here's my application! she's more of a anti-hero than a righteous magical girl but i wanted to try and see if this character may get accepted into this rp anyway ^_^ hope you like! [hider=Astrelle Lennox] [center][color=b699ff][h1]Astrelle Lennox[/h1] [hr][img]https://i.imgur.com/jh3ZtBd.png[/img][hr][h2]The Mundane[/h2][/color][/center] [color=b699ff][b]Name:[/b][/color] Astrelle Lennox [color=b699ff][b]Age:[/b][/color] 17 [color=b699ff][b]Sanctum City:[/b][/color] Valentia [color=b699ff][b]Description[/b][/color] Astrelle’s appearance is striking to some, with dark, raven hair and wine-red lips that contrast notably from her pale complexion. Wispy bangs lightly layer over her forehead with some strands extending to her cheeks and chin to frame her face, creating a soft shadow around her features. These characteristics, in addition to Astrelle’s preference to dress in all black, give her presence an ominous mood. Astrelle is lean, standing at an average 5’6” and around 120 pounds. She doesn’t have a very muscular physique, having had no need to run around or work much growing up. Astrelle’s confidence is visible in the way she walks and carries herself—her posture is almost always proper, and her lilac gaze is unwavering. [color=b699ff][b]Personality[/b][/color] Astrelle is often seen with a slight smile on her face, a cold grin that doesn’t quite reach her eyes. Those close to her know this subtle expression to be a mask of sorts, or defensive wall Astrelle adorns to hide her true thoughts and feelings. On the surface, she appears amicable and friendly, offering everyone the same listless grin. She can be carefree, playful, even, in the way that she constantly seeks new methods of entertaining herself. She likes to keep people that she finds interesting by her side and fills her days with pointless activities to stave off boredom. Underneath the jovial demeanor, Astrelle is more apathetic than many would expect. While she can be genuinely caring to those around her, she believes that the reason she bothers keeping such pretenses is to disguise her darker machinations. Astrelle is self-centered, and misleading others believe she is kind works to her advantage. She usually has no qualms taking actions for her personal gain even if it disadvantages someone else, because she matters the most to herself. This rather extreme ideology formed when Astrelle realized she was never going to be anyone else’s priority, and so decided she would be the one to look after herself. In relationships, Astrelle tries to take a calculated approach and views them as transactional dealings. What can she gain, and what are her benefits? There is a part of her that still desires to be needed, to be important to someone, which has manifested in Astrelle’s promiscuous and flirtatious tendencies. Her pride would never allow herself to admit this, but despite the methodical way she evaluates her friendships, she truly doesn’t like being alone. [color=b699ff][b]Background [/b][/color] Astrelle was born with a proverbial silver spoon in her mouth. She was the only daughter of the Lennox family, who were close assistants of the Venus Duodecim family that managed the city of Valentia, where she was born and grew up. The Lennoxes served the Duodecim clan in various capacities, from important political work to mundane tasks like caring for their homes. In the past, there have been certain cases where especially capable individuals would be married into the family as well. Needless to say, the close position of Astrelle’s family to the Duodecim's power allowed her many luxuries in life, despite the havoc that Voids wreaked on the world. Astrelle’s parents were strict and austere in their approach to work and parenting. Even though Astrelle rarely saw them growing up, they expected nothing less than perfection from their offspring and were frugal with affection and praise. Astrelle and her three brothers were expected to continue the same line of work as their father and were thus tutored heavily from a young age. Corporal punishment was not out of the question, or rather, given generously, if the children did not quietly obey their demands. As the years passed, Astrelle became less compliant with her lifestyle. She had no attachment to her cold home that felt more like a hostile institution, with strangers that walked about constantly, guards to keep the children in check, and tutors that did little more than echo her parents’ values at her. Astrelle’s first acts of rebellion were subtle. If she could not obtain the affection of her family members, she would fill the emptiness in her heart with material goods. She spent lavishly, adorning herself with expensive fabrics and jewels, and purchasing various trinkets and playthings on whims. Of course, Astrelle was punished for these actions, but she would rather have held on to sanity if she were going to be punished anyway. As a teenager, Astrelle’s disobedience only grew. Since her parents weren’t home much, she exercised her authority and found a hobby in ordering the maids to do pointless tasks, punishing them herself when they refused. She openly skipped lessons to explore the city with friends, or smuggled them into her room for her own amusement. Eventually, no one batted an eye anymore at the rotation of men and women that would tiptoe out the door in the middle of the night or at the break of dawn. All of this was reported to Astrelle’s parents, of course. The consequences were varied, but they could never completely stop Astrelle’s behaviour. They had lost hope for her contributing anything worthwhile to the family’s legacy, that is, until they discovered her affinity for magic. Her parents were ecstatic with the arrangement—her problematic behaviour would no longer be their concern, and Astrelle would become a noble Ars Magi that defended humanity against the monstrosities outside their walls. Astrelle hated how willing they were to throw their only daughter on the battlefield, sacrificed her like a chess piece for something as ridiculous as the family’s reputation. She decided that she would take advantage of the cards she was dealt. At least at Nova Lux, she had value. [hr][center][color=b699ff][h2]The Magical[/h2][/color][/center] [color=b699ff][b]Armgaus Name:[/b][/color] Exalted Lavender Azurite [color=b699ff][b]Gladius[/b][/color] Astrelle wields a [url=https://i.pinimg.com/564x/00/b8/76/00b8768602ce917c073c344d8bcdbd08.jpg]large scythe[/url] named 'Oblivion' that is as dark as the element she controls. The weapon itself towers over her 5’6” frame and is easily handled by Astrelle despite its large size. Tendrils of shadow emanate from its blade as it’s swung. [color=b699ff][b]Parma[/b] [/color][hider=Transformed appearance][img]https://i.imgur.com/tw5l0rQ.png[/img][/hider] In her transformed state, Astrelle looks rather similar to her ordinary appearance. She dons a stylized combat uniform, and the color of her lavender eyes is more intense. [color=b699ff][b]Elementum:[/b][/color] Darkness [color=b699ff][b]Elementum Abilities[/b][/color] Shadow warping and stealth. Astrelle can travel within shadows, and jump from one to another within a certain distance. She can completely immerse herself within a shadow, becoming invisible and intangible to the outside world. Her stealth and warping abilities make her perfect for sneak attacks and scouting. [/hider]