[quote=@CaptainBritton]As for FATE, I'm unfamiliar with it, but that's most dice or tabletop systems for me, at least the non-Warhammer ones. As for alternative ideas no matter the system, Napoleonic line warfare definitely appeals, albeit I'd be willing to do practically any wargame so long as you were running it.[/quote] OK. So this is the idea I was running through my head. I will post a price list for Infantry, Cavalry and Artillery units from a European-esque setting from the early 19th century in a fictional world. You as the player will be given a total value of money to use to buy units. Obviously, it is a Napoleonic era flavor. The units will have inherent firepower and a constant movement rate. I would use Regimental sized units, with two or three battalion sized subordinate units. Each player (author) would control a Brigade sized element containing three or four infantry regiments, a cavalry regiment and one or two artillery batteries. Your units will then receive DRMs both + and - depending on what you choose as the player. There MUST be negatives in order to have positives. Positives will outnumber the negatives, but there has to be a weakness. I want to use morale as a factor in the gameplay, where units that are fired upon will have to roll a morale check. If the unit passes, they stand and fight. If they fail, the run. If an adjacent unit (battalion) runs from a morale check, that unit will have to undergo a morale check too. This way, one whimpy battalion, could cause an entire Brigade to run from the battlefield. It is realistic. I've seen it happen in historical readings. But yes, Napoleonic or USCW would be good venues to play on, but it would be fictional. It is like a Roleplay Landain was in earlier this year: [url=https://www.roleplayerguild.com/topics/182492-battle-of-the-nations/ooc]Battle of the Nations[/url]. We can use the FATE Core system to resolve combats with this. I have a few hexagonal maps from other games that I could use for this or we could agree to use Google Maps. We would need to establish the footprint of a regiment and/or a brigade as well as a battery of artillery, just to know how much space is taken up by friendly and enemy units. You know I have units already cretaed that I could use to play the bad guys. Maybe do this the way TJByrum did and have an NPC bad guy fignting against our player created units. [@Landain] could use his Friedrich Brigade of hte Halldorian Empire.