[hider=Merik] [b]Name[/b]: Merik Roak [b]Race:[/b] Dragon touched Lizardfolk [b]Gender:[/b] Male [b]Age:[/b] 19 [hider=Appearance] [img]https://img.roleplayerguild.com/prod/users/87f77efa-8cf8-4a85-bae3-978441aba9e0.png[/img] Merik is very large for a lizard folk standing 8 feet tall, rippled with large muscles and thick scales, his normally forest colored scales marred as black as night. His abnormally large size, powerful frame, and colored scales are all indications of being dragon touched. A rare genetic trait that tends to skip a generation or two, said to be a gift from the great dragon himself. Lizardfolk with this trait tend to be great warriors or chieftains due to their physical prowess. The front of his neck is dark red in color, a fin akin to that of a Mohawk follows the middle of his skull and down his neck. A long muscular tail follows him where ever he goes. His large hands and feet end in webbed toes and sharp claws hinting at their aquatic nature. Gold sharp eyes and the teeth of a predator adorn his face. Normally Merik will wear stone plate armor, a gift made specifically for him to both help protect him and hide some of his frightening appearance from the humans who would more than likely call him a monster than a friend. The stone, wood, and leather that make up his armor is normally too heavy for most and reserved for dwarves but they made an exception for him. The armor is able to keep his movements quiet and comfortable, none of the metal on metal sounds the others have. Given the Lizardfolk tendency’s to fully submerge himself in water and hide out of sight to ambush others, getting him an armor that wouldn’t rust was important. Otherwise, when he is alone and not in public he opts for a simple loin cloth or nothing at all. [/hider] [hider=Lizardfolk] The Lizardfolk of Dragonmaw are a nomadic people sticking to the swampy coast lines. These strange people keep to themselves only venturing inland to trade with beast men or to answer the call of the great dragon. Entire villages can hide themselves within their natural area’s only being found when they let others find them. They mostly survive on the migratory patterns of their aquatic prey of fish, only planting crops near or around places they know they will return to later in the year. [/hider] [b]Bio:[/b] Merik’s life has always been difficult. He never grew up with his people, instead he was stolen from his clutch mates when he was but a child. A group of raiding pirates took advantage of a festival his people were doing and raided their village. They took Merik and a few of the other young ones for slaves before they were pushed back by his people. Most of the others died from starvation before they made it across the sea. The young needed food and they only seemed to want to feed the biggest among them. The Razor Thorn Mountains, his new home. From the start he was chained and mistreated, fed enough to keep him strong and trained in combat. His captors used a language he was not familiar with only ever learning enough to get by. Those who captured him had different but similar forms, it wouldn’t be until later that he would find out that they were humans and a few elves. They were intent on training him to fight and kill whatever they put him against, carving out strange stones from them after he was done. The high wooden walls and armed guards were always their always persistent to keep him locked up so they could make more money off of him. They called it an arena. He had a friend in the dreary place, there wasn’t much to do but wait in his cage. The human that was locked up with him called himself Arwen. The man would tell him stories of knight’s and war, peace and prosperity. He used terms and taught him words he could not conceptualize but it was a nice break from the constant fighting. The man told him about the empire, his time spent their as a knight, the people and how their everyday life was, and most importantly he taught him about honor and kindness. It was a stormy day when his life changed again. Arwen always said that his people would come for him, a captured knight of the empire. He said he was worth a lot to some people Merik did not know why. The guards were alerted to something outside, something that made them leave their posts and go outside. He could hear shouting and metal against metal the sounds of a fight. Arwen convinced him to break them out of the cage and once they were outside most of the guards had been killed. Men wearing shining metal armor with insignia’s he did not recognize pointed swords and spears at him. Merik was ready for a fight but before he could do anything Arwen stopped them. The man approached the others and talked to them using more words he did not know until eventually came to an agreement. Spears and swords where pointed at him still but he was brought before who he could only assume was their leader. Arwen explained what was happening to Merik that these men were from the empire, that they had rescued him and by extension Merik as well. The Lizardfolk was not entirely sure but Arwen had never lied to him. He knelt slowly to the man, dropping himself to one knee with his head down. He told the man, [color=39b54a]“Merik life saved, Merik life yours.”[/color] Pledging his life debt to the man before him little did he know the man was the prince himself. [b]Personality quirks[/b]: Merik has two sides to him, the curious gentle soul and the battle hardened fighter that will let little get past him. Growing up in a cage the large reptile is still learning a lot about the world around him. His sense of curiosity matched only by his aloof nature while he continually seeks to learn more of the world and the culture of the empire. However, in a fight he is extremely protective of his allies combined with a cantankerous attitude and a near rage to end any fight quickly makes him a dangerous opponent. Also food motivated. [b]Bonds:[/b] The Prince – Owes a life debt and will do whatever he asks. - Human Male. Arwen Lighthammer – Former knight and friend now a fighting instructor – Human Male. Rivals – Manald Halung – friendly rival – Always trying to one up him but also learn from him – Beastman Male. Sturgis Ironbeard – Leader of raiders that enslaved him – ??? Male. [b]Fighting Style[/b]: Merik fights with two styles either his 7’ tall Fullblade or his teeth, claws, and muscular tail. [b]Equipment:[/b] other than his stone armor and his fullblade (also called ogre’s great sword) Merik carries a large back pack with him. Mostly he uses it to store things he finds interesting or food he can eat later. [b]Skills/Abilities[/b]: Forest Stealth – Even with his large size and coloration his species is very good at hiding in natural areas and can walk through the forest without making a sound. Dragons Breath – A trait from being dragon marked is the ability to breath fire. Nowhere near as powerful as an actual dragons but can be an ace in the hole if used right. Needs to rest for a while before it can be used again. Intimidating Roar – A Roar he can use to demoralize opponents, in some cases can make them run in fear. Heightened Senses – His sense of smell, sight, and hearing are strong and keen, and His species can see in the dark in black and white. Nature Magic Affinity – Is not practiced and can only make some things grow right now, is currently trying to learn how to heal others with it. [b]Other Information[/b]: Merik has trouble with words both speaking and reading, but knows enough to get by. It’s very easy to persuade him with the promise of food, just make sure you have it. [hider=Rules] 1. Listen to the GM(s), If you have a complaint tell me. I am not an evil dictator and if I am wrong I will admit it. 2. Romance and Gore allowed, But keep it in good taste and in site rules 3. Now not all characters will play nice with each other I understand that, but keep the disputes in the RP not in OOC 4. Be civilized and polite please 5. All basic RP rules apply to this roleplay: Power playing, Meta gaming, and others are not allowed. 6. The story isn't exactly set, if you have an idea for a mission feel free to pm me the details and I'll try to work it in. 7. Copy the rules into a Hider in the "other" of your cs so I know you read them. 8. Get into your character's skin become him or her as you are playing have fun and give us insight into their thoughts. 9. Try to keep active, in both the IC and OOC pages please. And even if you don't have anything to say, at least read the OOC [/hider] [/hider]