[hider=Caster of Blue] [center][img]https://i.imgur.com/sccTmGm.png[/img][/center] [center][b]Basics[/b][/center] [b][i]Class:[/i] Caster[/b] [b][i]True Name:[/i] Arachne[/b] [b][i]Alliance:[/i] Blue/Trojans[/b] [b][i]Sex:[/i] Female[/b] [b][i]Alignment:[/i] Chaotic Neutral[/b] [b][i]Attribute:[/i] Man[/b] [b]History:[/b] [hider=History][i]Unrivaled in her weaving, Caster challenged Athena, herself, and won. However, to best a Goddess is a short trip to condemnation, and, in a desperate bid for salvation, hung herself. Unfortunately, Athena would not be denied her due, and cursed Caster to become a spider; spinning and weaving grand webs to be torn down by common hands.[/i][/hider] [b]Personality:[/b] [hider=Personality][i]Once upon a time, Caster was a boastful woman; arrogant and proud, and for good reason. However, shortly prior to her death, her arrogance and pride were replaced with fear and humility -- too little, too late. Outwardly, Caster attempts to maintain her old personality of pride and arrogance... unfortunately, deific rebirth as a spider, and then summoning as a human has polluted her mind, and left her with a bestial sub-personality that is prone to anger and violence when challenged.[/i][/hider] [center][b]Parameters[/b][/center] [b][i]Strength[/i] [Rank D+][/b] [b][i]Agility[/i] [Rank B][/b] [b][i]Endurance[/i] [Rank C][/b] [b][i]Mana[/i] [Rank C][/b] [b][i]Luck[/i] [Rank E][/b] [center][b]Class Skills[/b][/center] [b][i]Item Creation[/i] [Rank D++][/b][list][*]Within the context of her legend, Arachne did not create any items within her lifetime that were not woven. As such, any magical items she create are of a low level, but her weaving skill makes the quality of any woven or cloth based magical items skyrocket.[/list] [b][i]Territory Creation[/i] [Rank B][/b][list][*]Like a spider, Caster can make any location a home for her and her Master; building it with her webs and using her illusions to hide traps from all but the most discerning eye.[/list] [center][b]Personal Skills[/b][/center] [b][i]Unrivaled Weaving[/i] [Rank A][/b][list][*]Due in part to her skill, amplified by her legend, Caster’s webs can be woven into grand illusions that can alter reality and perception itself to her whim. If she weaves a tapestry of a sword, then said sword may be drawn free of the tapestry as if it were merely sheathed. If she weaves a building it will grow from her tapestry like a great oak from a seedlings. In this way, she is able, still, to challenge Gods. This is in essence her combat magic, so potent in its efficiency that it is capable of enhancing her Item Creation skill with a conditional bonus based on the item’s construction type. Woven items are hollow when not created using Item Creation, making them one-use powerful tools [b]This functions as the Skill [Illusionism].[/b][/list] [b][i]The Careless Broodmother[/i] [Rank EX][/b][list][*]By Athena, Caster was cursed to suffer her rebirth as the First Spider, and, as punishment for her carelessness, so, too, were all her descendants beyond her, until the very last. As such, all natural spiders of this world harken back to Caster, and this skill transforms ordinary spiders within a limited range of her -- typically, two to three miles while awake, and one while resting -- into Familiars; inherently seeking to serve their Broodmother; acting as eyes and ears, spinning and spread web in her name, and delivering Mana to her.[/list] [b][i]Distaff Dexterity[/i] [Rank B][/b][list][*]While no longer certifiably human, Caster’s fingers remember the motions of her distaffs, and well. Each finger is able to soar beyond the sight of eyes, and weave a blanket-like tapestry in mere seconds regardless of design. [b]This functions as the Skill [Rapid Casting].[/b][/list] [b][i]Mental Pollution[/i] [Rank B][/b][list][*]Life and Death; Death and Rebirth; In-between, traumas. Due to her curse and her summoning, Caster has both the mind of a human and that of a spider in constant flux for control. It is hard to mentally attack her, but equally hard for the woman to stay in complete control of the spider.[/list] [center][b]Noble Phantasm [Rank A] Torn Webs, Once Woven Skintight [i]"A Well-woven Nightmare Upon Eight-legs..."