[hider=Rider of Ambition] [img]https://i.imgur.com/JPGL3MN.png[/img] [u][b]Class:[/b][/u] Rider [u][b]Team:[/b][/u] Red [u][b]True Name:[/b][/u] Cao Cao [u][b]Gender:[/b][/u] Male [u][b]Alignment:[/b][/u] Lawful Neutral [u][b]Attribute:[/b][/u] Man [u][b]Personality:[/b][/u] A cunning, pragmatic man that cares nothing for what others think of him. He cares little about status or traditions and judges people based solely on their ability. However, despite how ambitious and unscrupulous he is, he still possesses a high amount of personal integrity and treats his allies and subordinates well. He sees opportunity where others only see ruin, and thrives in chaos even as he works to impose order. On a personal level, he is seemingly jovial and charismatic, capable of laughing casually with a person to their face while plotting against them in his head at the same moment. He is suspicious and untrusting at heart to the point of being borderline paranoid when confronted with those he is not already familiar with. While he is a fair and legally just person who seeks to bring peace, Cao Cao is not swayed by emotion so much as logic and reason, making him appear rather unsympathetic and unscrupulous to the idealistic. [b][u]Biography:[/u][/b] A crafty, ambitious man who rose up from minor nobility during the waning years of Han China to become one of the defining men of the era. Not content with remaining a cavalry commander for a declining dynasty, Cao Cao became a warlord in his own right, carving out a fiefdom of his own and subjugating many rival warlords to become one of the preeminent powers of his time. While Cao Cao had the last Han emperor under his control, he never seized the throne for himself, preferring to act with impunity under the imperial mandate instead. By the time of his death, Cao Cao's domain of Wei spanned over a third of China. However, Cao Cao's greatest ambition had been to reunify China under his control into a prosperous and peaceful state. He died of illness at the age of 65, content in the assumption that his successors would finish what he had started. Historical records indicate that Cao Cao was a brilliant ruler, administrator, and general, with his state of Wei flourishing at the time of his death. [b][u]Fighting Style:[/u][/b] A cheap-shotting bastard. While a formidable swordsman in his own right, Cao Cao always seeks the most expedient and efficient path to victory, no matter what others may think of his tactics. In personal combat, that means nothing is off the table. Crotch shots, eye gouging, running away to try again later, et cetera. [u][b]Parameters:[/b][/u] STR: C END: B AGI: B MAG: C LUK: A+ [u][b]Class Skills[/b][/u] [b]Magic Resistance:[/b] C: Cancel spells with a chant below two verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals. [b]Riding:[/b] A: Creatures on the level of Phantasmal Beast and Divine Beast rank can be used as mounts. However, that does not apply to members of the Dragon Kind. Maneuvers that would normally be absolutely impossible become trivial. [u][b]Personal Skills[/b][/u] [b]Hero of Chaos:[/b] B: Cao Cao’s most notable feats of charisma revolved around his eye for talent, finding and inspiring loyalty in many able heroes, generals, and scholars of his time. While ordinarily he was content to delegate tasks and battles to them, his leadership abilities were such that even great heroes were inspired upon seeing their lord take the field. Increases the morale of allied forces at a rate equal to the equivalent rank in Charisma. Effect is temporarily doubled for one round when Cao Cao makes his appearance on a battlefield. [b]Disengage:[/b] A: The ability to withdraw from the battlefield in the midst of combat or reset the battle conditions. At this rank, there is a bonus effect of returning battle conditions to what they were at the beginning of the match (1st turn) and restores the condition of this Skill to the initial value. At the same time, it forcibly releases some of the bad status ailments inflicted on the user of this Skill. [b]Eye of the Mind (True):[/b] B: A heightened capacity for observation, refined through training, discipline and experience. A danger-avoidance ability that utilizes the intelligence collected up to the current time as the basis in order to predict the opponent’s activity and change the current situation. This is not a result of talent, but an overwhelming amount of combat experience. A weapon wielded by none other than a mortal, gained through tenacious training. So long