[/sadcryinggifwithinevitablybrokencode] Certainly disappointed to not get to see [@Master Bruce] get to do what he has historically done best - incredibly deep immersive character prose that truly nails setting and atmosphere That said... might be an interesting opportunity to see what a hands-on GM pulling NPC strings and driving collaborative stories would be like in one of these games, without the time consumed by also carrying a major character. The potential for seeing [@Master Bruce] set atmosphere and tone in isolated "event" and set-up situations without ties to a singular character are tantalising as well.