[quote=@Blackfridayrule] Ah most excellent, it does. I’m not familiar with the Dresden files so if you’re intending to base your system off of that, you might have to bring me up to speed. But I like where this is going. So question...my character, Rohaan, is a shapeshifter. The ability is somewhere between physiological and magical. Aka he is not human but ther is magic sort of in his blood, so to speak. Kind of how unicorns or sirens have inherent magic, so does he, but it only pertains to the shape shifting. He has no other magical abilities. In this system/universe of ours, how do we want to address that? Like...are there people who have “wild” magic, as well as spellcasters and inherently magical creatures (like a unicorn)? I’m imagining a highly specific one-trick-pony kind of thing, like someone’s magic could be speaking with animals, disrupting tech, etc. Speaking of tech, what level are we going for exactly? Was leaning more toward modern but potentially more futuristic, even if only slightly. And as far as game limiters go, we could also have magic be something of a “controlled substance”. Either highly regulated, or maybe those with wild/inherent Magic are not trustworthy/feared etc. plus I think there should be some device or substance that outright disrupts magic (for the sake of having some way to disable Rohaan’s shifting ability if the plot requires it/in a fight etc). [/quote] The trick with the Dresdenverse is Magic isn’t everything. What people believe has a lot to do with how magic works. If my character looked like a 8 year old skinny girl she could not pickup and throw a car! People could not rationalize that directly. The car may have hit the curb and flipped, not a girl throwing it. Someone (mundane) seeing Rohaan change to a wolf could stop his change. It means that the magic has to be subtle and not blatant. That is the great limiter. The shapeshifter is great! They are one trick (like a focused practitioner). There could be different thing for that: Magical handcuffs that disrupt a beings magic, a ritual spell that holds his shape, or even a mundane substance like garlic. As to the tech level that is great also. Alexa won’t be able to use much of it. It will keep her balanced in power. Supernatural beings would be feared by the mass of humanity. This is why it is important to protect the veil (keep mundane people in he dark). As to wild magic, I am not sure. I could see someone pushing a spell and having unexpected consequences. Push a fire ball an explode a building, push a telekinetic spell and break a lock or punch a hole in he wall, or something like that. In the Dresden Files, the monsters have nature’s and humans have free will. This means that a vampire may play “nice,” but at some point he will want to feed. He could not chose to not feed forever. The other balance is the White Council and their wardens who police magic users and if you start to be to noticeable, they step in, warn you or end the problem. Be back!