there is even a 1% chance of a comeback, this ability greatly improves the chances of winning. At this rank, the user is capable of calm analysis of battle conditions even when in danger and deduce an appropriate course of action after considering all possibilities to escape from a predicament. As a warlord that commanded armies during the tumultuous period leading up to the Three Kingdoms, Cao Cao saw many battlefields over the course of his life and honed his abilities and reflexes upon them. He was forced to make retreats on several occasions, and by now is inured to such dangers, capable of making calm judgments even during moments of pure chaos. [u][b]Noble Phantasms[/b][/u] [b]Seven-Star Sword[/b] [b]Rank:[/b] D [b]Type:[/b] Anti-Unit [b]Range:[/b] 1 [b]Maximum Number of Targets:[/b] 1 [b]Description:[/b] The blade given to Cao Cao by Wang Yun in an attempt to kill Dong Zhou. Cao Cao pretended to present the sword as a gift before attempting his assassination, but failed and was forced to flee the capital of Luoyang. This legendary blade was said to have been able to cut through any armor, and deals damage equivalent to one rank above its given rank as a result. As a result of both Cao Cao’s failed assassination in his legend and his being summoned as a Rider instead of a Saber, this Noble Phantasm’s rank is lower than one would expect. [b]Shadow Runner[/b] [b]Rank:[/b] B [b]Type:[/b] Anti-Army [b]Range:[/b] 2-40 [b]Maximum Number of Targets:[/b] 100 [b]Description:[/b] Cao Cao's personal steed, a black horse said to have run so quick that it would cast no shadow during its sprint. It bore Cao Cao to safety during his flight from Wan Castle, surviving numerous wounds during the process. Combined with Cao Cao’s inherent Riding skill, this sable steed can maintain a ludicrously fast pace, capable of racing against some of the greatest mounts in legend and myth. Shadow Runner’s sheer speed creates waves of force in its wake that resemble black flames. When executing a frontal charge at full strength, this horse can tear through the front ranks of an army and carve a path to victory. [b]Speak of Cao Cao, and Cao Cao Arrives[/b] [b]Rank:[/b] A+ [b]Type:[/b] Anti-Unit [b]Range:[/b] - [b]Maximum Number of Targets:[/b] 1 [b]Description:[/b] Cao Cao is so famed for his military tactics and general ruthlessness such that a modern Chinese saying is literally "Speak of Cao Cao, and Cao Cao arrives", equivalent to the Western phrase "Speak of the devil". Whenever his true name is uttered, Cao Cao is capable of teleporting within ten feet of the person who spoke his name. The teleportation is not silent, and the target will be aware that Cao Cao has appeared. However, the prana cost of this ability increases with his distance to the speaker, and anything greater than an average modern city's length is impossible for a Master's prana reserves to sustain and will likely kill them. Anything greater than half a city's length will generally exhaust a Master's prana reserves. Once his name is uttered, Cao Cao is only aware of the distance between himself and the speaker as well as the corresponding prana cost, and nothing else. Moreover, he only has five seconds to decide whether or not he wishes to teleport, and he will have no clue of what the speaker's defenses will be like. This Noble Phantasm can backfire greatly against Cao Cao if he warps into a heavily-defended area. [b][u]Extra:[/u][/b] [b]Voice actor:[/b] [url=https://youtu.be/BBHF5buj3M4?t=40]Douglas Rye[/url] [/hider] [Hider=Fujou Necromancer - Red Team] [img]https://i.imgur.com/QlVAJIK.jpg[/img] [u][b]Name:[/b][/u] Rumi Fujou [u][b]Titles:[/b][/u] Renegade Priestess [u][b]Team:[/b][/u] Red [u][b]Sex:[/b][/u] Female [u][b]Alignment:[/b][/u] Lawful Evil [u][b]History: [/b][/u] Born as a member of the demon-hunting Fujou family, Rumi spent her youth being trained in her family’s Magecraft of spirit channeling in order to combat the various Oni and Mixed-Blood families throughout Japan. However, as the Four Demon Hunter Houses of Japan began to grow unable to sustain themselves due to the fact that the Mixed-Bloods had integrated into society, Rumi deserted the clan in her teenage years, seeing no future for a practitioner of magecraft in Japan. She came to London and the Clock Tower, where she began to truly advance her own personal magecraft without being restricted by Fujou family tradition. A chance encounter with a specialist in necromancy had her going down that path as well, and Rumi began to carve out a living