[/i][hider=The First Spider][img]https://i.imgur.com/sgNRtZy.png[/img][/hider] [/b][/center] [b]Anti-Self[/b] [b]0 Range[/b] [b]Self-target[/b] [i]Nevermore meant to be human, Caster reveals her true nature, and sheds the last of her gifted humanity; her lower half splits apart, and reveals a spider body that raises Caster like an eight-legged centaur, and unbinds her from her mortal grip. This Noble Phantasm provides great power at great cost, and can only be undone by convincing Caster to remake her spider half human again or by force of Command Seal. While in such a monstrous state, the spiders that heed her become equally as monstrous, transforming into beasts as large as the typical housecat, and far more aggressive. Seeking only to aid, they will hunt and capture prey for Caster to feed on.[/i][/hider] [hider=Master of Blue] [center][img]https://i.imgur.com/RmD9GZS.png[/img][/center] [center][hider=Henshin!][img]https://i.imgur.com/zbTUISN.png[/img][/hider][/center] [center][b]Basics[/b][/center] [b][i]Name:[/i] Valentina “Valley” Lupin[/b] [b][i]Title:[/i] The Phantom Thief Vixen[/b] [b][i]Team:[/i] Blue Team[/b] [b][i]Sex:[/i] Female[/b] [b][i]Alignment:[/i] Chaotic Neutral[/b] History: [hider=History]Nearly a century and half before the present timeline, a savant of magic was born; a man that could teleport himself from one place to any place he desires -- the one that would become known as the Phantom Theif, Arsene Lupin. However, as Man is born, so, too, must a Man die. Arsene was unable to steal The Seed of Immortality from The Root, despite his infamous accomplishments, he was able to pass on his techniques and his life's work to his children and their children and his descendants beyond him. Unfortunately, as with all pure things, time dilutes and weakens even the strongest of things. By the time Valentina Lupon, the sole great(x4)-granddaughter of the Lupin, and firstborn heir of the familial trade, was born, the Teleportation that Arsene had been known for had been reduced to Blinking, a type of “super-speed” via Reinforcement one’s body with Wind Magic and sharpening one’s aerodynamics to their maximum by Enhancement, for no other Lupin had been born with Imaginary Numbers. As a child, Valentina was trained in earnest by her father to take and uphold the mantle of the name “Lupin”, but merely regarded it as a game, and didn’t take much of it seriously, like any child would. It was merely a matter of time, unfortunately, until actions of prior generations and her blood caught up to Valentina, and the Mage Association arrived in her early teen years. In a flash of magic and blood exchanges, Valentina found herself thrust into the damnation of her bloodline, and keeper of Arsene Lupin’s Grimoire -- transformed into a powerful Mystic Code after a countless years locking up other Mystic Codes within. Hateful. Confused. Alone. Valentina took up her birthright, and dedicated her life to taking down the Mage Association for taking everything from her by stealing everything from them.[/hider] Personality: [hider=Personality]During the daytime, Valentina “Valley” Lipun is a passive and non-confrontational young woman; merely carrying her day-to-day, nine-to-five at a law firm as a hardly paid secretary. However, when it is time to do some dirty work, and the Phantom Thief Vixen comes out to play, her personality is far more aggressive and cocky; not so much to put her own life in danger, but enough to steal from impossible circumstance that anyone else would easily fail[/hider] [center][b]Magecraft[/b][/center] [b][i]Magic Circuits Quality:[/i] [Rank C][/b] [b][i]Magic Circuits Quantity:[/i] [Rank D][/b] [b][i]Magical Affinity:[/i] Wind Magic[/b] [b][i]Attribute:[/i] Reinforcement, Enhancement, Synchronicity[/b] [center][b]Major Magecraft[/b][/center] [b]Blink Step[/b][list][*]By reinforcing her legs and enhancing her body with Wind Magic, Valley can seemingly “blink” forwards, as if teleporting, a short range. This cannot phase her through solid objects or magic barriers, however, due to being a product of Wind Magic, Valley can create “steps” upon the air, and create a stable platform to blink off at-will. This is derived from generations of attempts to recreate Arsene Lupin’s original Teleportation Spell.