[quote=@FinalPalladium] It's interesting to see how some here take that information about the Casual tag not appearing at all as granted. That's an interesting take in the matter. [/quote] There's actually an interesting glitch where you can add an extra tag (6 instead of the 5 limit) by not using the Casual tag. That way when the roleplay is posted in the section it automatically gets the additional tag added to it. Also, tags were not something adopted until a couple years back. /Trivia [quote=@Heat] First off, great job on the data! It's fascinating. Second off, what happened in summer 2017 to cause such a spike? Was it just a coincidence? [/quote] My theory... That'll be the Korean bot invasion. [url=https://www.roleplayerguild.com/topics/90115-bot-reporting-2-0/ooc?page=62]Seen here[/url] [sub](Hover over BP's date and it's the 13th May 2017)[/sub] Since then Guild has had a massive improvement to the spam filter with the occasional bot that will slip through. Often they have to make a first post for the filter to actually do its work. To explain for clarity, I can see the last 50 people that signed up to the site, ranging back to about 7 days (6-7 new accounts added per day); an expanded version of [url=https://www.roleplayerguild.com/users]this[/url] as you will. Of those, 20 are spam bots with currently only one having had the chance to make a thread. However if we go back in time to when the Korean bots were around, the site was absolutely flooded to the point where Mahz made a big improvement to the Nuke feature, and the filter itself. You can see that in the data as well as it is referring to [i]Topics created by Date[/i] and yet during those particular dates the topics are getting to over 100, impossible to maintain if they were legitimate roleplays. To be fair the lower lot of numbers, 0-20, is probably our general average which would hopefully mean that the 40 mark is the better average that we would like to hope we have. As for the decline, things have changed and I'm not gonna deny that Roleplay writing isn't as popular as it once was. There's lots of ways for people to spend their time and when you can easily pick up a game and play it for an extended period of time without thinking, some people will opt for that option over writing.