[@Arthanus] It's a bit rough, but tell me if anything is incorrect and what you think. [hider=My Hider] Name: Zatana Aleana Race: Drow Gender: Female Age: 120 Appearance: [hider=My Hider] [img]https://i.pinimg.com/564x/f5/29/72/f52972a8c01e30e5b12a5dd035a009ce.jpg[/img] [/hider] Zatana stands at a fairly average height, her form being well-muscled from the climbing and acrobatics that are part of her vocation. Wiry and flexible, but there is the hard muscle of someone having to fight for survival. With high cheekbones and delicate features, she keeps her long pale hair pinned to the back of her head in a braid to use in combination with her charms when it is needed. But that is if she allows anyone to see the ashy grey skin or get so close to determine her eyes are truly black. Keeping herself wrapped in leather armor head to toe and helped by a ragged cloak of dark material when she can be a bit more relaxed. When she does not feel the need to reveal herself, any possibility of showing skin or hair is wrapped in bandages. Bio: Her grandfather, Murdoc Do'ana, was the reason her life became even possible. A mage who tested the idea of what was possible and not, he was held in high regard in the Drowish side of the Dread Coast, though he is well known. Sly, kind, cunning and all too aware of just how to manipulate others. He does have an odd sense of justice that is strangely hard to argue against. Her mother had no want or desire to raise a child and Zatana's father only mentioned her existence to his father, Murdoc, in passing years after her birth. In all essentiality, Zartana makes no bones that her grandfather paid her mother to relinquish her claim and give the grandchild over. It happened, life moved on and at the tender age of seven, Zartana began studying the ways of shadows and secrets, and not just how to pick a pocket. She was her grandfather's left hand, the sleight of hand he needed to pass messages and arrange things and listen at street corners. She transcribed his notes later on and helped him with his experiments, learning how to draw secrets from people from talking or force. Zatana loved the mage, adored him. Finding out about a plot to kill her beloved grandfather, Zatana acted without hesitation. Killing the two assassins, using the knowledge of the body she gained studying under Murdoc. Now with a bodyguard as well as an assistant. Murdoc found himself rather pleased with the turn of events. If only for his own ends and his experiments being able to continue without interruption by the petty games his rivals played. He used his granddaughter's skill with the blade and honed it. Refusing any imperfection. Yet, he was a man who was rarely ever content. But Murdoc Do'ana was dissatisfied with the news he got from outside the Dread Coast and having the perfect person to be his eyes, he sent Zatana. Traveling for years, she finally moved to intercept an assassin her own grandfather had sent after the Prince and joined the guard. Then again, that was exactly as her grandfather had planned and ordered. Personality quirks: Traits: - Loyalty is everything to her, just as her business at gathering intel and carrying out her job. And her race makes that harder, as well as a love for cute things. Ideal - "I must survive and pay the debt of life I owe." Bond: Murdoc Do'ana; Her grandfather and the one she came to the Empire under the orders of. He raised, trained and set her out into the world. If he asks anything of her? How could she refuse? - Relon Vaugh; The lover of the assassin she killed to join the Prince's Guard. Flaw: Divided loyalties and she finds herself rather obsessed with perfection in what she does. Itchy fingers that like to slip away items. Fighting Style: She uses daggers as if she was born to them. The throwing, and stabbing kind. Zatana is decent with a bow, taking it up to get a range as getting close to the enemy is not a good idea if she isn't getting the drop on them. Equipment: She wears hardened leather armor, along with a cloak or cloth to hide her skin. She has ten daggers on her. Two in each armpit, wrist, boot, and each side of the waist as well as one on the back of the neck and one behind her back. The daggers at her waist and behind her back are heavy fighting daggers, while the one in her boots are stilettos. She has a bow and a full quiver of arrows varying from barbed headed to sleeker arrows. The last item is a small book carefully hidden usually under her armor, Zatana's Grimoire. Filled more with notes on the Empire in her meandering code than of spells. Skills/Abilities: Shadow Step - The ability to disappear into shadow, blending in and being hard to see. Poison: A good understanding of poisons and applying them to her weapons. Experienced thief/Spy- Skilled at eavesdropping, slight of hand, picking pockets, lockpicking. Assassin: Understanding the art of killing people by stabbing them from behind. Forgery: She can forge notes, or quickly transcribe information. Other Information: [hider=My Hider] 1. Listen to the GM(s), If you have a complaint tell me. I am not an evil dictator and if I am wrong I will admit it. 2. Romance and Gore allowed, But keep it in good taste and in site rules 3. Now not all characters will play nice with each other I understand that, but keep the disputes in the RP not in OOC 4. Be civilized and polite please 5. All basic RP rules apply to this roleplay: Power playing, Meta gaming, and others are not allowed. 6. The story isn't exactly set, if you have an idea for a mission feel free to pm me the details and I'll try to work it in. 7. Copy the rules into a Hider in the "other" of your cs so I know you read them. 8. Get into your character's skin become him or her as you are playing have fun and give us insight into their thoughts. 9. Try to keep active, in both the IC and OOC pages please. And even if you don't have anything to say, at least read the OOC [/hider] [/hider]