There we go. [hider=Rivka Sokolov] [center][img]https://cdn.discordapp.com/attachments/334896275868876800/765009088026771536/Rivka2.png[/img][/center] [color=8407c2][b]Age:[/b][/color] 17 [color=8407c2][b]Sanctum City:[/b][/color] Baeterrae, Vesta [color=8407c2][b]Description:[/b][/color] [url=https://cdn.discordapp.com/attachments/422212813189283840/765000630464806912/Rivka1.png]A little above average height with a fit, limber build and long, long hair[/url]. The last is the first thing anyone will notice considering her tendency to dye it whatever color strikes her, most recently a deep purple. It hangs down past Rivka’s back and she keeps it neat and styled despite how much maintenance it takes her. Her skin, despite their necessary emigration, reflects her northern ancestry; a pale starting point that is hard to miss regardless of any given month's tanning. Despite her vibrant hair her attire skews towards the darker, more muted end of the color spectrum; blacks, maroons, navies, and such. Rivka has a dark jacket she wears as soon as the air is cold enough and even sometimes in stubborn defiance of the heat. It’s uncommon to see Rivka in her own time without a firearm case or an instrument, both belonging to pastimes that she greatly enjoys. [color=8407c2][b]Personality:[/b][/color] Stoic and resolute, with a contrasting penchant for the arts and a disposition that borders on lazy. A mix that seems at once abrasive and contradictory becomes much more understandable if you persevere past her standoffish exterior. The decline of humanity to a handful of cities is a tragedy, one to be endured, but not to be endured without release; art is a way to process the world, to bolster the spirit, and to defy the monsters that would burden humanity. Music is her own preference, but she enjoys the expression found in all the arts. But the world is a harsh place too, and competitive shooting gives her another outlet. One that makes her much, much harder to take out than the average danger manages. [color=8407c2][i]Endure,[/i][/color] she says, [color=8407c2][i]but never in silence.[/i][/color]. To suffer in silence is to suffer alone, and that path is simply a longer road to madness. To speak of your experience is to be a beacon of strength for others, and what is an Ars Magi but a beacon of strength? But that doesn’t mean she can’t take a break, either. Nothing recharges the soul like a day off with some close friends. If she can manage to make any. [color=8407c2][b]Background:[/b][/color] The Sokolovs, many years back, hailed from the northern reaches of the continent. When the Sanctums were established they traveled south, taking their name, language, and many of their customs with them. It was a hard journey after the First Void, and a harder life adjusting to their new home. But they were Russian, when there still was such a place, and they endured. They left behind anything they could not carry, they sold much of what they could, and in the end they clung only to the clothes on the back and their instruments. To leave them behind would have been to surrender, and that was unthinkable. They arrived in Baeterrae penniless and took generations to claw their way to the meagre finances they now possess. But they had their talent and their experience and in their art they found solace. Music kept them sane, and volunteering their services to defend the fledgling city kept them sheltered and fed. That has been their lot since, and the life to which Rivka was born. She mastered her art, she worked the jobs that she could find, and on her own volition she took up sport shooting. A skill that at once made her more capable and gave her a chance to pad the family coffers with prize money. And she got very, very good at it. The art of a rifle proved just as natural to her touch as an instrument, and she loved it. It was an empowering thing to excel at and her admittedly pessimistic demeanor tilted, just a little, towards hope. And when she found out that she had the potential to be an Ars Magi she didn’t hesitate to apply. It was a chance to provide hope that she could never match on her own. [center][img]https://cdn.discordapp.com/attachments/334896275868876800/765009092783112232/Rivka3.png[/img] [img]https://cdn.discordapp.com/attachments/334896275868876800/765009094864011274/Rivka4.png[/img][/center] [color=8407c2][b]Gladius:[/b][/color] A semiautomatic, over-under double barreled magitech rifle with flip up leaf sights and a detachable bayonet. A gleaming, ornate weapon in blued steel with red-hued opalescent inlay. [color=8407c2][b]Parma:[/b][/color] [url=https://cdn.discordapp.com/attachments/334896275868876800/765009096591147018/Rivka5.jpg]A stylized uniform[/url] with a royal purple shoulder cape on her right. A pair of shooting glasses with lenses like opals appear over her eyes, and the highlights in her hair take on a similar hue. These points, and the inlay of her Gladius, begin to fluoresce faintly red when using her Elementum. [color=8407c2][b]Elementum:[/b][/color] Fire [color=8407c2][b]Elementum Abilities:[/b][/color] Fire, combustion, and general heat are aspects of the Elementum at Rivka’s disposal. She can fire or control flame, heat objects, and generate some lift with these flames. In time she might learn some degree of flight with them. More directly she can channel her Elementum through her Gladius, firing rounds equivalent to truly incredible HE or HEAP shots depending on whether precision or sheer force is more important. She can also superheat its bayonet, be it attached or in her hand, to cleave and pierce much more easily. The lenses of her Parma help protect her eyes from the light produced by the extreme ends of her Elementum. [/hider]