The rattling of the ship oscillates between a low hum and a noticeable turbulence as the conversation continues on, beginning to build once again after several minutes more. The tremors soon become great heaves, the whole cabin and everything in it jostled violently back and forth for a span of hair raising seconds before things become still once more. But they don’t remain so for long. [center][img]https://i.imgur.com/oY5WEtl.png[/img][/center] Outside the window the foggy gray landscape is suddenly obscured, like a curtain has been shuttered abruptly closed over the viewport. It seems are first like a wall of darkness—until the void opens to reveal an enormous, blood red [b][color=red]eye[/color][/b]. It dominates the entire window frame, one glowing red pupil that casts the entire cabin in a scarlet spotlight. It darts back and forth, scanning, and then vanishes out of frame as the dark shape its attached to heaves further upwards. The entire vessel shudders again with the movement, listing sharply to the side. From somewhere above, likely the deck, comes a cacophony of noise; shattering glass and groaning metal. Things happen very fast after that. The cabin seems to become weightless as the ship drops, careening downward and sideways. The sky becomes visible from the window again, clouds rushing and tumbling past as gravity throws the five occupants of the room left, then right, sending them scattering around the room as the airship plummets. And then with a final shudder it stops. [center][b][color=red]|[/color][/b] Music: [url=https://www.youtube.com/watch?v=ad8cacyOkzI][b]Stillness Dark[/b][/url] [b][color=red]|[/color][/b][/center] The howl of wind subsides, and the controlled hum of the ship returns as the vessel regains control over its own momentum. In the cabin’s window open sky can be glimpsed for just a second before the viewport is obscured again by inky black clouds. Yet before the five girls have much time to even catch their breath a new problem arises. The cabin lights, tube-shaped bulbs set along the walls, begin to buzz and flicker erratically. From outside comes the sound of slamming doors, heavy footfalls, and garbled voices. From immediately outside comes the sharp, electrical crack of magitech weaponry. Once, twice, then silence. The dying hum of electricity fills the air. The lights give one final flicker before the cabin goes dark.