[/list] [b]Forewarned Is Forearmed[/b][list][*]In essence, this spell is a Bounded Field fashioned by the hidden placement of her calling cards that functions as a Precognition Spell. Inside, it begins to record and analyze any and all movement, and can predict movements based on pattern-recognition. The longer this Bounded Field is in effect, the more accurate Valley can predict what will happen within.[/list] [center][b]Primary Mystic Code[/b][/center] [center][b][i]Arsene Lupin's Calling Card[/i][/b][/center] Arsene Lupin was a Magus before he became a Phantom Thief, and stained his bloodline black with the greens and yellows of money and gold. As such, he owned a grimoire of his own design. In his case, it was designed as a single, engraved piece of stationary that bore his name, quite proudly. Inside, its pages were filled with generations of planned heists and their successes -- not a one claiming the wealth of aristocrazy, but the might of some of the highest profile magical families known. Arsene Lupin was a thief that stole, not material gain, but the immaterial, as he robbed Mystic Codes, and folded them into his family’s bloodright or their future coffers. As each page containing what was once private, now made quite public by his misdeeds for profit. However, some remain behind -- names changed -- known as the Phantom Thief Codes. In its current state. it should serve as a catalyst to summon Arsene Lupin as a Servant, but, instead, it serves as it always has: the Grimoire of a Lupin. Each page, seemingly in infinite supply, can be detached and used as a Calling Card to cast stolen spells or set up their family’s Bounded Field. [center][b]Phantom Thief Codes[/b][/center] [i][b]Masquerade Mask:[/b][list][*]A Mystic Code that replicates the Mystic Eyes of Deceit. By adorning this Mystic Code, its effect is immediate to its brilliant gold eyes, and can see through “that which deceives,” allowing Valley to reverse lies; unlocking any manner of locked doors, sussing the truth from even magically-reinforced liars, and other such things.[/list][/i] [i][b]Binding Blouse:[/b][list][*]A Mystic Code that offers increased durability by passively reinforcing and enhancing Valley’s Wind Magic to create a skin-tight layer of ever-moving winds that can deflect all non-magical projectiles and weapon blows, and even deflect some magical blasts, like Gandr.[/list][/i] [i][b]Slipstream Stockings:[/b][list][*]A Mystic Code that is a combination of stockings and heels that, much like the Binding Blouse, passively reinforces and enhances Valley’s Wind Magic, reducing the pressure and impact of her Blink Step, allowing for successive uses without physical damage to her legs and feet.[/list][/i] [i][b]Mana Battery Belt:[/b][list][*]A Mystic Code that is a belt that assists in offsetting Vallet’s rather low Magic Circuit stats by regulating her Od through itself and two absorbent jewels that functions as emergency sources of it. The sashes that hang off the belt absorb Prana passively, which become acclimated to Valley’s Od and stored within the sink-jewels.[/list][/i] [i][b]Celsius and Fahrenheit:[/b][list][*]A pair of Mystic Codes designed to be used in conjunction with each other, and, more importantly, tailor-made for those with an Affinity for Wind. The right hand, Fahrenheit, super-heats the air immediately around itself, and uses wind to project flames that can be forged into spheres and streams. The left hand, Celsius, flash-freezes the air immediately around itself, and uses wind to propel frost that can be forced into streams and spears.[/list][/i] [i][b]Eye-catching Overcoat:[/b][list][*]Valley’s final Mystic Code that is hopeless, matte white on the outside, and an almost alien and lustrous blue on the inside. It is reversible, and when reversed, the blue disorients those observing it, temporarily, and gives Valley the chance to vanish or attack in defense.[/list][/i] [center][b]Non-Magecraft Abilities/Items[/b][/center] [b]Parkour[/b][list][*]Valley is a skilled free-runner; able to vault, scale, and climb all but the most sheer of surfaces.[/list] [b]Quick Study[/b][list][*]Committing elaborate crimes requires a quick understanding of what's in store, starting with planning and ending with the fence.[/list] [b]Self-defense Training[/b][list][*]Valley has, while not complete mastery, a high-degree of skill in most martial arts on par with a competitive MMA fighter.[/list][/hider]