the capability to perform such a feat, making one person undetectable is well within her means. [i]Blood of the Sun:[/i] C A weaker form of divinity formed from the link that elves shared with the Vanir and Aesir gods. As a half-elf, Caster's parameters have been given a slight boost, mostly to her Mana and Agility parameters, as well as her magecraft capabilities. This also confers with it a slight degree of Magic Resistance, at least on the level of D rank Magic Resistance. [i]Allegiance of Spirit:[/i] B A skill that formed from Caster's deep unshakeable loyalty to those she most trusts. This skill can only affect a single person at a time and cannot boost a human master's capabilities, instead letting them tap into her workshop's mana reserves to replenish their own. Over the course of a Holy Grail War, the devotion Caster shows to a single individual can begin to manifest as a supplemental mana source that they are capable of drawing upon for whatever needs they have. In addition, the servant will find itself capable of drawing on the mana present within Caster's workshop if it finds itself in need of restoration of their health and staving off the effects of curses that damage the Servant. Once her trust is lost it cannot be regained. Caster can assign this skill to any target she has trust in at any time, changing who receives and benefits from the effects. [hr] [b]Noble Phantasms:[/b] Name: Uddøde hær af Hjörvarđr (Undead Army of Heoroweard) Rank: B Type: Anti-Army Range: 1-100 Description: A summoning Noble Phantasm that uses a great number of corpses, numbering in the thousands. While the mana cost for this noble phantasm is staggeringly high, it can be lowered significantly with a tribute of over a thousand corpses. The summoned beings number in the tens of thousands, all skeletal recreations of those who fought and died for Heoroweard's quest for kinghood. Leading the charge himself is her reanimated husband, who's arms manifest only as a ghostly apparition, with a ghastly blade clenched between non-existent fingers. The individuals skeletons and cadavers are relatively weak compared to any servant and have an equivalent stat of E-- at all times. Heoroweard's form is greatly strengthened via Caster's eternal love for him. In terms of stats, he himself would be on par with a powerful Saber class servant, capable of going toe to toe with nearly any normal servant in a Holy Grail war. He cannot, however, be summoned without the army being in place, and if enough of them are eradicated, Caster will have no choice but to end her Noble Phantasm early. In addition, any individuals killed within the radius of the Noble Phantasm with the exception of servants will be forced to rise and join the army, skin and flesh dissolving to free their bones for the endless march for the true king of Denmark. [/hider]