for herself among the Association, despite its notable prejudice against Asians. These days, she is ever seeking to increase her own personal abilities and power. [u][b]Personality:[/b][/u] Refined, urbane, and calm, Rumi does her best to present as unruffled an appearance as possible at all times. After all, there was no point in exposing any possible emotional weaknesses in the Clock Tower. She seeks personal power above all, always looking to advance her magecraft or her political or financial standing in some way among the Association. While resentful of her fellows’ disdain for Asian magi, Rumi herself bears somewhat of a grudge against the society she grew up in, agreeing that the Four Demon Hunter Houses at least were outdated and backwater relics. Rumi makes an effort to at least appear approachable and personable, not wishing to make enemies if she can’t help it. However, she bears little love for her peers and thinks little of misfortune befalling upon them so long as the same doesn’t occur to her. [u][b]Quality of Circuits:[/b][/u] C [u][b]Quantity of Circuits:[/b][/u] A [u][b]Elemental Affinity:[/b][/u] Earth [u][b]Attribute:[/b][/u] Spirit Channeling [u][b]Magecraft:[/b][/u] [b]General Magecraft:[/b] Taught the basics of magecraft during her training in Japan, further refined upon her entrance into the Association. [b]Spirit Medium:[/b] As a member of the Fujou family, Rumi was trained in the art of seeing into the spirit world and contacting its various denizens. As a result, her ability to detect spirits and negotiate with them is top-notch among Association magi. Her specialty in this field lies in Wraiths in particular. However, the Fujou clan’s talent comes at a price. The more one peers into the spirit world, the more one’s vision in the physical world is impaired. In short, overuse of their Attribute causes blindness over time. Rumi’s specialization in Wraiths is purely to avoid this drawback for as long as possible, given how often Wraiths interact with the physical world. [b]Necromancy:[/b] The art of raising the dead to do one’s bidding. Rumi’s spin on this art involves cajoling Spirits into possessing corpses to fight for her, creating more capable undead than ordinary practitioners of necromancy can achieve. She focuses on the quality of her undead abominations over the quantity, hand-crafting bodies fit for battle for her contracted Spirits to possess and use. Most of her creations in this manner are Wraiths, with Rumi generally having made deals with them such as resolving their lingering regrets or fulfilling their grudges in exchange for their servitude. [u][b]Mystic Codes:[/b][/u] [b]Aulus:[/b] Rumi’s greatest creation as a necromancer: an ancient Wraith from the time of Rome that only ever wanted to see battle again, possessing a body specifically crafted for war and magically-preserved to prevent decay. Rumi spared no expense in stitching together the finest and strongest human specimens she could get her hands upon in order to craft a borderline-superhuman body capable of outperforming the greatest modern athletes alive today. Aulus is outfitted with Mystic Codes of its own, namely an enchanted spear and a full-body suit of plate armor, both of which simply allow the abomination to harm spiritual bodies and be protected against them while on the physical plane. As a result, this combination of body and armament could potentially at least hold off even a Servant in pitched battle, though it stands no chance of actually defeating one or causing major injury. While primarily powered by Rumi’s magical energy, Aulus is still a Wraith, and can sustain itself indefinitely independent of her prana through consuming human souls. [b]The Collection:[/b] Rumi’s menagerie of contracted Wraiths, their spiritual bodies stored in various talismans that she has drawn up. When Rumi requires one to possess a corpse, she attaches a talisman onto the body, giving the Wraith a physical tunnel with which to embed itself into its new home and fight for her. [b]Ephemeral Veil:[/b] A pair of contact lenses enchanted to restrict Rumi’s Fujou abilities, severely limiting the clarity at which she sees the spirit world in exchange for preventing major damage to her eyesight. Used for day-to-day tasks and magecraft in which she needs to utilize and maintain her ties to spirits without needing the full clarity required for harder tasks and exorcisms. [u][b]Non-Magecraft Abilities/Items:[/b][/u] Trained in judo and can hold her own in hand-to-hand combat. [/hider]