[center][img]https://i.imgur.com/RNVfvPv.png[/img][/center] [center] Magic is real. This is something few in the modern age know, a guarded secret divided up between the few with the talent, resources, and drive to control the forces of reality itself. Magic is power. Power wielded in many forms; alchemical recipes and cheap enchantments, ancient relics and sorcerer bloodlines. Those who know of it covet it, and those who have it are inevitably drawn into struggle with others. Magic can be taught. There are very few formal education systems--magicians gain nothing from altruism--but some do exist. The most prestigious and infamous of these establishments is the Scholomance, a college of magic said to be run by the Devil himself. Every three years thirteen students are tested and selected to attend, spirited away to the ancient castle high in the mountains. There they face a gauntlet of instructions and trials. Those with aptitude graduate at the most powerful magicians in the world. And those who fail forfeit their souls. [/center] [hr] [b][h3]The Game[/h3][/b] It’s a modern magic school game! Specifically a magic college game. Players take the role of students recruited to the Scholomance as they learn and undergo deadly trials as up-and-coming diabolists, as well as struggle with their (sometimes literal) personal demons. The game will likely be dark in tone, more of a Magicians than a Harry Potter. This is currently a check to gauge interest, with a proper thread forthcoming if there is enough. [b][h3]Further Reading[/h3][/b] [hider=The Scholomance] High in the mountains of Romania lies a castle, a hidden refuge where they say the Devil himself instructs students in the art of magic. The teachers of the Scholomance instruct in all fields of magic, though they specialize in diabolism; harnessing infernal power. The Scholomance recruits students from all over the world, though the majority tend to be from the western world. America and Europe are the big ones, but students can come from all places and walks of life. Invitations to the school are granted to those the staff deems to have ample magical potential. Candidates typically receive a letter through some impossible means that informs them of their opportunity. Afterward they are directed to a testing area, where they are given both a written and practical exam. Those who pass both are then given a month of basic magic instruction before they are allowed to take the final entrance exam and be admitted to the Scholomance proper. Only thirteen students are accepted in each class, and unlike a traditional school there is little emphasis on grades. Students who do not excel are instead punished, and those not diligent are unlikely to survive long. [/hider] [hider=Magic and Magicians] The schools of magic are numerous; evocation, divination, diabolary, necromancy, the list goes on and on. All of them, however, have this in common: They are ritualized applications of will. Casting a spell always involves a physical component, and sometimes a verbal. Hand gestures are common, as well as specific words. Generally the more complex the magic, the more complex the ritual; hurling a ball of fire may require a short flick of the wrist, while conjuring a blizzard might be an hour-long exercise. Though in theory any human is capable of magic, casting spells is very difficult and most beings are not intelligent, obsessive, or unfortunate enough to dedicate themselves entirely to perfecting their craft. [/hider] [hider=The Supernatural World] There are other things out there. Vampires, werewolves, faeries. None of them are friendly, none of them are good. Some of them have their own kinds of magic distinctly different from what humans can do, stranger and more powerful by far. [/hider]